[RELz/Beta] Elsweyr, the Deserts of Anequina (Thread 4)

Post » Fri May 27, 2011 4:15 pm

Just wanted to let you know, I'm still working on Dune ;-)
The palace turned out to be a lot of work, but it's fun. Here's a (very early) http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dune16.jpg, showing a corner of the palace courtyard.
Hope you like it!
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Thema
 
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Post » Fri May 27, 2011 3:40 am

woah, sweet. im loving the fan design on the columns, it reminds me on the egyptian papyrus pillars, which i think is appropriate imagery.
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Dylan Markese
 
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Post » Fri May 27, 2011 1:52 pm

http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dune16.jpg, showing a corner of the palace courtyard.

I love those cat statues...so Egyptian!
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Kitana Lucas
 
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Post » Fri May 27, 2011 3:05 am

Great work mr_siika :foodndrink:
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[Bounty][Ben]
 
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Post » Fri May 27, 2011 3:31 am

There is so much land that could be used for various things...I am enthused about the future of this mod! The first, and so far only, Prrovincial Mod!
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Jani Eayon
 
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Post » Fri May 27, 2011 5:04 am

Just wanted to let you know, I'm still working on Dune ;-)
The palace turned out to be a lot of work, but it's fun. Here's a (very early) http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dune16.jpg, showing a corner of the palace courtyard.
Hope you like it!


That's beautiful! I agree with Lady N those peacock-like fans are a lovely touch.
Sitting in cold, wet, grey Holland at the moment its nice to dream of exotic locations like this far way under a bright, warm sun. :)

I need to rebuild my Elsweyr_Anequina OMOD. Problem is, my Elsweyr download directory has become a mess. I'm not sure which files are still valid, and in a few cases when to add them. I know I've seen much of this info spelled out on the web or in a readme, but recent searches don't find it.


Yes, that is about it.

But these four--
ElsweyrAnequinaV1.rar
ElsweyrJulyAddOnPack-25023.rar
ElsweyrSeptemberAddOnPack-25023.rar
ElsweyrNovemberAddOnPack-25023.rar

Are now all combined into the single rar file on Megaupload--
ElsweyrAnequinaMod.rar

There is so much land that could be used for various things...I am enthused about the future of this mod! The first, and so far only, Prrovincial Mod!


There are others out already, like Eldarie's Valenwood (in German), Windfall, Underdark (below the surface!), and others.
Silgrad Tower early beta released back in May (?) last year was very impressive with its two large cities. No doubt its progressed quite a bit since then.
And there are also smaller ones like Nascosto Isles and Cybiades.
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Honey Suckle
 
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Post » Fri May 27, 2011 3:30 pm

Just wanted to let you know, I'm still working on Dune ;-)
The palace turned out to be a lot of work, but it's fun. Here's a (very early) http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dune16.jpg, showing a corner of the palace courtyard.
Hope you like it!


You're a genius. Simply put :o

Sitting in cold, wet, grey Holland at the moment its nice to dream of exotic locations like this far way under a bright, warm sun


You can always come here to Spain in summer :D
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Brooks Hardison
 
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Post » Fri May 27, 2011 5:46 am

Just stopped at King's Walk, and talked to Maduk. When I chose Elswyr as a subject, he said "Be careful of the wild Khajiit tribes of the wilds." That is kind of a repetitive use of the world 'wild'. Maybe you can change it to something like

"Be careful of the strange Khajiit tribes of the wilds"

OR

"Be careful around the fearless Khajiit tribes of the wilds"

OR

"Be careful should you come across the dangerous Khajiit tribes in the wilderlands"

OR

"Whatever"
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Tamara Primo
 
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Post » Fri May 27, 2011 4:33 am

This mod is simply insane. I thought Tamriel Rebuilt was supposed to be the big landscape mod. Here we have an exotic world, a few towns, new creatures, races... all looking like they fit right in with the vanilla game and it has a release. Elsweyr is a seriously cool place to walk around in.

