I am trying to edit the necessities for purists mod:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8292
I like it a lot, but i just don't like the fatigue effects, it means that i cannot run anywhere without getting penalties, and walking is too slow.
This is pretty much my first time doing anything with the CC btw, anyway, i opened up the CC.
And saw that this mod adds 4 scripts, i opened up _fd_main as i believe it is the one that deals with fatigue, my question is this: to remove the fatigue effects, can i just delete the whole script, or are there some specific parts i should edit?
begin _fd_mainshort delay ; used to check fatigue conditions only every 10 framesshort fell_down ; 0 = no collapse, 1 = collapseshort f_state ; 0 = no effects, 1 = -3 stats, 2 = -6 stats, 3 = -12 stats and no jumping float f_cur ; current fatiguefloat f_max ; maximum fatiguefloat f_dif ; amount of fatigue depletedfloat f_rat ; fatigue ratioif ( menumode == 1 ) returnendifif ( delay < 10 ) set delay to delay + 1 returnendifset f_cur to ( player->getfatigue )if ( f_cur > 0 ) player->modcurrentfatigue, 10000 set f_max to ( player->getfatigue ) set f_dif to ( -1 * ( f_max - f_cur ) ) player->modcurrentfatigue, f_dif set f_rat to ( f_cur / f_max )else set f_rat to 0endifif ( f_rat == 0 ) if ( fell_down == 0 ) if ( f_state == 0 ) disableplayerjumping player->addspell "_fd_ssea_m12" messagebox "Your body suddenly collapses!" elseif ( f_state == 1 ) disableplayerjumping player->removespell "_fd_ssea_m3" player->addspell "_fd_ssea_m12" messagebox "You've over-exhausted yourself!" elseif ( f_state == 2 ) disableplayerjumping player->removespell "_fd_ssea_m6" player->addspell "_fd_ssea_m12" messagebox "Your body succumbs to over-exertion!" elseif ( f_state == 3 ) messagebox "You have no energy left to do anything!" endif player->modcurrentfatigue, -2 set fell_down to 1 set f_state to 3 endifelseif ( f_rat < 0.15 ) if ( f_state == 0 ) disableplayerjumping player->addspell "_fd_ssea_m12" messagebox "You're suddenly extremely fatigued!" set f_state to 3 elseif ( f_state == 1 ) disableplayerjumping player->removespell "_fd_ssea_m3" player->addspell "_fd_ssea_m12" messagebox "Extreme fatigue suddenly overcomes you!" set f_state to 3 elseif ( f_state == 2 ) disableplayerjumping player->removespell "_fd_ssea_m6" player->addspell "_fd_ssea_m12" messagebox "You're starting to become over-exhausted!" set f_state to 3 endif set fell_down to 0elseif ( f_rat < 0.30 ) if ( f_state == 0 ) player->addspell "_fd_ssea_m6" messagebox "You've quickly become moderately exhausted!" set f_state to 2 elseif ( f_state == 1 ) player->removespell "_fd_ssea_m3" player->addspell "_fd_ssea_m6" messagebox "You're moderately exhausted!" set f_state to 2 elseif ( f_state == 3 ) enableplayerjumping player->removespell "_fd_ssea_m12" player->addspell "_fd_ssea_m6" messagebox "You're still moderately exhausted, but feel somewhat better!" set f_state to 2 endif set fell_down to 0elseif ( f_rat < 0.60 ) if ( f_state == 0 ) player->addspell "_fd_ssea_m3" messagebox "You're mildly fatigued!" set f_state to 1 elseif ( f_state == 2 ) player->removespell "_fd_ssea_m6" player->addspell "_fd_ssea_m3" messagebox "You feel better, but are still mildly fatigued!" set f_state to 1 elseif ( f_state == 3 ) enableplayerjumping player->removespell "_fd_ssea_m12" player->addspell "_fd_ssea_m3" messagebox "You're only mildly fatigued now!" set f_state to 1 endif set fell_down to 0else if ( f_state == 1 ) player->removespell "_fd_ssea_m3" messagebox "All exhaustive effects are gone!" set f_state to 0 elseif ( f_state == 2 ) player->removespell "_fd_ssea_m6" messagebox "You feel much better after regaining your stamina!" set f_state to 0 elseif ( f_state == 3 ) enableplayerjumping player->removespell "_fd_ssea_m12" messagebox "You feel much better after regaining a lot of stamina!" set f_state to 0 endif set fell_down to 0endifset delay to 0end