Is there any way I could convince you to add Topal Island?

I might be able to do that, but such additions come after the main map. Then I'll be making combos and variations for the more popular landmap/city additions.
The new map is looking great! Its really nice to see all the hills and mountains marked in.
I thought so too, although I'm not very happy with
Verkarth Hills. I'm either gonna redo then or move the text a bit, right now it's just too hard to read it. The thing I'm most proud of is Lynmount, after making the mountain I added the text and it fit perfectly.
Anyways, I wanted a bit of advice on the eastern part of Tenmar Forest (on http://www.tesnexus.com/downloads/images/24044-1-1243276606.jpg, the red/black part south of Corinthe). The rest of the Tenmar Forest is relatively easy because it is very
forested, but I'm unsure as to how the former part should look. My initial thought was making it look a bit like Blackwood with a transitions into The Colovian Highlands/The Golden Coast (tinted more red-ish/orange-ish). Do you have any suggestions on this (with perhaps references to the Cyrodiil Elven Map)? I'd really like to make it as good as possible, after all, that's what your mod deserves.

P.S. I'm checking the Region Editor for better references to where a region ends or starts. That's how I found that the
Saimisil Savannah is actually quite big.

P.P.S. About the road that leads from Skingrad to Dune, since it crosses into Valenwood; do you edit that section of land or is the road purely decorative with regards to the map?
-kyoma