I have a question. There's this mod in tes nexus called the 'elsweyr and valenwood heightmap' (http://tesnexus.com/downloads/file.php?id=27235) which makes the landmasses of those countries fully explorable. Does this actually conflict with Anequina (I would think it would cause errors when it tried to interrupt where Iliana changed or will change the landscape)?
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AnDres MeZa
 
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Post » Fri May 27, 2011 3:25 pm

I thought Tamriel Rebuilt was supposed to be the big landscape mod. .


Wrong Game/Engine ;)

Iliana, great job with this mod. You're very talented :)
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Kathryn Medows
 
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Post » Fri May 27, 2011 4:05 am

Quote from WalkerinShadows :
"As for Reaper's manor: the manor itself is very nice, except for the nuclear orange light in the first room. The basemant was just what I was looking for - a mage's lab. I'm using Battlehorn Castle for a place to display armor and store my goods (I also have Battlehorn Enhanced, which adds a vault and many mannequin pedestals), but it doesn't really have a place for mage stuff. Some of the chests (the ones in the living room) have a bit too much loot, but that's easy to ignore. The notes/quest are horribly written - I'm thinking that English isn't his first language, but he really could have at least gotten someone to proof it for him - and the quest is kind of vague. Also, the new armor you get is for HGEC, unfortunately, though I doubt I'd ever wear it - not my style. It does look nice, though."

There will be soon a V_2, i just need to PM Iliana about a few lil stuff... Then i'll be working on it... Don't worry, i wont be making a second coldstone here... ! i will simply enchence a lil more... and expend a few stuff...as well as fixing a few lil issue (such as the lighting been to bright)
And about the badly spelled english... Sorry but as Iliana said, i'm french (from Quebec/canada) so, i'll see if i can find someone to verify the text in V_2 before release...

@ Iliana, Keep up the exellent work !
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stevie trent
 
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Post » Fri May 27, 2011 12:27 pm

There will be soon a V_2, i just need to PM Iliana about a few lil stuff... Then i'll be working on it... Don't worry, i wont be making a second coldstone here... ! i will simply enchence a lil more... and expend a few stuff...as well as fixing a few lil issue (such as the lighting been to bright)
And about the badly spelled english... Sorry but as Iliana said, i'm french (from Quebec/canada) so, i'll see if i can find someone to verify the text in V_2 before release...

Coolio. If you want, send me a copy - I did the editing for R3NNW's Ayleid dungeon series. They're Austrian (they speak German), and their English isn't very good either, so they were very appreciative of the work I did for them.
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Monika Krzyzak
 
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Post » Fri May 27, 2011 1:38 pm

Wrong Game/Engine ;)


I'm pretty sure they were making one for Oblivion. I think it was Hammerfell.
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Honey Suckle
 
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Post » Fri May 27, 2011 2:24 pm

The palace is as good as finished (interiors and far-meshes still missing)! Enjoy ;-)

http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dunePalace02.jpg
http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dunePalace01.jpg
http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dunePalace03.jpg
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Noely Ulloa
 
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Post » Fri May 27, 2011 3:03 am

Wow, that is Good work Siika, Cant wait for the next updates, (a christmas gift perhaps ?) That would be great, but eniway, i wont rush you guys... !
@ Walkerinshadows: Ok, i will ! i've actualy started working on it this morning !
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Christina Trayler
 
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Post » Fri May 27, 2011 3:20 pm

That's just unbelievable.
I don't think Oblivion has seen anything like this.
The minaret must be viewable throughout whole Elsweyr like the Imperial palace, only far more splendorous.
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u gone see
 
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Post » Fri May 27, 2011 4:41 pm

Wow, mr_siika. That's excellent. Very Mogul-ish. Are you sure you weren't an architect in the Mogul empire 400 years ago in a previous life?
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Mashystar
 
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Post » Fri May 27, 2011 6:44 am

Holy Shist does that look great!
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James Smart
 
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Post » Fri May 27, 2011 10:51 am

Are all the quests complete, or do I just svck really bad at looking for things?
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matt white
 
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Post » Fri May 27, 2011 2:56 pm

Are all the quests complete, or do I just svck really bad at looking for things?



