Yes, the glorious leader and the archivist that works for him.
Yes, the glorious leader and the archivist that works for him.
*Knock knock* "Excuse me, but do you have a moment to talk about our Lord and Savior, the perfect human specimen, Elder Maxson?"
"Oh God, its those Brotherhood of Steel kooks again. Just close the shades and pretend we aren't home. Maybe they'll go away."
I like to see a DLC where you choose the future of BOS. Whether they continue with the feudal expansionism or return to Lyon's view maybe with Sarah Lyon not actually died but fake her death to reform selection of the BOS to be less like the Outcast in FO3,
Also, worshiping Maxson as he is a living god is also bad and bad for your mental health.
And yet that was the original formation of the Brotherhood, IIRC. The Brotherhood formed after seeing what their own government and super-corporations were doing to people and formed into a neo-knightly order to help instil a sense of nobility to their troops, that this wasn't just a self-serving mission, but one intended to stop the horrors of nuclear war and prevent such technology falling into the hands of any number of the petty warlords popping up in the newly-irradiated Wasteland.
Over time, they turned into a organisation that considered themselves 'above' all others because of the 'nobility' of their mission and refused to share all but the most basic technology with outsiders, and even refused to accept outsiders into their ranks until things got so desperate that they had to allow it in order to survive.
They are the 'good-ish' faction at their best, and at worst they were an outright threat to life in the Wasteland if you didn't bow down to them immediately. That said, in the Wasteland, mercy and compassion are in scarce supply and carefully hoarded since betrayal and theft are common amongst the starving, desperate people on the surface, let alone the shortage of untainted food and clean, drinkable water. The Brotherhood's 'descent' into the current incarnation is sad, tragic but an all-too-logical progression of their story.
A Commonwealth under their control would be safe, certainly, but personal freedoms would be harshly limited, and from the terminals on the Prydwen, they're not shy about stripping locations of life-sustaining tech to furnish parts for their own equipment. While this certainly helps them keep the peace and protect the people, it also makes like even harsher for the people they are protecting, and from the missions you can get from the Quartermaster that basically tell you to get the crops no-matter-what, even rewarding beating people into line, the BoS is not shy about taking what they need by force or at gun-point if they believe is necessary.
Deacon openly says that the Capital Wasteland under the rule of Maxson has become a terribly oppressive place to live, and just about every Follower you can have remarks that having the Brotherhood coming to the Commonwealth is a terrible thing.
It's sad, but without the Enclave, the Brotherhood seems to have become their own worst enemy, with the people of the Wasteland now living in fear of them as much as the Raiders and Super Mutants. They're amongst the least of all the available evils in the Commonwealth, and I freely admit I throw the Minutemen and Railroad into that list given their actions and recent history vs their stated desires and intentions, but ultimately I think I'm going to leave my own BoS run till last, simply because I find Maxson's rhetoric and inflexible mindset to be uncomfortable as an individual and In-Character reminds me too much of the grand-standing Glorious Leader routine of the Communists the Male Sole Survivor would have faced when fighting the invading Communists.
This is what I love about the Fallout Series. No faction is 'inherently good'. Yes, Faction A might honestly be the best logical choice, but they're a moral mess that can drive you to despair doing their quests, while Faction B might be the longest shot imaginable, but their quests are less controversial and less likely to lead to wanton bloodshed. There's no 'right' answer with how to progress, there's no obviously 'correct' choice.
For me, In-Character, the question is not only 'how to find Shaun', but 'how to make a world that Shaun can grow up safely in', and sadly none of the available options provide a decent fit for that question.
And then you hit the Institute and that question becomes a whole new moral, logical and emotional quandry to wrestle with ...
Lmao, the biggest mistake you make is expecting consistency from Bethesda. Jet in Vault 95. LMAO. It doesn't surprise me that they turned a 10 year old doofus into a last action hero.
I'd say its likely that Maxson's Legend has grown in the telling, but you can say that about any heroic warrior type, he certainly show no hesitation in leading from the front (without Power Armor) straight into the heart of his enemies stronghold. I don't think that we can make the claim that it is totally fabricated simply because its not like we are dealing with a case of historic hero worship, his followers have seen him in action and hold him in high esteem and its unlikely that he could have achieved so much within the Brotherhood without being a genuinely talented individual.
