I have been playing the beta for the last two betas now and I have some things I feel I would like to let be known. I am going to be comparing to WoW because it is the most successful mmo. Perfectly relevant even though you aren't aiming for another rubbish wow clone.
Keep in mind I am only level 7. Maybe my points are irrelevant further down the line, but these are always going to be the levels that sell the game to newcomers. Game svcks for the first 5 hours? Why continue to pay for that?
I also have only played as a Dunmer Dragonknight
1. Quests are far too linear. The tutorial is too long and too "do what I say". I don't mean that each individual quest is too linear, rather the group of quests will always lead to the exact same place in the exact same fashion and everyone will have the exact same gear setup (mostly). If I start in Durotar, for example, I can move along to the Barrens. Don't like the barrens? Fine, I can move along to Silverpine forest. Don't like silverpine? Fine, I can move along to the Ghostlands. This gets more and more varied the more you level up. Once you get past Azeroth, the zones may get less varied, but each zone gets larger and has more quests. There are too few quests to have a varied experience. In WoW, it is common to leave an area without 100% completion and that's no big deal.
2. Maps are too constricted. I spend my time questing around a very small area with far too few things between me and the quest. This is especially prevelant when trying to market to an audience of mostly single player fans. People don't want to have 10 other people doing the same quest as them. Spread out the map, put more quests in the way, all is well.
3. The main Tutorial svcks. Maybe this is just me, but I feel a character should begin his quest as a nobody in nowhere. A small town with nothing significant. I would say to wipe the Molag Bal quest entirely and start us in Tamriel from the start. It is very tedious and I just see it as "a bit in the way of the rest of the game"
4. The races are too close from the beginning. Everyone is friends. One of the great things about WoW is reputations. Especially within the Ebonheart pact, races should begin with low dispositions. Why are the Argonians and Dunmer suddenly best of friends because the king said so? There should be Argonians who refuse to give a quest to a Dunmer until your reputation has been built up with the more low end quests and/or until donations. They also need to spread out. Dunmer start in Morrowind, Argonians start in Black Marsh and Nords start in Skyrim. Each in their own small towns or even on a small island off the mainland. One of my favourite parts of TES that has been slowly dwindling with each game is that there are people who dislike eachother. It svcks when everyone is best of friends always. The world gets boring with no conflict/sleaze. Even in the darkest of times.
5. What is up with dialogue? I feel like I am playing an old-school RPG with pre-rendered dialogue cutscenes. Please fix them. What on Nirn was wrong with the Skyrim system? They had just got it working to a reasonable standard.
6. There isn't enough variety. I will always have the same questline regardless of what race I choose in a side. In WoW, playing as a Gnome, I will likely have a completely different questing experience to a Human and they are on the same side. In ESO, playing as an Orc, I am going to have the exact same questing experience as a Redguard. It really makes me not want to play again. Why bother playing another race for the same experience? It will gett very boring and tedious because I have done it before already.
7. I have had no reason to group with other players outside of dungeons. No boss NPC quests.
8. Money. This is a big topic here and I don't really care for it to take over my thread so I will keep it short: Enough people aren't willing to pay it. You see it everywhere; reddit, here, gaming forums, people just don't think it's worth this much money. We are entering the age of free subscriptions and people are liking it. There are other ways to make money. That is just the way the cookie crumbles, sorry.
Well that's all. Not to say that there aren't great aspects of ESO:
- Use any equipment
- proper (eventual) controller support
- great skill point system
- nice graphical advantage
- not overdone auto-attack
- an actual goddam usable first person perspective
- less than a hundred different skills I need to use at any given time (I'm looking at you, wow)
- etc.
I just don't want to see all of these good features in vain because of the bad features that don't get fixed.