[Beta] Elemental Magic
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Elemental Magicka is my first real modding project, and is an attempt to give medium/high level spellcasting in Morrowind a more "flashy" feel; there are already plenty of ways to be a powerful Mage, but now, you can look better doing it! Rain fire from the heavens upon your opponent, freeze them into a block of ice, knock them down with boulders wrenched from the earth, or send lightning flying from your hands; check the individual Elemental Book sections below for sample videos of many spells.
I welcome new ideas, suggestions, criticisms, comments, and links to resources that could be used. I can't promise that any particular piece of feedback will be used, but I always at least read through everything. Many thanks to everyone who has contributed so far.
For those interested in a sample of the new content, see my compilation video here: http://www.youtube.com/watch?v=Ect2AyrAOxg.
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Installation
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Simply copy the files from this archive into your Data Files directory, and activate the "[Beta] Elemental Magicka.esp" file in your load order. If you are using MWSE, you may also activate the MWSE patch file so long as it loads after the main plugin. Currently, the patch takes care of starting combat properly with an NPC when they are hit by one of the scripted spells, but it does incur a performance hit, and so you may wish to try with/without the patch and decide if the added functionality is worth it. I hope to optimize the patch in the future.
If you simply wish to test this mod and are not interested in exploring, use the console with the following command:
StartScript NMZ_TestScript
This will add all pages to the player's inventory, but they are meant to be unique. This will interact badly if additional copies of the pages are found, so use good judgment -- it really is meant only to test.
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Playing
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Each of the spells added by this mod have been inscribed upon a page, and scattered across Vvardenfell. Possession of a particular page will allow the caster to use the inscribed spell, but only so long as it remains in inventory. There are over forty such pages scattered across ruins, caves, tombs, Shrines, strongholds, and open land, and so this mod is really meant with the adventurer in mind!
A few are placed for simple discovery, such as in Addamasartus. This is intended to familiarize new users with the mechanics of the mod.
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Credits
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This mod uses the following sound file(s) from Freesound (http://www.freesound.org):
1. "7135_mystiscool_rocks1" from mystiscool
Thanks to:
-- Dirnae, for his transparent Encasing Ice mesh and animation
-- Kalamestari_69, for his Frost Sanctuary mesh and texture
-- Amael, for his elemental particle effects resource
-- razorfett147, for his Frostball Improved resource
-- rocker, Lady Eternity, and Star Boi for the New Elemental Damage Effects resource
-- Ghostnull, for his fantastic particle arrow resource
-- Manauser and Dongle, for the flat transparent mesh from Chalk 3.0
-- C_Mireneye, for his lightning mesh and texture
-- abot, for helping me fix my script errors
-- Everyone else who has commented so far... great ideas everyone!
http://www.4shared.com/file/i-6ApLOo/Beta_Elemental_Magicka_v08.html
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http://www.gamesas.com/index.php?/topic/1064268-wip-elemental-magic/