Elder Scrolls in 3d

Post » Sat May 28, 2011 7:11 pm

I think by the time we see another TES, (2 years perhaps), there will be alot of people with 3d TV's who will want to use them. There are also many TV's, 3d monitors and projectors already out... Future proofing is important for any developer.

Oh wow, just because things like automatic 3D monitor or screen are barely out for sell does not automatically means the Dev should decided to add in 3d feature into the game, not to mention I doubt people would go into the trouble in buying these screen in replacing the one they have now.

On that note, one cannot dispute, that it's in Bethesda's very nature and history to have taken the newest, biggest and baddest technologies out there, and stay on the cutting edge of the industry.....
When you can actually "see into" the world, and have things "reach out" to your face, there is nothing like it...

There is no future without history and this is true when we look into Beth's history of developing a new game. One of the common trend is the debugging department. Daggerfall was basically beta, Morrowind crashes time and time again, Oblivion crashes just by walking around, and Fallout 3 was horrible with GFW.

No, what I meant was, that the info your screen needs to make 2 images (for your 2 eyes), is all handled by Direct3D. Not by the game itself. This is why most games work even if they aren't "3D Ready".

I know that Direct3D would make possible for 3D but it is requirement of something in a caliber of having a device that require one to even use the feature.
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Connie Thomas
 
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Post » Sat May 28, 2011 8:51 am

Oh wow, just because things like automatic 3D monitor or screen are barely out for sell does not automatically means the Dev should decided to add in 3d feature into the game, not to mention I doubt people would go into the trouble in buying these screen in replacing the one they have now.


There is no future without history and this is true when we look into Beth's history of developing a new game. One of the common trend is the debugging department. Daggerfall was basically beta, Morrowind crashes time and time again, Oblivion crashes just by walking around, and Fallout 3 was horrible with GFW.


I know that Direct3D would make possible for 3D but it is requirement of something in a caliber of having a device that require one to even use the feature.


Sorry friend but if you don't want the devs to make TES V 3D are you suggesting it to be a side scroller like Super Mario Brothers. I guess to keep along with the RPG theme then Final Fantasy 1-3, might be a good models. Morrowind is a 3D rendered game and as such can be experienced in full 3D vision. The only extra the devs must do is set the depth of fields of the menus and crosshair, no other gimmicks are used for 3D. If you don't believe me here are some screen shots of left and right I for Oblivion.
http://www.mtbs3d.com/phpbb/viewtopic.php?f=46&t=7170 Note the perspective changes slightly from one eye to the other, but other than that it looks the same as what plays on my 2D monitor. Just like if you look down at your keyboard with your hands in typing position, close one eye then the other while holding your head still you get slightly different image of where your hands are at. Same game engine the graphics cards just renders it twice and the glasses makes it so the left eye sees perspective 1 and the right eye sees perspective 2.

Second, neither Morrowind or Oblivion crashed very much for me, so perhaps you should look at drivers or check the forums for any mods that you may have installed that could be causing the problems.

Finally, you may dislike the 3D push going on and I agree a lot of companies want to make money from this so a lot of crap is being pushed. As you can see one forum member that plays Oblivion on a 3D monitor and says its a complete new experience, people that have played WOW since vanilla days say it is simply amazing and its like they've never have really seen the world before. These types of comments are echoed time and again in reviews I've read. I promise you TES V will be fully 3D capable just as Morowind-Fallout 3 are, unless they make it a side scrolling adventure, which I really hope they don't. I for one will buy a monitor and glasses to try it.
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Genocidal Cry
 
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Post » Sat May 28, 2011 8:27 am

Sorry friend but if you don't want the devs to make TES V 3D are you suggesting it to be a side scroller like Super Mario Brothers. I guess to keep along with the RPG theme then Final Fantasy 1-3, might be a good models. Morrowind is a 3D rendered game and as such can be experienced in full 3D vision. The only extra the devs must do is set the depth of fields of the menus and crosshair, no other gimmicks are used for 3D.

Right, that assuming they even care for doing some extra work just to benefit the few that have the ability to even use such of feature. As for being Super Mario Brothers, ya exaggerate WAY too much exaggeration on its own right. Don't second guess that no S3D means it would be in the situation like a side scroller. Than this whole forum would be burn to hell by the forumites when they found out that the dev is making the next TESV a side scroller!

