Emotional Quests.

Post » Tue Mar 02, 2010 4:51 am

I am pretty sure we have had some quests that have made us sad, or touched us.
If so, what quests, and how?

Something that really got to me was all the battles around Camp Forlorn Hope. It wasn't technically a certain quest around the area, it was just all the quests combined. I really felt for the NCR Soldiers held up in this area.

All of them were just scared, fearing for their lives. Out of supplies, out of ammo, low on troops. It was hell for them, and to top it off, there was a Legion Camp right near them. I watched skirmishes between them, and they were brutal.

6 NCR Troopers worked their way through the minefield between Hope and Nelson. At the edge of entering Nelson, 4 Legion members come and engage them in conflict.Only 1 legion died, while the NCR were wiped out. They continued moving into camp Hope, but 1st Recon luckily wiped them out with 4 shots.
I watched many more of the skirmishes, and the NCR were almost about dead in the area, Gorrebets was missing a leg, 10 of spades had his head blown off, and Betsy was only 1 more shot from being toast. All of the other Recon members were just... dead after so many Legion members.

I was siding with the Legion this time around, and now I had to wipe out this camp? It was already in a hell hole!
I brought myself to it, but shortly regretted it afterwards. Honestly, I felt like a cruel man.

It was a very touching game experience, and Obsidian really hit it out of the park telling the story there.

So, share your depressing questline experience, if there was any.
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Guy Pearce
 
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Post » Tue Mar 02, 2010 12:23 am

This shouldn't be in General Discussion, after its moved ppl will prolly discuss.
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Lew.p
 
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Post » Tue Mar 02, 2010 3:51 am

Well, I don’t personally feel sad as much as empathize with what my character would be thinking.

On that note, one of the first towns that I made it to was Nipton.

Crucified people begging you to kill them are fairly sad.

Long after that, Boone and I leaving Caesars camp they way that I found Nipton, except for the crosses, was pretty emotionally satisfying.
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Bee Baby
 
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Post » Tue Mar 02, 2010 12:06 am

Conversations with Boone, learning about his wife, and the following quest really got me emotionally. Excellent work with that, I really felt like he was a person with feelings! Maybe I can empathize with how he felt or something but yeh.
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Emma
 
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Post » Tue Mar 02, 2010 3:44 pm

Running around in Vault 11 was also emotionally involving.
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Phoenix Draven
 
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Post » Tue Mar 02, 2010 2:16 am

Having Veronica trying to join the Followers, only to have the BoS wipe them out and she blamed herself. I felt really bad for her.
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Melly Angelic
 
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Post » Tue Mar 02, 2010 2:59 am

Im going to use a spoiler box since its from the end-game sequence

Spoiler
When i was listening to the radio and realizing that some of the NCR positions (Camp Golf)that i had visited and helped had just gotten wiped out.

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Dan Endacott
 
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Post » Tue Mar 02, 2010 2:47 am

Christina Morales and her unmarked quest to retrieve her husband's body. This was the moment I realized the NCR are asshats (not always, but this time totally), they wouldn't do squat to recover his body from 4 Fiends (3 armed) with 3 bear traps, but they could station 2 guys down the road forever warning people about the Fiends. It was an extremely fast (<5 minutes) and nothing terribly special. But, Christina was in my mind one of it not the best none main/pivotal characters. Great voice actor and really well written, I was all prepared to go and annihilate whomever gave the order not to retrieve him if she asked.

Of course Vault 11.
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Charlie Ramsden
 
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Post » Tue Mar 02, 2010 11:29 am

I found the quest to recruit Fisto particularly emotional.
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luke trodden
 
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Post » Tue Mar 02, 2010 2:03 pm

Three card bounty. Getting revenge for Betsy.
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lexy
 
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Post » Tue Mar 02, 2010 3:42 am

I found the quest to recruit Fisto particularly emotional.


Not those kind of emotions... >.<
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Alister Scott
 
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Post » Tue Mar 02, 2010 3:19 pm

Not so much a quest as a place: Vault 3. More precise the daycare center with the projector.
I hated the fiends before, now I just had to kill them.
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stephanie eastwood
 
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Post » Tue Mar 02, 2010 8:48 am

Not so much a quest as a place: Vault 3. More precise the daycare center with the projector.
I hated the fiends before, now I just had to kill them.

Hence the reason you gain SOOOOOOOOOOOO much karma for killing them.
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Felix Walde
 
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Post » Tue Mar 02, 2010 2:23 am

Back In The Saddle, I just felt such joy after killing a bunch of geckoes again.
It really touched an inner spot in me that hasn't been touched in years. :shifty:
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sarah
 
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Post » Tue Mar 02, 2010 5:58 am

Not those kind of emotions... >.<

Beatrix is pretty emotional as well.....

