Elder Maxons is the leader we need (Spoiler)

Post » Tue Jan 12, 2016 12:20 pm

What? They see plenty of combat, as part of the training, they're paired with another soldier to kill raiders, supermutants, and mutated creatures. I bring a bunch of squires to watch me kill stuffs all the time.

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Your Mum
 
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Post » Mon Jan 11, 2016 11:32 pm

Wasn't refusing to enlist outsiders the West Coast's thing?

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Nany Smith
 
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Post » Tue Jan 12, 2016 6:30 am


Welcome to the New World, in case you didn't know things are a lot worse. Also "shoot to kill" only applies to people attacking them, nice try though.


They're there to watch, not do any battle. When I say see combat I mean they take an active part in it but they don't fire a single gun, they don't shoot, they don't fight. They observe, that's it.
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Gemma Woods Illustration
 
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Post » Tue Jan 12, 2016 8:49 am


Except you are a Supermutant, Raider or any other faction the glorious leader decieded to not like. :) Sorry but the BOS isn't a defensive faction only in FO4 (and in any other Fallout game, FO2 maybe a exception here). We come in peace shoot to kill btw, was a little reference to an old star trek (TOS) meme :) .

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nath
 
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Post » Tue Jan 12, 2016 5:10 am

Or synths, or Bunker Hill guards.

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Breautiful
 
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Post » Tue Jan 12, 2016 3:13 am

Asides from Danse being a synth, how much do you think Danse represent the BoS in term of ideology? He doesn't kill innocent ghouls, he likes for you to help them whenever possible, and hates you if you kill and lie to them.

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Christine
 
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Post » Tue Jan 12, 2016 10:18 am


Yeah where these obervation principle (nice to see the results of the war on the ship, perfect children education) has lead to we see on Maxson himself.

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Robert
 
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Post » Tue Jan 12, 2016 11:11 am


1. Super Mutant, yea totally let's not fight the genocidal super mutants THAT LITERALLY EAT PEOPLE
2. Raiders, yup should totally ignore all raiders because they totally don't steal, kill and do various other ill deeds to caravans and people. Nope it's why as a society we should ignore ALL crime
3. They do come in peace to the people who would actually show them peace over the people who wouldn't think for a second thought before killing them and then going on to raid a settlement of innocent people.

The straw grasping bad points are real holy crap.


Yes, synths you mean the things that wiped out an entire settlement and replace people for the sole purpose of infiltration. Also BoS don't attack Bunker Hill's guards.
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celebrity
 
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Post » Tue Jan 12, 2016 11:50 am


Pretty well actually. Soldier who does anything without asking for his glorious leader (that is what is expected for a member of the Brotherhood). He is traumatized from what he is done and seen in war.



So yes the typical soldier.



Btw. that noone get the wrong impression. I like how the BOS is shown in FO4. But they aren't a role modell or the best chance for the Commonwealth. The only one who have a little bit of chance of success getting back on track are the minutemen but I doubt it for them too.

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Benito Martinez
 
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Post » Tue Jan 12, 2016 3:40 am



Have you ever served in the military? No? Stop talking out of your buttocks. Yes, then speak for yourself.
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Sandeep Khatkar
 
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Post » Tue Jan 12, 2016 4:56 am


Did anyone say ignore here? The only way of conflict resolution that the BOS knows in FO4 is shooting and going in with superior fire power. Stateing "we come in peace" and 5 minutes later declaring full war. Not a very reliable faction aren't they?



Sorry I know that this isn't a popular opinion for fans of the tincans (was the same with the enclave in FO3) but that's how it simply is (and has to be so that a Fallout game can work).

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Nathan Risch
 
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Post » Tue Jan 12, 2016 2:00 pm


I actually did. You are not talking with a 14 year old here and sorry reallife isn't a computer game.



I am talking about a typical BOS soldier as the topic is and the question was that I answered.

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Alba Casas
 
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Post » Tue Jan 12, 2016 2:33 pm

So, by that standard, since humans blew up the whole gorram world, the Brotherhood should exterminate humanity. And if they didn't, there wouldn't be a Battle of Bunker Hill; they were murdering Railroad members who had done nothing to them.

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Iain Lamb
 
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Post » Tue Jan 12, 2016 5:29 am

Thank you for clarifying. I almost lost my [censored] lol.
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Greg Cavaliere
 
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Post » Tue Jan 12, 2016 12:55 pm


Yes they do come in peace, for the people who show them peace SOMETHING RAIDERS AND SUPER MUTANTS DO NOT DO. Stop grasping at straws, your points are bad and half-thought out. Enclave on the other hand they made it known that they only care about total genocide the BoS are doing it because they actually want to help people, have you even spoken to Maxson in the game? He makes the point very clear.

You can't reason with ferals, you can't reason with insane, cannibalistic and genocidal super mutants, you can't reason with raiders who would stab you in the back to get at everything you have.

Actually pay attention to what is going on in the world before doing your best (which is pretty terrible) to make them into some bad guy dictatorship because they aren't handing out flowers to people that constantly cause problems to everyone in the wasteland.
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Rude_Bitch_420
 
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Post » Tue Jan 12, 2016 2:51 am

So BoS doesn't want to exterminate all ghouls and would help them if they required it? That's what Danse's like. Most supermutants attack and eat people, even Strong does it, so I don't know why killing Supermutant is wrong. Raiders are bad people who kill people. BoS is very discriminatory group, but killing feral ghouls, supermutants, and raiders are not really bad in my book. Most of these opinions regarding mutants and synths are shared by the rest of the Commonwealth, the only difference I see is that the BoS has the power to do something about it.

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Sheeva
 
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Post » Mon Jan 11, 2016 11:54 pm

Honestly? No. I'm going to have to say no empathically.



