The ghost Tsaesci shouldn't be a problem at all. In the _male folder there is a folder called specialanims if place different animations in this file they can be toggled on and off in the CS. This is what allows Sheogorath to walk with a cane. I think there is a Lich NPC animation resource on Tesnexus.
Looked at Mayus Animation Overhaul (MAO); haven't tested it in game, but it seems the animations 'follow' the skeleton you select in the NPC config.
That's what MAO does, as far as I can see:
- Put a copy of the normal skeletons in a separate folder
- copy all default anims there
- change the ones you want to be different
- then change the NPCs skeleton to that new folder
The changed anims need to have a lot of internal things in common with the default anims, or it doesn't work, so you can't simply use creature anims.
Did reconfigure Khajiit NPC Abhuki this way. She used the ghost creatures forward.kf in the CS preview window, although it gave a lot of error messages about missing bones etc.; special look too, as she was crippled by the kf, lost her lowerbody
.
Don't think it will work that easy in game, need to convert the ghost creature anims to NPC style. Only did a little testing with animations in Blender, so I'm not sure if I can do that. Wonder if there's any 'floating' anim pack already ...
Oh, by the way, http://tesnexus.com/downloads/file.php?id=26816 is much of the Akavir team's resources, some of them are pretty old, but I did say you use them.
I knew there was something I wanted to look at;
censored, forget it again ... especially your cloth and armors, I'm not good at that.
maybe cheng will have to give her own home to sell her herbs and such in... looks like chiao is also going to undergo a race change. probably he will become an imperial i've only placed one in the city so far. any suggestions for a new merchant to take chengs spot at the market place? maybe an armor dealer as Saram Lensai deals mainly with hunting equipment and a few larger weapon. or something else i dunno, i made up pretty well every kind of merchant i can think of already. havent done skooma yet, but its got its own area in the Lower class section. oh well i gotta finish cleaning my latest merged .esp, i merged mine and norvinvauxs works and it needs alot of cleaning before i can get to work again. thx for letting us use those resources corthian, thats very generous of you!
Got any pawnbroker or bookseller yet?
Finished the novel in the meantime. The Rimmen part describes an official Skooma selling place, the 'Kingdom of Rimmen State Store'. Means the Rimmen potentate is the main dealer in town himself. The way to this store is full of skooma addicts, seems it's in the lowerclass part of town.
But the 3rd Pocket guide said:
Ya'Tirrje, the Gold Cat, is rumored to even have a luxurious villa in Senchal, and helps pay for the abundant security that keeps the city safe and crime-free, all the while continuing his drug-smuggling business in Torval, Corinthe, and Rimmen.
What's best, the future scenario with official drug dealers, or a Gold Cat connection? Don't think our potentate would allow smuggling, if he sell's it himself.
Some screenshots, the new Tonenaka Priest Quarters:
http://i808.photobucket.com/albums/zz7/Gyoshin/TonenakaPriestQuarters1.jpg
http://i808.photobucket.com/albums/zz7/Gyoshin/TonenakaPriestQuarters2.jpg
http://i808.photobucket.com/albums/zz7/Gyoshin/TonenakaPriestQuarters3.jpg
Done a lot of small new parts for that, 'extension elements' for Cloudruler barracks, futons, a new toggleable lamp.