Elder Maxons is the leader we need (Spoiler)

Post » Tue Jan 12, 2016 2:54 am

Apparently people are getting quests from the BOS to kill NON-feral ghouls. I have not seen these quests, can someone direct me to the quest giver? Thanks.

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David Chambers
 
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Post » Tue Jan 12, 2016 4:35 am



That would be all sorts of evil.
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Susan Elizabeth
 
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Post » Tue Jan 12, 2016 11:58 am



Indeed. I must have missed the "Cleansing the Commonwealth: Goodneighbor" quest.


Somebody send me a link so I can hop on the BoS and Maxson are Hitlers bandwagon.
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Kim Bradley
 
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Post » Tue Jan 12, 2016 10:44 am



He does. He consolidates his power through diplomacy by reuniting the Outcasts and Lyon's Pride into one faction. That's diplomacy.


Crushing the Railroad was a show of force. Wanted to intimdate the Institute more than anything.


Was it the right move? I don't think so. The Railroad could turn into a real headache if they start an insurgency. With no Institute the BoS would become their new target.


I would've have guaranteed them safe passage out of the Commonwealth's borders. If some decided to stay after they would be crushed.


But Maxson's young and hotheaded.
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Lady Shocka
 
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Post » Tue Jan 12, 2016 3:42 am

So you invade the Commonwealth and then kick out natives of the Commonwealth for rescuing the Institute's slaves? Even if it's better on an absolute scale, it's still pretty evil.

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Cameron Wood
 
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Post » Tue Jan 12, 2016 12:33 am


I guess him personally leading from the front during the attack on the Institute means nothing then? Or him personally facing you and your synth army in the Institute ending?



The Railroad are terrorists planting time-bombs in the form of mind-wiped synths into human society, they need to go one way or the other. It's just prudent to do it sooner rather than later, in case they use the conflict between the Institute and BoS for their own destructive gains.

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George PUluse
 
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Post » Tue Jan 12, 2016 5:35 am

I would also like to point out that a lot of people, including BOS fans like myself, don't like the way that Bethesda handled the disposition of opposing factions. It is apparent that the Bethesda writers have watched too much Mythbusters, where something must be blown up in a spectacular way at the end. If I were writing here would be my alternate endings for the Institute.



Minuteman Victory: Military defeat of the Institute. Surviving leaders are tried by military tribunal and imprisoned for varying lengths of time base on crimes against The Commonwealth. Minutemen occupy the Institute converting it to the seat of the new Commonwealth government. Clemency offered to Institute personnel who commit to aiding the new government.



Railroad Victory: Military defeat of the Institute. Surviving leaders and all advlt personnel are publicly executed without trial for crimes against the Synths. Institute children are adopted out to Synths that will indoctrinate them properly. The Institute proper is looted and razed with conventional explosives. Railroad plots next revolution.



BOS Victory: Military defeat of the Institute. Surviving leaders and advlt personnel are tried for crimes against humanity and executed. Some may be granted clemency if their crimes are less severe and they are willing to aid the BOS (See Operation Paperclip).


Should an Institute child be left orphaned they will be adopted out to willing BOS personnel or Commonwealth citizens. The Institute proper is looted and razed with conventional explosives. BOS consolidates The Commonwealth as part of new empire.



I am sure others could come up with better endings than myself.

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suniti
 
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Post » Tue Jan 12, 2016 1:26 am

While this might be a decent approximation of the Brotherhood's paranoia, it doesn't actually reflect reality; mindwiped synths are no more prone to being time bombs than humans are.

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Lillian Cawfield
 
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Post » Tue Jan 12, 2016 8:20 am



Kicking people out of the Commonwealth that are tinkering with Skynet and Terminators isn't evil. It's merciful.
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Chloe Botham
 
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Post » Tue Jan 12, 2016 4:34 am

Broken Mask.
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Tamika Jett
 
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Post » Tue Jan 12, 2016 3:13 pm



Yeah but I guess he only did that because people would think he's a weakling otherwise and he wanted to see the Institute go down first hand.

Besides he was following me (the SS in Full PA) so I shot everything and no bullet ever touched him...

I don't think he's the worst but he's doing a couple things that just annoy me.


As for the RR.

