Elder Scrolls V deserves better than the GameByro engine

Post » Fri May 27, 2011 12:41 pm

Well, "new" can be relative. We'd all like to think that it implies a completely new engine, but it could also just be a heavily modified iteration of Gamebryo with some new tech thrown in.

Nope.
It's an all new graphics and gameplay engine internal to BGS, and it looks incredible

We can't wait to show you more


EDIT: Be surprised, Freddo.
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RObert loVes MOmmy
 
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Post » Fri May 27, 2011 9:47 am

I think it's a dated engine, just like the engine used in Valve games.

Unless of course, they re-write the fundamentals so that it bears no resemblance to the persistent features that it has demonstrated all these years...


Maybe, but by optimising an engine one can achieve great results. I mean let's face, what is an engine all about?

- Texture size
- Image Quality (bumpmapping, pixel shader, etc...)
- Viewing distance
- Scripting
- AI
- Animation
- Physics
- maybe speedtree support (depends on designing)

All the above can be modified in ANY ENGINE. So, there is no good or bad engine... the result is what counts.


@all the disbelievers: How come on bethblog is told "Engine is brand new and it is spectacular", and you even find a way around this statement and tell that you are not confident they use Gamebryo. Maybe it is Gamebryo maybe it is not, but when it is spectacular it is all good, ain't it?
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Lucky Girl
 
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Post » Fri May 27, 2011 6:10 am

We've confirmed that it's a new engine, so I'm gonna close this thread.
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matt white
 
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Post » Fri May 27, 2011 10:55 am

@Bethblog said this:

http://twitter.com/#!/Bethblog

I just found that, and it sounds AWESOME!

GAH STOP MAKING ME SO STOKED FOR THIS GAME! :P
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Victor Oropeza
 
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