If you don't believe me here are some screen shots of left and right I for Oblivion.
http://www.mtbs3d.com/phpbb/viewtopic.php?f=46&t=7170 Note the perspective changes slightly from one eye to the other, but other than that it looks the same as what plays on my 2D monitor. Just like if you look down at your keyboard with your hands in typing position, close one eye then the other while holding your head still you get slightly different image of where your hands are at. Same game engine the graphics cards just renders it twice and the glasses makes it so the left eye sees perspective 1 and the right eye sees perspective 2.

The screenshoot looks the same to me. I don't not see anything special about it.

Second, neither Morrowind or Oblivion crashed very much for me, so perhaps you should look at drivers or check the forums for any mods that you may have installed that could be causing the problems.

For me, different story. I try it as it was before I added in the first patch. Crash. Then I add in a patch that came with the bug. More crashing, Then using the patch that is needed to fix that patch. Alot less crash, but crashes and bug still lingers within the game. And I already met the system requirement and the latest driver of that time.

Finally, you may dislike the 3D push going on and I agree a lot of companies want to make money from this so a lot of crap is being pushed. As you can see one forum member that plays Oblivion on a 3D monitor and says its a complete new experience, people that have played WOW since vanilla days say it is simply amazing and its like they've never have really seen the world before. These types of comments are echoed time and again in reviews I've read. I promise you TES V will be fully 3D capable just as Morowind-Fallout 3 are, unless they make it a side scrolling adventure, which I really hope they don't. I for one will buy a monitor and glasses to try it.

That just one or few players in a forum in which a small population of the whole fanbase that may or may not even know this kind of forum exist. If he/she like it, good for him/her, but that still a very tiny percentage that of the overall fanbase. There are hell lot more things taken into consideration that need to be focus into making TESV not svck. In my opinion, the 3D stuff is definitely not in one of these priorities.
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Sammi Jones
 
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Post » Sat May 28, 2011 6:48 am

If you don't understand what the pictures mean, then you really have no idea guy :P

Try gaming in S3D... You will jizz.
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DeeD
 
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Post » Sat May 28, 2011 6:30 am

I found a software that can turn 2D images to 3D. Not the real thing but much like Clash of Titans I assume. :P

I used it to convert some of my MW screenshots to 3D.
http://s51.photobucket.com/albums/f386/vtastek/morrowind/2dto3d/m2.jpg

http://s51.photobucket.com/albums/f386/vtastek/morrowind/2dto3d/m1.jpg

http://s51.photobucket.com/albums/f386/vtastek/morrowind/2dto3d/m3.jpg

These are for crosseye viewing. I will post more.

Note it estimates the 3D depth to convert them. In a game environment this data is precisely available also known as depthbuffer. Crytek must using a similar algorithm as a post-process shader to turn their 2D rendering to 3D much like above conversion method with sacrificing only %1.5 of performance.
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chinadoll
 
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Post » Sat May 28, 2011 7:05 pm

3d, no. Virtual Reality, yes.
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Brandon Bernardi
 
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Post » Sat May 28, 2011 9:44 am

I have weak binocular vision so I don't care about 3d. Virtual reality is after all the real thing. 3d is just a substitute. 15 - 20 years from now we'll no longer care about graphics. The virtual reality race will be over and everything will be photorealistic in 3D. Just like the color race ended. I just hope that beth is still around by that time and that the series hasn't ended.
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~Amy~
 
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Post » Sat May 28, 2011 2:17 pm

All the virtual reality fiction I know, all of them, have 3D by default. :)


PS. For cyan red glasses.
http://s51.photobucket.com/albums/f386/vtastek/morrowind/2dto3d/m4.png
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A Dardzz
 
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Post » Sat May 28, 2011 9:55 am

Very interesting post Vtastek, that is the first time i have tried the cross-eyed method. However it isn't how S3D looks so much of course; It is impossible to accurately make two 'separate perspectives' from one flat image. One needs two cameras rolling to represent your eyes.

This Crytek method does not sound like true 'eye perspective' 3D..... From what you mention here, I think what their compromise does, is select in game objects such as projectiles coming at you or rain effects, or distant backdrop hills, and effectively make them 'cardboard cut-outs'. Then, that particular cutout can be layered on top, or behind, of a normally flat game...
Correct me if my assumptions were wrong, but this sounds like a miserable cop-out !! It cannot not allow true three dimensional 'space' and give the world 'mass'...

