Haven't played it myself but, http://www.gamefaqs.com/boards/564545-the-elder-scrolls-arena/57458193.
I think gamesas needs to start including a FAQ in the stickies... Along with a big, glaring notice that "Oh hey, we
already made a TES game that covered all of Tamriel; it was called TES I: Arena. You can download and play it for free!I also figured some places would be lame like Valenwood would be like oblivion, endless forests, and the black marsh would be one big swamp.
As mentioned, by that generalization
Morrowind should've been just one big endless plain of ash (of course, it is now! Hahaha!) and
Skyrim would've just been snow and mountains.
Remember that any biome/terrain type can be made very detailed and interesting if you try.
Maybe that's not the right term? Either way, Skyrim has a hand-crafted landscape while they took shortcuts when creating the landscapes in Oblivion.
Skyrim's land was procedurally-generated during the creation phase as well. It just happened to have more hand-tweaking after that generation process than
Oblivion did. the only flagship game that didn't seem to touch it at all is
Morrowind, though even there they still used tools aside from (read: more powerful than) the
Construction Set. In TES3's case, I believe they used external programs to draw a 2D heightmap, then used that in
Morrowind, but then tweaked it in the TESCS. Kinda funny that it took until
Oblivion's CS for them to add a default option for importing heightmaps, though.
Actually, I'd quite like a TES game set in one really well fleshed out city.
There basically was one... It was called
The Elder Scrolls Adventures: Redguard. Or alternatively, the expansion
Tribunal.
That said, a single city, while it makes good sense for many MMOs, does not meet the epic scale of a TES game, which literally NEEDS lots of ground, plenty of dungeons, etc.
Tribunal was okay for an expansion, but something like that wouldn't work for a full game.
I meant Almalexia, as in the capital of Morrowind. It's large enough for an entire game to take place there and it has awesome lore (It's built on top of a giant dwemer city o_O )
Almalexia's hardly the largest city, though. Lore-wise, the Imperial City would be much larger; it was just truncated heavily in
Oblivion. (as lore-wise, it was said that White-Gold tower could be seen from anywhere in the city... while it could be seen from almost anywhere in the GAME) A few other cities, lore-wise, could also be larger, such as the city of Daggerfall.
Of course, the sizes could be varied; as I'd presume, even in
Daggerfall some of the cities were reduced in size; as Daggerfall city was the game's largest, and still "only" came up to 523 buildings, which made it only about 6-7 times the size of later-game capitals like Vivec and the Imperial City. (speaking of which, I'll have to get some city maps of
Skyrim to compare those, too)