I killed them so no modified Synths anymore.
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Helen Quill
 
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Post » Tue Jan 12, 2016 3:41 am



That scar on his face was from a fight with a deathclaw when he was 13. Guess who earned their stripes in that fight?
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Thomas LEON
 
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Post » Tue Jan 12, 2016 3:18 am


Until they


a ) malfunction (broken mask, as said above)


b ) learn they're a synth and have a mental breakdown (not hard, since they don't need to eat or sleep)


c ) have their identity discovered by an angry mob


d ) have their identity discovered by someone who actually has the know-how to reprogram them into whatever they desire

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James Hate
 
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Post » Tue Jan 12, 2016 6:40 am

I will just leave this here. One of the BOS radiant quests involves obtaining supplies from settlements "by any means necessary" If by any means necessary is an option you are NOT the good guy. End of story.
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MARLON JOHNSON
 
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Post » Tue Jan 12, 2016 4:54 am


Broken Mask was the result of a still in-development prototype that wasn't ready for surface work being sent by mistake.



Someone in Institute Robotics eff'd up and the malfunction is thought so noticeable that The Director herself gets involved. Doesn't mean all Gen-3's are going to snap at a moments notice.



Unless of course some moronic Railroad freedom-fighter frees another prototype.





And Davie Crockett killed him a bear when he was only 3.

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Isaiah Burdeau
 
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Post » Tue Jan 12, 2016 2:27 am

Wut? There is no Skynet; there's certainly no massive AI network commanding all of the synths. The synths don't seem to be that much more deadly than humans in any case, at least if they don't have Institute equipment (and the ones who do aren't freed or associated with the Railroad).





A only happened because the wrong synth was sent up, B just requires a minor tweaking to the Railroad's MO, C is a problem of the citizenry and not the synth, and D is just part of their greater war against the Institute.

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james reed
 
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Post » Tue Jan 12, 2016 6:50 am


Sorry, but that's nothing but your own headcanon and gameplay mechanics.





Oh god not this again.

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Camden Unglesbee
 
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Post » Tue Jan 12, 2016 1:06 pm



The scar is there. He didn't get it wiping his ass.
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asako
 
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Post » Tue Jan 12, 2016 12:09 am


I'm sure he didn't.



Doesn't mean he got it from a Deathclaw either.

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Sharra Llenos
 
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Post » Tue Jan 12, 2016 12:06 am


The Railroad doesn't appear to have any plans to tweak their methods at all. And who instigates the synth vs human conflict doesn't matter, in the end the result will be the same - violence and death. The BoS is here to prevent senseless slaughter, and keeping nutjobs from introducing unaware fake humans into society is a means to achieve that. Also, anyone can learn how to reprogram a synth, it has nothing to do with the war against the Institute - Pinkerton had no issues reprogramming Harkness.

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Alisha Clarke
 
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Post » Tue Jan 12, 2016 4:58 am

There isn't a synth vs. human conflict, it's humans commanding synths vs. humans commanding power armor, armored zeppelins, and giant robots. The Brotherhood's invasion is half-blind and wasting resources while painting itself as the clear aggressor by launching attacks on the Railroad, which had hitherto done nothing to the Brotherhood.

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Setal Vara
 
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Post » Tue Jan 12, 2016 3:42 am


Tell that to the humans fearing synths, accusing family members of being synths, and lynching suspected and actual synths. This is the conflict whose flames the Railroad is fueling.

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patricia kris
 
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Post » Tue Jan 12, 2016 3:27 pm

I'll be happy to. In fact, I'd be doing that all the time if the game would let me.

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Alyce Argabright
 
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Post » Tue Jan 12, 2016 9:31 am

To distract for a moment....


OP, seriously, what exactly were you even hoping to accomplish with this thread? Are you trying to provoke yet another fight here?



I mean, if you've lurked here for about a day or two you should know that threads like these are either going to turn into one of two things, usually both and not necessarily in this order:


  1. A circlejerk for (Fans. in this case BOS)


  2. A hairy brawl where the opposing and supporting sides all boil down to repeating the EXACT same stupid talking points Ad-Nauseum while not contributing anything new because there really is nothing new to contribute at this point.

This is why in the gamesas and Nexus moderation started cracking down on Imperial/Stormcloak/Civwar threads in the skyrim boards. Because every single topic was starting to turn into "Imperial fans vs Stormcloak supporters brawl with the exact same talking points ad-nauseum."

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Megan Stabler
 
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Post » Tue Jan 12, 2016 8:15 am

As long as we don't start personally insulting each other, I see no problem with any thread which wants to debate any premise within the game. It has been my observation that it is the Anti-(fill in faction name) group that typically Godwins a thread first. As happened here, in fact.

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Rudi Carter
 
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