@xXAntibodyXx so I'm ordering the Morrowind collectors edition on eBay right now and it should be here by next week. Are there any specific mods you would recommend? Also, Morrowind being such a huge game should I get the strategy guide so I can find out things I need to know without spamming the Morrowind forum?
Thanks a lot man
First off, I wouldn't recommend getting a strategy guide, if you have any problems just go http://www.uesp.net/. It's the most reliable wiki for The Elder Scrolls in terms of finding out quest info and all that, though if you want to find out about lore and lore only at some point in the future you should check out http://www.imperial-library.info/.
As for mods, well, looking http://morrowind2009.wordpress.com/ is a good idea. There are some unnofficial patches listed there you should download, as well as some texture mods. You don't have to download everything there, obviously, just the things you think you'd like. On that page it will recommend downloading MGE (Morrowind Graphics Extender), and I highly recommend downloading it and enabling View Distant Lands. View Distant Lands really helps enhance the Morrowind experience imo, despite what the writer of that page says. Playing with no distant land doesn't give it the same feel imho. I also recommend turning up the Anti-Aliasing to as much as your computer can handle, it really makes a big difference.
Make sure to only adjust MGE in small increments, making sure your computer can handle it. Morrowind is really CPU intensive and unless you have a good CPU fan cranking up all the settings on MGE may not be such a good idea.
If you do turn on distant lands, keep in mind that when you save your game, the game will freeze for a number of seconds as it loads the distant land. This will only happen once every time you load the save, and only when you first step outside. So don't be surprised if you have to wait as long as 30 seconds for your game to unfreeze. Depending on how distant you set the land and how much you have it set to render, the freeze time can be longer or shorter.
Keep in mind that Morrowind has a console like Fallout 3. I don't know if you want to use it or not but entering god mode when you're in a bind isn't shameful. Likewise, the default running speed in Morrowind is REALLY slow, so you may want to immediately edit your speed to be a bit higher as it's better for your sanity. To do so, all you need to do when you are in the game is use the Tab key to go into third person mode, use the ~ key to open the console, click on your character so the console box says you're editing your save game, then type "setspeed 60", or higher if you want, press enter and there you go. God mod is as simple as typing "tgm" and pressing enter, and you don't have to click on your character to use it. You may also run into clipping issues, so using "tcl" can be very helpful at times. Type it again to turn it off. For a full list of console commands go http://www.uesp.net/wiki/Morrowind:Console.
Oh, and you should know, skills don't increase like they do in Fallout. Skills increase as you use them, and don't increase if you don't. So basically, the more you use Short Swords, the more that skill increases. The more you use a specific type of magic, the more that skill increases. The more you jump and run around, the more your Agility skill increases. And so on and so forth.
Edit:Also, don't attack http://www.uesp.net/morrow/monsters/images/scrib.jpg because they are cute n' cuddly n' stuff. They wont attack you, and you may at first think it's because of the crappy AI when in fact they're just non-hostile. Speaking of which, the AI in Morrowind is pretty bad. There is no compass that shows whether or not someone is a friend or enemy, so the fact that hostile NPCs don't usually attack you right away if you see them first can be a problem. The best way to find out is to run up to them and press the talk button, i.e. the spacebar. If a box pops up saying they're in combat, despite them just standing there, start killing them. If a dialogue box pops up, congratulations you just stopped yourself from killing a friendly. You'll encounter this problem a lot.
Likewise, stealth is rather bad. NPCs NEVER sleep and rarely move from a specific spot, so while stealing things around their house or store is easy as long as they can't see you, anything near them is forever off-limits because they never move. There's a mod that changes this but it just creates more problems when you actually want to find someone and they're off wandering around in some random place, so I wouldn't recommend it.