You not too clear here, what you mean ? Do you mean, if Iliana have completed all quests for the next updates ?
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Lucky Girl
 
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Post » Fri May 27, 2011 7:59 am

I meant like, were some things not complete or not done yet. But I think I just svck really bad at finding things, especially in a sand storm :P

Anyways, when I am done with my current mod (my large one anyhow) in a few months, I would like to add quests to this land/join your team.
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kiss my weasel
 
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Post » Fri May 27, 2011 5:24 am

mr_siika: that looks fantastic, although I try not to look, as I rather want to discover it ingame :)

reaper9111: Please consider removing loot from chests, etc. I understand modders like to add lots of great items to their mods, but to me it feels like cheating if I find it and take it, and un-immersive if I find it and don't take it. I want to have to work for my goods, not find them for free. Note that I've not yet actually been in the house you added, only looked at the comments here, so I may have misunderstood something though :)
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m Gardner
 
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Post » Fri May 27, 2011 5:34 pm

Spoiler
I started the quest to find the ring at S'lababa's camp. I have since then walked around in the desert for about 4-5 hours looking for it. Walked.. in circles.. in spirals, in grids, searching. I find nothing. Is this broken, or do I svck really, really horribly at searching? He said it might glint in the sunlight, but I just cannot find anything. :(

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Ross
 
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Post » Fri May 27, 2011 3:26 am

The palace is as good as finished (interiors and far-meshes still missing)! Enjoy ;-)
http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dunePalace02.jpg
http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dunePalace01.jpg
http://i189.photobucket.com/albums/z133/mr_siika/Elsweyr/dunePalace03.jpg


That's looking fabulous! I really like the overall pyramid shape of the town. Its makes it very unique. :)

I'm not quite certain about the large central palace building. It feels a little too ostentatious and perhaps a bit too mosque-like for a khajiit town. I have avoided using buildings in a similar style that from DE's desert architecture set to try and keep Elsweyr looking fairly modest. Because it is usually portrayed in lore as one of the poorest provinces of the Empire -- a victim of slavers and so forth.

But at the same time it would be perfect for the province's central temple. I could create a separate enclosed valley worldspace beyond the mountains south of Dune, landscaped with pools and gardens -- perhaps a bit like the Taj Mahal -- and guarded by Senche-Tigers and leonine Pahmers.
I really love the design of the building, but I'm just not so sure its ideal for Dune.

What do you think?

Just stopped at King's Walk, and talked to Maduk. When I chose Elswyr as a subject, he said "Be careful of the wild Khajiit tribes of the wilds." That is kind of a repetitive use of the world 'wild'. Maybe you can change it to something like


Yes, some of the stuff could do with a rewrite. He's actually the elephant keeper, so he should really be warning you to watch out for wild elephants instead!

I have a question. There's this mod in tes nexus called the 'elsweyr and valenwood heightmap' (http://tesnexus.com/downloads/file.php?id=27235) which makes the landmasses of those countries fully explorable. Does this actually conflict with Anequina (I would think it would cause errors when it tried to interrupt where Iliana changed or will change the landscape)?


That was built as an extension to the landscape in my mod by Onra. So it needs to be loaded after the ElsweyrAnequina.esp. The land is empty though, there are no rocks or trees, etc.

Are all the quests complete, or do I just svck really bad at looking for things?


I meant like, were some things not complete or not done yet. But I think I just svck really bad at finding things, especially in a sand storm :P
Anyways, when I am done with my current mod (my large one anyhow) in a few months, I would like to add quests to this land/join your team.


No, the mod is still a WIP. Here is a list of the current quests with quest-givers and the ones I'm working on now.
http://elsweyr.wikia.com/wiki/Quests

If you are interested in making a quest mod for Elsweyr that would be fantastic. You could make it as a separate plug-in built on top of the Elsweyr mod and release it as your own, which would give you alot more freedom to do what you want. Its a fairly large area, there is lots of space to work with. :)
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meg knight
 
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Post » Fri May 27, 2011 6:49 am

It takes some time to find it but it's there. Don't go too far away from his campsite.
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Christina Trayler
 
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