Embedded Weapons on New Creatures

Post » Wed Jun 13, 2012 9:13 pm

I've tried myself, and I've had a few other modders try, but so far no one has managed it. I have a new robot creature who uses the protectron skeleton and animations. One of his arms is a flame-thrower that needs to be set up as an embedded weapon. Has anyone had any success in this area, or feel confident that they could do this?

Rob
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Cathrine Jack
 
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Post » Thu Jun 14, 2012 3:40 am

Solved this. Protectron doesn't have attackspin animations, so its weapons can't be set to automatic.
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sw1ss
 
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