I like this idea.
Having an abandoned area with a few items, furniture, etc, left in place, but there is a creepy feeling about, like something bad or even horrifying happened here.
There could be clues that need to pieced together.
Maybe there are some creepy, supernatural sounds also.
I'm reading a novel this week, and in it there is a cult/bandit hideout that is empty ~and safe... the group only meets there once a year. :shrug:
Imagine a location in Skyrim that seems like a meeting ground, but no one is there ~for months... In Other games, this is usually a 'tell' that there is a scripted encounter here that hasn't been triggered, but with care, that sort of thing might be obscured, and the player fooled. Might even see them move in and use the containers. :chaos: