Embodied aesthetics. 1.0 vs 2.0 Which is better?

Post » Sat Dec 22, 2012 8:09 am

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Recently on one site I saw a small discussion in the topic "which version of the suit more aesthetic, 1.0 or 2.0?" On the one hand, such dispute does not make sense, because discussed individual perception and taste. But on the other hand, initially dispute originated from discussion first episode "7 Wonders", in which character in the suit looks heavy and clumsily because of voluminosity and proportions artificial muscles. He has too "fat" ass, and in general, he is similar on bodybuilder on the steroids unlike shapely, sinewy, fast character in the suit N1.0. And even on some arts character in the suit N2.0 looks more slim and aesthetic, unlike what we see in game.

A few examples:

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This opinion of one of the discussion parties. Let me know what you think about that. Which version of the suit you like more? In terms of aesthetics. And why? Added poll.

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Charlie Sarson
 
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Post » Sat Dec 22, 2012 6:13 am

I had to vode NanoSuit 1 ONLY because of how FAAAAAAAAAAAAAAAAAT the Nanosuit 2.0 looks in-game.

If Crytek fixed that particular thing, I'd like the N2 better.
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Nicole Mark
 
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Post » Sat Dec 22, 2012 12:45 am

I'm not really sure. Overall the N2 is better, but sometimes it looks fat or too bulky.
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James Shaw
 
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Post » Fri Dec 21, 2012 9:34 pm

It looks bulky, but it only proves it's better. More muscles, stronger suit. Anyway, who's the blondie?
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Lalla Vu
 
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Post » Sat Dec 22, 2012 1:19 pm

It looks bulky, but it only proves it's better. More muscles, stronger suit. Anyway, who's the blondie?
Cammy from Street Fighter.

That model in particular is retextured from Street Fighter IV.

Also, more muscles = more mass = bulkier = slower.
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TASTY TRACY
 
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