The idea that he wasn't coordinated as a 10 year old and therefore he cannot be that good as as advlt is a little bit foolish.
So i'd say its a mixture of the two, well trained talented soldier and a legend that grown in the telling, helping to cement the newly re-forged East Coast Brotherhood.....single handled killing of a Deathclaw sounds like he broke one over his knee, leading one into a minefield or shooting one from cover etc might be more likely for a Squire, still a notable act of gallantry without making him a superman. The death of Sarah and the following years of turmoil where probably the years that forged the advlt Maxson, its not hard to see that the deaths of both of the Lyons and the following years could have turned Maxson into a very different character from when we last saw him as a 10 year old.
I'm not sure how much support the West Coast BOS could have supplied to the East Coast BOS, certainly the vocal support of West Coast Elders probably played a huge part in the successful peace with and reintegration of the Outcasts back into the Brotherhood (while also apparently ending their opposition to recruitment of wastelanders), but physically the East Coast BOS was and is pretty much on its own. Of course being the descendent of their founding father, who's words are pretty much taken as holy writ gives Maxson a huge boost in the eyes of the West Coast BOS (who aren't in the best of shapes) , his heroic deeds are obviously going to be embellished so that the heroic act of killing a Deathclaw as a Squire is portrayed as a hand to hand combat rather than the more probable use of mines or long range weaponry. So while he is venerated by his troops who know the man, he is beginning to be worshipped by the West Coast BOS population who desperately need a saviour.
I'd also say while he was being groomed for power under the Lyons, there was then a succession of poor leaders (so bad their names aren't even mentioned) so at some point the EC Brotherhood turned to the very young for the role Maxson and apparently he was by any measurement a success, reuniting with the Outcast but retaining the policy (which goes against the teachings of the codex) of recruitment of Wastelanders, indeed since they can apparently both hold the CW and project power into the Commonwealth I'd expect that that recruitment has actually grown larger under Maxson.
Maxson for me is far from the Ideal human specimen, but I'd say he has been the right choice for Brotherhood........there is some question over which faction ending will be canon and I personally don't think that Bethesda has finished with Arthur Maxson yet, either as a future bad guy for the protagonist to face, leader of BOS (with perhaps a migration of West Coast BOS eastwards) or perhaps as the father of a new nation (which will probably turn out to be screwed up)
That wasn't my point.
Its the fact that he went from being a ten year old who accidentally shoots his crush, and appears by all accounts to be a pretty average boy, to suddenly two years later becoming an action hero at age twelve who saves an experienced squad of Brotherhood soldiers that were supposed to be guarding him. Then at age 13 he kills a deathclaw by himself.
Hell of a two years he had. Now like Motsie said, maybe its just Bethesda being inconsistent and lazy with their writing. Or maybe we're intended to find it a bit questionable.
I'm not doubting the fact that he's a capable man. I am doubting whether or not all the aspects of his biography are 100% true. Especially those which seem a bit embellished in order to fit Quinlain's narrative of him being the "perfect human."
He's such a good leader that he decides to create a second Glowing Sea right in the middle of Boston, a stone throw away from Diamond City and Goodneigbhour.
Sure, it's not like we have any other instances of young people doing amazing things. It's not as though we have an instance of a 19 year old vault dweller whose only training with weapons is a bb gun who went on to completely wreck the Enclave, not to mention all the other possible quests completed in the CW. Oh wait, yes we do.
19 years old is a young advlt. Not a pre-teen. That's military age.
Besides, the protagonist has always been a demi-god. If a single NPC all of the things the protag does, we'd be calling it bad writing.
https://www.youtube.com/watch?v=KeswYJgf5mM
Maxson never does everything the main protag does. He fights a Deathclaw.
Not moving the goalposts. I never said he did anything the protagonist does.
But just because the LW does some amazing things at age 19 doesn't mean Maxson saved his squad at age 12 and killed a deathclaw by himself at age 13 either. I didn't bring up the LW first.
Like I said, not doubting he's a capable guy. But I believe parts of his biography have probably been embellished.