Made up a skooma dealer and am working on the mage dealership right now. i had in issue with the teleportations markers in one of the tents, on the inside it was always appearing side ways, not the purple triangle poiting out like its supposed to but to the right. i dunno how to fix, i tried rotating the door and reseting the cell entrance data, nothin worked.
Do you know that you can (and often have to) rotate the door markers too? Somewhat tricky, and it's helpful to set the http://cs.elderscrolls.com/constwiki/index.php/Using_Building_Blocks_and_Navigating_the_Render_Window to 90? before doing it, as the pointer is always in an 90? or 180? angle. Well, at least I haven't had another wrong angle so far.
Some progress in my pagoda work, most parts for the outside are ready now, most of the inside too, 'only' the topmost roof, the door frames and the stairhouse parts are missing.
The 'inner' walls got a corner and a medium lenght part, they still need a door part.
Configured the interior meshes for the guild houses (slightly changed Cloudruler side wing interiors). Wonder, if the guild houses should get one big room upstairs (http://www.tesnexus.com/downloads/images/28218-5-1258289348.jpg) or 2 smaller rooms (http://www.tesnexus.com/downloads/images/28218-4-1258289348.jpg and MasterRoom). Downstairs they'll get the http://www.tesnexus.com/downloads/images/28218-2-1258288644.jpg in both cases, maybe even additional http://www.tesnexus.com/downloads/images/28218-5-1258291013.jpg room(s).