Although it would be funny if I can make Raul take the job.
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Louise Lowe
 
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Post » Tue Mar 02, 2010 4:26 am

Having Veronica trying to join the Followers, only to have the BoS wipe them out and she blamed herself. I felt really bad for her.

Say whaaaat!?!

OH.

And childrens skeletons.

I found some and laid them next to what I presumed to be thier parents. I got a baby boy, ya know?

Nothing like the the Mr. Handy that you can find that will read the poem "There Will Come Soft Rain" to the two little skeletons tucked into bed in FO3 though. That was amazing.

(Its a cool short story too, read it)
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Rachael Williams
 
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Post » Tue Mar 02, 2010 7:41 am

Veronica's personal quest. She just seemed so bummed out when it was done... we did our best but couldn't get the Elder to see reason and wound up having to beat a bunch of Paladins to death. It wasn't a happy return for her.
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LADONA
 
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Post » Tue Mar 02, 2010 5:17 pm

after hearing what the legion actually do to people, i never really side with them, i remember once assasinating ceasar with the ARCHII just out of revenge for nipton

ironically, i felt bad when i beat that legion prisoner to death at camp mgarran
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Dylan Markese
 
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Post » Tue Mar 02, 2010 9:47 am

First choice would obviously be Boone's quests, One for My Baby and I Forgot to Remember to Forget.

Second choice would be Veronica's special quest, I Can Make Them Care. I advised her to leave the Brotherhood and join the Followers. We indirectly caused the death of a group of Followers and Veronica's endgame slideshow turned out to be so tragic. She is forever separated from those she grew up with and lives a life of solitude scavenging for technology........ :( I really thought she would try to join the Followers again or have some sort of larger impact helping people in the Mojave wasteland.

Third choice would be the Camp McCarran quest, I Don't Hurt Anymore. I really sympathized with 10 of Spades when he talked about what happened to him and Betsy and even though she was funny as hell, what with her pick-up lines and all, I still wanted to help Betsy. It also felt very satisfying killing Cook-Cook some time afterwards.
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Josh Dagreat
 
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Post » Tue Mar 02, 2010 3:32 am

Purification. Didn't want to kill all them nice people in the sanctuary. :'(
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Sarah Unwin
 
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Post » Tue Mar 02, 2010 8:18 am

Something still doesn't sit right with me - leading Jeannie May to her doom. I realise that what she'd done was evil and unforgivable, but the way she says "If you think that's best" and trots off enthusiastically as i quietly slip the beret on, makes me feel somewhat ashamed.

The Vault 34 decision. I found the "Tenpenny Tower" quest so morally ambiguous and Kobyashi Maru-esque, that I never even started it after my first FO3 character. Now, we have several quests and scenarios in FNV to rival Alistair vs. Roy Phillips. Vault 34 being a rather unexpected one.
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elliot mudd
 
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Post » Tue Mar 02, 2010 9:00 am

Purification. Didn't want to kill all them nice people in the sanctuary. :'(


Woah, you sure thats FNV your talking about? Sounds like Oblivion, ha ha. Major deja vu...
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how solid
 
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Post » Tue Mar 02, 2010 3:32 pm

Boone's quests and "I don't hurt anymore" made me feel really sad, and "The Coyotes" was really harsh. Has anyone managed not to just kill those two up front? I could never just go and tell the NCR man what they were up to.
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Hearts
 
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Post » Tue Mar 02, 2010 12:50 pm

Boone's quests and "I don't hurt anymore" made me feel really sad, and "The Coyotes" was really harsh. Has anyone managed not to just kill those two up front? I could never just go and tell the NCR man what they were up to.


I enjoyed blowing Cook Cooks head off.. :flame:
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SiLa
 
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Post » Tue Mar 02, 2010 10:47 am



Second choice would be Veronica's special quest, I Can Make Them Care. I advised her to leave the Brotherhood and join the Followers. We indirectly caused the death of a group of Followers and Veronica's endgame slideshow turned out to be so tragic. She is forever separated from those she grew up with and lives a life of solitude scavenging for technology........ :( I really thought she would try to join the Followers again or have some sort of larger impact helping people in the Mojave wasteland.

Yeah, pretty much all of Veronica's endings are sad. Which svcks, because in my Indy Vegas she would be living rich as my top enforcer.

A moment that made me legitimately angry was when I read Dermot's ledger about him selling people to the Fiends.
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Mylizards Dot com
 
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