Emil is now Lead Designer?

Post » Thu Nov 26, 2015 9:11 am

I'd say they are accurate, the (protagonist)guy in the trailer is identical to the one on those papers.

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Pat RiMsey
 
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Post » Thu Nov 26, 2015 7:43 pm

Yeah and he even speeks the whole narrative as written in those papers. :banana: Does he?

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Killah Bee
 
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Post » Thu Nov 26, 2015 8:17 pm

You're losing it again with the bananas sesom.

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Tom
 
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Post » Thu Nov 26, 2015 2:30 pm

Sorry Kotaku always make me getting the bananas out. Can't say whats the reason for that with their constant 100% accurate stuff :D

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Jason Wolf
 
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Post » Thu Nov 26, 2015 12:49 pm

I'm somewhat ok with this, depending on who replaced him as writer. Although I have to think that Ken Rolston had a hand in the Dark Brotherhood stuff alongside Emil. Still that guild is the best one in Oblivion for a very good reason, freedom of choice. Go in Guns Blazing but lose the bonus or get the bonus. I wouldn't mind some of that in Fallout 4 but not just simple black, white stuff, save this merchant get 25% off or other merchant 25% off. Something more deeper like New Vegas where NCR wasn't automatically the good guys.

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Russell Davies
 
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Post » Thu Nov 26, 2015 11:30 am

Sesom, pls, no, you're breaking my heart. Don't you have slaves whose hearts you can break?

Tank Girl
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JR Cash
 
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Post » Thu Nov 26, 2015 6:53 am

Fallout 3 was my favorite game in the series, personally, probably because I've been to pretty much everywhere they showed in the game at some point in my life, whereas I've never been real interested in travelling to the US West Coast personally. If Fallout 4 is taking place in Boston, somewhere that I may end up visiting at some point, and it has essentially the same team behind F3, then I can really see myself enjoying it. The only regrettable part is that Adam Adamowicz isn't able to give his unique touch to the art style. :(

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Elle H
 
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Post » Thu Nov 26, 2015 10:21 am

Lead Artist used to be Adam Adamowicz but he passed a way a few years ago of cancer :(

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Paula Ramos
 
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Post » Thu Nov 26, 2015 4:45 pm

Yeah I wonder who Replaced Adam RIP :cry:

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Sweet Blighty
 
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Post » Thu Nov 26, 2015 6:06 pm

Looking at the trailer I have the impression that some older concept art for FO3 from Adam was used or at least the designers where inspired from it.

Which I like a lot.

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ladyflames
 
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Post » Thu Nov 26, 2015 4:05 pm

...the game is based on a warped 1950 SCIENCE! COMIES! NUKES! CONSPIRACY! ROCKETS! Plot blender from hell......
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Nicole M
 
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Post » Thu Nov 26, 2015 1:47 pm

It was never as pronounced as it is until Fallout 3. That's what he means.

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bimsy
 
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Post » Thu Nov 26, 2015 10:10 am

You know what? I'll take that over the tribals, the voodoo men, the gangsters, the inexplicable presence of the Yakuza, the giant Mayan temple in the middle of California and the parody Scientologists in FO2.

Fallout 2 was an excellent game, but it's world sure had a lot of weird, inconsistent crap.

Ever read the design notes for Van Buren by the way? Black Isle intended to ramp up the 50's 'Murica SCIENCE thing a whole bunch too.

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Sophie Payne
 
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Post » Thu Nov 26, 2015 9:41 pm

OK, so if I'm reading this correctly, some here feel this is just a repeat of Fallout 3 happening all over again with the same pure good vs. pure evil main quest, predictable plot points, etc?
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Jeremy Kenney
 
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Post » Thu Nov 26, 2015 8:02 pm

=/ I was hoping they'd ditch the dead weight and get better writers.

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Marine x
 
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Post » Thu Nov 26, 2015 5:41 pm

Who followed the speculation threads here over the years of development should have recognized that Bethesda had several job offers for quest designers with writing experience. Will be interesting if they found some and not start great fuzz about one person.

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Minako
 
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Post » Thu Nov 26, 2015 8:31 pm

I followed the thread and I also followed the job hiring. Unfortunately even if there are talented writers now, they might also have an incompetent lead.

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Krystal Wilson
 
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Post » Thu Nov 26, 2015 10:36 pm

Didn't Todd say during the Skyrim developement that the way they build their worlds prevent them from telling "tight" (can't remember if that was the exact word) stories? (And it shows.)

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NeverStopThe
 
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Post » Thu Nov 26, 2015 11:23 pm

I think we're in the minority but I loved the metro too, a truly explorable nightmare maze. Just a shame you had to cross your fingers and hope the game didn't crash whenever you emerged somewhere new :bonk:

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darnell waddington
 
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Post » Thu Nov 26, 2015 12:49 pm

Now tell us how you really feel.

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Anne marie
 
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Post » Thu Nov 26, 2015 1:05 pm

I appreciate your competent anolysis of a game which isn't released yet.

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NAtIVe GOddess
 
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Post » Thu Nov 26, 2015 5:54 pm

I'm unsure whether you're intentionally misinterpreting my posts or not. If you're going to quote me, then at the very least respond to what's in the quote instead of making an anolysis on a statement that wasn't made.

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Allison C
 
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Post » Thu Nov 26, 2015 7:40 am

My question is...

If Emil is no longer Lead Writer then why isn't the Lead Writer included in this panel?
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Sierra Ritsuka
 
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Post » Thu Nov 26, 2015 8:42 pm

Am I the only one who actually LIKED Fallout 3's story and writing?

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Genevieve
 
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Post » Thu Nov 26, 2015 1:25 pm

Pretty sure a lot of people did, but a lot of those who didn't REALLY didn't and tend to be much more vocal on this forum.

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Kortniie Dumont
 
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