I hope I am wrong, because that sounds really disappointing... :(

@ArcaneMember; You might especially be interested in S3D if you suffer weak binocular vision. I just happened to post a few posts back, a linked thread that may apply to you... Those threads are not uncommon !

@Tanvar; I think, its every gamers child hood fantasy to 'wire-up' and witness the magic of game worlds in virtual reality. I personally like to experience the most intense emotional cues possible, and I like to fully forget I am in my house, have a job, and need food and water. Fear and dread really gets me going too... (sigh) VR; no doubt about it, we will get there one day. B)
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natalie mccormick
 
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Post » Sat May 28, 2011 12:30 pm

Very interesting post Vtastek, that is the first time i have tried the cross-eyed method. However it isn't how S3D looks so much of course; It is impossible to accurately make two 'separate perspectives' from one flat image. One needs two cameras rolling to represent your eyes.

This Crytek method does not sound like true 'eye perspective' 3D..... From what you mention here, I think what their compromise does, is select in game objects such as projectiles coming at you or rain effects, or distant backdrop hills, and effectively make them 'cardboard cut-outs'. Then, that particular cutout can be layered on top, or behind, of a normally flat game...
Correct me if my assumptions were wrong, but this sounds like a miserable cop-out !! It cannot not allow true three dimensional 'space' and give the world 'mass'...

I hope I am wrong, because that sounds really disappointing... :(

@ArcaneMember; You might especially be interested in S3D if you suffer weak binocular vision. I just happened to post a few posts back, a linked thread that may apply to you... Those threads are not uncommon !

@Tanvar; I think, its every gamers child hood fantasy to 'wire-up' and witness the magic of game worlds in virtual reality. I personally like to experience the most intense emotional cues possible, and I like to fully forget I am in my house, have a job, and need food and water. Fear and dread really gets me going too... (sigh) VR; no doubt about it, we will get there one day. B)

I am very jealous CamRaiD of your set up. I just finished my Chem Engr degree and am job searching and have no money to upgrade system. Once I get a job I hope to create a 3D setup.
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Shaylee Shaw
 
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Post » Sat May 28, 2011 2:55 pm

Very interesting post Vtastek, that is the first time i have tried the cross-eyed method. However it isn't how S3D looks so much of course; It is impossible to accurately make two 'separate perspectives' from one flat image. One needs two cameras rolling to represent your eyes.

This Crytek method does not sound like true 'eye perspective' 3D..... From what you mention here, I think what their compromise does, is select in game objects such as projectiles coming at you or rain effects, or distant backdrop hills, and effectively make them 'cardboard cut-outs'. Then, that particular cutout can be layered on top, or behind, of a normally flat game...
Correct me if my assumptions were wrong, but this sounds like a miserable cop-out !! It cannot not allow true three dimensional 'space' and give the world 'mass'...

I hope I am wrong, because that sounds really disappointing... :(
...

It is more like "clash of titans" 3D. I think the algorithm is doing a good job on real life pictures with better shading. Those images of Morrowind above are meh.(3D, not images. I am very fond of my screenshots ;))

For Crysis 2, I heard good things. People supposed to like it more than Killzone 3's 3D according to Cevat Yerli. Off course this will be one of many 3D options maybe for those who can't afford the performance hit.

I can assure you the cardboard effect won't be there:
http://3dvision-blog.com/wp-content/uploads/2010/04/visumotion-slize-3d-depth-map-example.jpg

This is hand created depth data. As you see it is hand drawn layers. There are also estimates like above Morrowind screenshots.

But computer graphics has an advantage, true depth information is available:
http://img641.imageshack.us/img641/6123/aftershock0224201016431.png
http://www.rubicondev.com/wp-content/uploads/SSAO004.PNG

(There are more depth information in those screens than human eye can see. 32 bit depth buffer means 0 through 4,294,967,295) So if there is one place that can be justified for 2D to 3D conversion, it is computer graphics.