For all the good the BoS could do, they are crippled by their new (renewed?) direction into a closed-rank, closed-mind organisation. It's like a mob burning down a hospital because their faith tells them blood transfusions are a sin, that's the least inflammitory way I can think of to describe the BoS in this game.



Under Lyons in Fo3, that particular chapter of the BoS got it closest to the original incarnation that was formed by the Founders of the Brotherhood. Soldiers standing firm against any who would abuse the common folk, collecting and studying technology and sealing away any that might prove too dangerous for public knowledge. Somewhere along the line the soldier's duty fell off the wagon and we got neo-knights in Power Armor stealing and plundering, admittedly for a noble goal, but forgetting the little people who were left vulnerable and lost in the wake of the Brotherhood's actions.



Lyons and his 'for the people' approach earned the BoS a huge number of supporters amongst the Capital Wastelands, yet when speaking to Deacon, he mentions that under Maxson, the BoS has become something like feudal lords, ruling over the people with an iron fist, untouchable by the laws of the land except when one of their own brings the charges to bear.



No. Just like the Institute, for all the good they could do, the Brotherhood and their Elder (who may or may not be a puppet, if the comments about how all the others picked to be Elders before him, who followed Lyon's lead, all met bad ends, of a faction that wanted the BoS to 'go back to the old days') would only be a new form of cancer on the Commonwealth. Those who fell into line and were happy to live with the Brotherhood's boot on their back would be protected ... until the next crusade was called and the BoS bailed on the Commonwealth just like they have done to the Capital Wasteland, but not before stripping the land of all but the most crude technology without apology or repayment to the Settlers who may depend upon it.



The Institute shows absolute contempt for the surface despite all but a rare few of it's citizens refusing to go anywhere near the surface, living in a pristine little bubble under the ground with a race of engineered super-slaves living with the threat of mind-[censored] if they are deemed 'defective' at any point in time. Their willingness to slaughter innocents and non-combatants for the sake of 'clearing' an experiment is also jaw-dropping in the callousness of the Institute's people.


For all their efforts and failings in recent history, the Minutemen hold no delusions about leading the Commonwealth, they just want the Settlers to be free and able to support themselves and leave the formation of any provisional government to the Settlement Leaders.



For all their secrecy, the Railroad is an organisation dedicated to freeing people from slavery, Synth and Human alike. With the Institute gone and their safe-houses and people no longer being slaughtered, the Railroad can grow and start to go back to their original objectives without the pressure of the Institute on their back weighing on every decision.

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Rhi Edwards
 
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Post » Tue Jan 12, 2016 11:53 am


Yes, and Lyons kept that policy. Maxson is the one that changed it in his Chapter, another important point in his favor when considering his merits as a leader.

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Harry Leon
 
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Post » Tue Jan 12, 2016 8:51 am


You are talking as would Danse be important and making descisions for the Brotherhood as faction. But he isn't it's Maxson. Raiders are like they are from simple lack of satisfying of basic needs (well explained in the game). SMs are able to be reasonable (lets look at NV here, we are talking about FO4 as part of a series here). Ferals yes they are a problem because I don't think everyone wants to wear a ghoul mask :) . Synths... yes the crazy scientists at the institute need a hard hand for a while to get of their power trip. Not sure if the BOS would be the right one.



The situation in FO4 is deliberatly made as nearly unsolveable imo. and yes takes time to solve a lot of it.

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sw1ss
 
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Post » Tue Jan 12, 2016 4:40 am

You're extrapolating, some would call it reaching, in your assessment of the BoS and Railroad with nothing to back it up other than speculation. The BoS didn't abandon Captial Wasteland for one. I'll let someone else show you the rest of the holes in your argument.
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Ana Torrecilla Cabeza
 
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Post » Tue Jan 12, 2016 1:03 am


Except the BoS didn't bail on the capital wasteland and we have nothing stating that. As far as we know that force in the Commonwealth is just a certain percentage of their fighting force which shows off how big the organization is. The BoS gave the settlements protection, Teagan had vertibird patrol protect caravans, the BoS gave out purified water for free. While they haven't given the commonwealth settlements much yet they're still doing a lot to take out hostile forces like super mutants, ferals and raiders. That's not a small task, that's not something that you just go "Oh so what I could've done that myself" that's something you'd be grateful for.

Maxson's BoS does A LOT for people in that regard, Maxson's BoS doesn't just take all the good stuff then say "welp bye" they actually help people which your little point is ignoring.

Railroad makes a point that they don't care if regular people die, they don't care if a synth becomes a raider warlord or kills someone, hell they're not above killing innocent people themselves.
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Connor Wing
 
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Post » Tue Jan 12, 2016 7:38 am

Too bad we couldn't make him the Elder. :(



SM from FO4 is different, they're not made by the same people. They could be reasons with in previous game doesn't mean they can reason with here. Still, all the supermutants in FO4 want to kill and eat you the moment they see you, do you expect them to wait to see if the supermutants who rush toward them want to talk first? All the supermutants in FO4 are bad. As for raiders, so what do you expect, let them rob and kill innocent people? arrest them? Who would pay to keep them alive? Where to relocate them? Would anyone in the cities want to? What do you want them to do with the raiders?

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lexy
 
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Post » Tue Jan 12, 2016 1:39 am

Only to the level that the Brotherhood is also fine with it... and the Brotherhood shot first in all interactions with the Railroad.

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Gwen
 
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Post » Mon Jan 11, 2016 11:54 pm


In my game, Railroad shot first when BoS arrived at Bunker Hill.
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Elizabeth Lysons
 
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Post » Mon Jan 11, 2016 11:16 pm



To fight the Institute. The RR are a minor nuisance at best.
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Elizabeth Davis
 
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