Dialogue is a special case - seemingly fatal conflicts usually aren't. Now if only the rest of the game actually worked the same way.
On to a bug report:
0109DA8B - Floating rock added in cell 19,0
No idea what the intention was, but it's sitting pretty high in the sky, only noticed it as I was walking by trying to figure out why two of my NRB4 legionnaires aren't patrolling properly.
That's an odd one. No idea where that rock came from! At least it was easy to find to delete as the only cell marked as edited in that whole quad.
Great job Iliana, I've had your mod for a while now, but was just so in awe of it I didnt have time to post. Absolutely stunning! I don't know where to compliment first! Everything is beautiful, and I like the Tsaesci that runs the flower shop, you sneaky devil. When is Rimmen going to be released, I am absolutely dying to see it! If you could put some screenies at least... Please, haha. I also love your additions of skooma pipes, brings back some Morrowind nostalgia (and I don't even need to mention Jobasha). And I'm a mediocre modder at best but if you ever need a thing for this don't hesitate to ask!
Great work
~C
Thanks.

There's a few Morrowind NPCs in Corinthe. Jobasha with his bookshop, of course, and his friend Huleeya from the Morrowind MQ, and J'Saddah from http://www.uesp.net/wiki/Morrowind:The_Twin_Lamps is holed up in the Twin Lamps hostel.
I have no plans to do Rimmen right now. Its kind of way down at the bottom of a very long list, so I'm not sure if I will ever get to it. I imagined it tucked inside a hidden forest valley up in the hills somewhere which can only be reached by passing through a cavern passageway.
Hmm; had some spare time from Viconia part II so i went and killed bonesmasher. Bonesmasher died you can not complete the quest. I did earlier meet up with the orc I would kill in Riverhold I believe. Talked to him but there was no special topic - might have been an other orc. Next try will be to kill the blasphemer.
Was as fun as usual spending time in Elsewyer :hehe:
EDIT - So how does one kill with the skelletonhand? END EDIT
Cheers!
Death's Hand is just a prop. When you sneak up behind the blasphemer you can rip out (pickpocket) his heart which kills him instantly. Naturally you couldn't normally kill someone that way, but the priest gave you that magic claw to carry out the execution.
Killing the priest will close the quest and remove the quest items from your inventory.
I don't know why the quest isn't updating properly for you, perhaps it is just an odd glitch. I played through every combination possible myself and it worked fine, as have others.
Is there, or are there plans for, a "main quest" in Elsweyr? Or are the guilds the bulk of the questing?
Eventually. The mod needs to be more complete before I can start building a main quest.
Making small stand-alone quests and some guild ones is a little easier and more fun for me to do at this stage.