Off course I am assuming Crytek's method is not as simple as that. We will have to wait and see if it is indeed as good as Crytek says.
http://www.videogamer.com/news/crytek_magic_prevents_crysis_2_3d_performance_issues.html
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yessenia hermosillo
 
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Post » Sat May 28, 2011 6:15 am

3D is gimmicky and adds nothing worthwhile to games. I can't think of a feature that will bring less to the table yet consume more development resources than implementing 3D. Unless your list of TES:V wants includes higher cost, headaches, dorky glasses and an expensive TV upgrade.
Depth is represented in the game by the graphics, why do people feel the need to have the impression of depth extended out from their display by a few more inches? It has never made sense to me. Never mind that plenty of 3D proponents are prob still on CRT standard def TVs - talk about trying to run before you can walk. I've seen Samsung's flagship 3D model running and the quality of the image is almost beyond belief, just unbelievably beautiful - getting all worked up over the 3D aspect on that TV is like having Jessica Simpson standing in her knickers in front of you and only caring about the quality of stitching on her undies.
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pinar
 
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Post » Sat May 28, 2011 7:34 pm

3D is gimmicky and adds nothing worthwhile to games. I can't think of a feature that will bring less to the table yet consume more development resources than implementing 3D. Unless your list of TES:V wants includes higher cost, headaches, dorky glasses and an expensive TV upgrade.
Depth is represented in the game by the graphics, why do people feel the need to have the impression of depth extended out from their display by a few more inches? It has never made sense to me. Never mind that plenty of 3D proponents are prob still on CRT standard def TVs - talk about trying to run before you can walk. I've seen Samsung's flagship 3D model running and the quality of the image is almost beyond belief, just unbelievably beautiful - getting all worked up over the 3D aspect on that TV is like having Jessica Simpson standing in her knickers in front of you and only caring about the quality of stitching on her undies.


If you read the earlier posts, you might have learned something...

You just demonstrated that your knowledge on the subject is poor.

Don't be silly, be constructive.




@bugnguts Congrats on your degree, the change to 3d is a one way street, nobody goes back to 2d afterwards. :)
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ladyflames
 
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Post » Sat May 28, 2011 2:36 pm

3D is a gimmick.
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Sian Ennis
 
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Post » Sat May 28, 2011 9:53 am

I really don't understand the 3D hate. It increases the immersion factor noticeably, and is no more a "gimmick" than when color TV sets were introduced.
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Emmie Cate
 
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Post » Sat May 28, 2011 8:42 pm

I really don't understand the 3D hate. It increases the immersion factor noticeably, and is no more a "gimmick" than when color TV sets were introduced.


I have found that most of the time, 'gimmicky' is just another word for ;"I haven't tried it before".




Most haters may have not even tried S3D gaming, and don't understand it, they may have only had limited experience with 'eye max' or something equally old, or 'dilute'. Unfortunately much of the gaming community just aren't in the know, they have never known anything other than 2d....
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Emilie M
 
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Post » Sat May 28, 2011 5:12 pm

I really don't understand the 3D hate. It increases the immersion factor noticeably, and is no more a "gimmick" than when color TV sets were introduced.

Except ya comparing something that isn't really benefiting in the whole public to something as TV aka the main output of pretty much any media. Ya can pretty much say the same with "color Movies" if ya want.

I have found that most of the time, 'gimmicky' is just another word for ; "I haven't tried it before".

Most haters may have only experienced 'eye max' or something equally old, tame, or 'dilute'. Unfortunately much of the gaming community just aren't brought up to pace yet, or have never tried gaming in 3d. Ignorance, for lack of a better word is fairly common... And it is understandable, I wasn't interested until I took 5 minutes in a shop to play various games in 3d.

I like the term "We ran out of idea, so we add some ahhh effect to hide our efficiency".

As for ya second comment, I say it still more that it is an extra that isn't necessity of gaming, but if ya can modded to any game ya want, by all mean go ahead, but again, I prefer that the dev look into something that would make the game good without/instead of all the extra toys and whistles and depends on its use to win favor with those "features".
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Assumptah George
 
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Post » Sat May 28, 2011 9:15 am

@QAWSEDASAP I don't know about others, but I'm not really discussing other 3d media, I am only discussing TES and 3d games.... which I presume you have not tried? Or have you?

Point is, i guess, that unless you have witnessed full strength S3D gaming, you really haven't experienced 3D at all...
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Brentleah Jeffs
 
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Post » Sat May 28, 2011 5:37 am

@QAWSEDASAP We are not discussing other 3d media, we are only discussing 3d games... which I presume you have not tried? Or have you?

