SEPTEMBER UPDATE FOR TESTING!Anyone want to test this latest update for me? Here are all the extra files--
http://www.megaupload.com/?d=9XXSP9XK
There's a few new quests, a couple more for the Hunters Guild, and two for a budding Elsweyr Thieves guild.
I tried my hand at a buy/sell trade goods one for the Merchants Guild as well, which involves carrying heavy crates and barrels from one end of the country to the other. Its more of an occupation/role-playing sort of thing.
And I've finally got a large swathe of my coral reef done, filled with lots of Koniption's corals, and SB's and Phitts tropical fish. I'm quite pleased with how it turned out.

I still need to find some fish fillet mesh for the fish ingredient. Only getting scales when you kill an edible fish is pretty silly!
You can also find a couple of Tsaesci (serpent-men) NPCs. There's a sample one in the new florist shop in Corinthe. I used the race that Corthian recently created.
For testing, I just need to know my new quests all work -- they're such finicky things to make. And also have a look to see all the new locations are looking ok and that I haven't missed any meshes or textures with the upload.
Arthmoor, I've included your opt. meshes for the buildings. I'll add the rest in when I do the proper release, and repackage all the main files.
If anyone wants to use the bunch of static meshes I made for some common vanilla items like bowls, vases, fruits and vegetables, feel free. The ceramic vases are handy for pot-plants, and the static foods are handy in a marketplace, where you don't want everything flying apart in an explosion of collisions. I tried to make an orchard by hanging some static fruit from trees. I'm curious to know if people think it looks ok.