Ya friend is making a comparison with 3d games to Color TV. That comparison is as bad as comparing hardtack to a banana.

As for trying it out, movies-wise, I watch Avatar and that weird Michal Jackson that was at Disneyland many years ago. Wasn't impress by it back than and wasn't impress by it now. Game-wise, I played Rad Racer in 3D when a friend of my that rented it out long ago. I tried it and I did not like the feel of the glasses while driving and crashing.
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Naomi Ward
 
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Post » Sat May 28, 2011 8:40 pm

Ya friend is making a comparison with 3d games to Color TV. That comparison is as bad as comparing hardtack to a banana.

As for trying it out, movies-wise, I watch Avatar and that weird Michal Jackson that was at Disneyland many years ago. Wasn't impress by it back than and wasn't impress by it now. Game-wise, I played Rad Racer in 3D when a friend of my that rented it out long ago. I tried it and I did not like the feel of the glasses while driving and crashing.


Well there you have it...

Try it, its nothing like that... MJ especially.

PS. you will suddenly find your track times in racing games far quicker ;)
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Sanctum
 
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Post » Sat May 28, 2011 9:36 am

Well there you have it...

Try it, its nothing like that... MJ especially.

PS. you will suddenly find your track times in racing games far quicker ;)

Naw, I don't feel like it. I prefer something like engrossing storyline or a large, large world. Guess, I better hit to Daggerfall right now than.
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IsAiah AkA figgy
 
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Post » Sat May 28, 2011 5:18 am

Naw, I don't feel like it. I prefer something like engrossing storyline or a large, large world. Guess, I better hit to Daggerfall right now than.

Do I have to sacrifice something in one department for another always? Can't I have a good story, a large world and awesome graphics at the same time in 3D?

If it isn't working for you, then it isn't working for you. But just because it isn't working for you, asking it not to be considered by devs is a little selfish, don't you think? I mean what if color blinds objected to color TV? :P
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neil slattery
 
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Post » Sat May 28, 2011 4:42 am

TES signature is the whole package with graphics included
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krystal sowten
 
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Post » Sat May 28, 2011 10:50 am

Wow, I'm surprised this thread is still going/is generating so much argument.

I have to agree with vtastek on this one though. I'm a bit confused as to why many think that bethesda would have to sacrifice the story in order to enable 3d. If it's as easy to do as everyone is making it out to be, then why not include it, or at least leave it as an option? It's not like the people working on the graphical aspects of the game are also responsible for writing dialogue too. As was said before, 3d is the future, whether you're personally comfortable with it or not. If tesV is going to still be another year or two, it wouldn't make much sense from a marketing standpoint to release the game in 2d when every other new game will be in 3d. There's a reason theaters are able to charge so much for 3d movies, they appeal to the masses. Like it or not, this forum represents maybe 1% of the tes fanbase, and the most hardcoe at that. Everyone here is going to buy the game no matter what, it's the millions of 14 year olds out there that need convincing, and what better way to do that than with flashy graphics?

but then again it is true that not everyone will have a 3d television yet, so if they do include it, it really should be a graphics option or a separate version as not to exclude people from the game
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Janette Segura
 
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Post » Sat May 28, 2011 11:51 am

I have found that most of the time, 'gimmicky' is just another word for ;"I haven't tried it before".

Most haters may have not even tried S3D gaming, and don't understand it, they may have only had limited experience with 'eye max' or something equally old, or 'dilute'. Unfortunately much of the gaming community just aren't in the know, they have never known anything other than 2d....

I think it would be wise for nvidia, now AMD/ATI and other 3rd party S3D vendors to place demos in places like Best Buy and etc. One review I read said since its impossible to show/explain how amazing the setup was he took it to a local Best Buy and they allowed him to setup a demo booth. He recorded the peoples reactions on camera and it pretty much summed up reviews on the web, people were just amazed.
If they did that people could see that the same game the pick up off the shelves for 2D play is the same game played in the demo machines. I remember when people said Mario 64's 3D gameplay was just a gimmick and side scrollers are for the true hard core gamers. I also remember the dizziness and sickness I felt after playing Golden Eye for only a few minutes. Now I run around in Oblivion for a few hours and have no trouble, and I can't find almost any side scrollers anymore.
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e.Double
 
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