Encalve In Fallout 4?

Post » Tue Dec 21, 2010 10:43 pm

Yes the more factions the better.

I want choices and consequenses and lots of 'em!
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lucile davignon
 
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Post » Tue Dec 21, 2010 11:22 am

So, the Enclave were short on soldiers and etc after the Oil Rig 'sploded. Imagine how much they must've fornicated to reach their numbers in Fo3.
I'm sure they can go rabbit+rabbit=more rabbits again.
I want some form of Enclave outpost in Fo4 but not them as the main enemy again.

And if we start from a clean vault then our character should stay a pure human for a little while.
Shoulden't that mean we could have a small window of opportunity(???) to join 'em?

And if the Enclave returns shoulden't they change their plans a little?
Oil Rig, was destroyed.
Navarro, they left it.
Raven Rock, was destroyed.
Project Purity, was overrun by Optimus Prime-wannabe and Lyons Pride.
Satalite Station, was destroyed and overrun.
Adams Airforce Base, was overrun.
Mobile Base Crawler, was destroyed.

I would change my priorities after being mauled seven times.


Navarro wasnt necessarily abandoned. becase that guy in greyditch came from navarro. This means it survived at least 20 years after Fo2. Maybe the enclave controls the east coast. It IS possible. BTW the midwest enclave dont have the same agenda as the west and east coast enclave. So it is possible. I say yes. God Bless the Enclave.
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Emily abigail Villarreal
 
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Post » Tue Dec 21, 2010 2:19 pm

Navarro wasnt necessarily abandoned. becase that guy in greyditch came from navarro. This means it survived at least 20 years after Fo2. Maybe the enclave controls the east coast. It IS possible. BTW the midwest enclave dont have the same agenda as the west and east coast enclave. So it is possible. I say yes. God Bless the Enclave.


Where is Asur when we need him? I don't recall anything in FO2 indicating that the Enclave was destroyed in detail. If true, i see no canon reason not to have Enclave again. I would like to see some other evil entity though.
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Emily abigail Villarreal
 
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Post » Tue Dec 21, 2010 6:32 pm

Where is Asur when we need him? I don't recall anything in FO2 indicating that the Enclave was destroyed in detail. If true, i see no canon reason not to have Enclave again. I would like to see some other evil entity though.


Ausir stated on either NMA or the Codex (can't remember which) that he was perma-banned from the Bethesda forums.

There was no indication in Fallout 2 that the Enclave was destroyed in detail, but they were in no condition to create a new model of Power Armor, and construct new Vertibirds and a Mobile Crawler. Navarro was all they had after the oil rig was destroyed, and that place didn't have any production facilities. Of course it's never made clear when exactly the Enclave arrived in the Capital Wasteland. Some sources point to them arriving a few years after Fallout 2 like the Brotherhood of Steel while others imply that they arrived during Fallout 3. I suppose it's possible that they created the new power armor models, mobile crawler, and their legion of new vertbirds in the Capital Wasteland some years before Fallout 3. I didn't see any factories in Raven Rock, or at the Adams Air Force Base though.
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Chrissie Pillinger
 
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Post » Tue Dec 21, 2010 7:21 pm

Where is Asur when we need him? I don't recall anything in FO2 indicating that the Enclave was destroyed in detail. If true, i see no canon reason not to have Enclave again. I would like to see some other evil entity though.


Unfortunately, as for Ausir he was permanently banned from the forums. Though the Poseidon Oil Rig, was destroyed there is still a rather large US Government presence at Camp Navarro(which was not abandoned, that was only a Fallout 3 error....among many others), and also by the time of Van Buren there had already been numerous operations in the Southwest. As per their presence in the East, that was only about probably a brigade sized detachment.
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jennie xhx
 
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Post » Tue Dec 21, 2010 8:22 pm

Navarro wasnt necessarily abandoned. becase that guy in greyditch came from navarro. This means it survived at least 20 years after Fo2. Maybe the enclave controls the east coast. It IS possible. BTW the midwest enclave dont have the same agenda as the west and east coast enclave. So it is possible. I say yes. God Bless the Enclave.


Erm, yeah, so say they kept that place neat and tidy, they still failed at most other missions and had most other bases totally F'ed.
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Charity Hughes
 
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Post » Tue Dec 21, 2010 4:57 pm

Ausir stated on either NMA or the Codex (can't remember which) that he was perma-banned from the Bethesda forums.

There was no indication in Fallout 2 that the Enclave was destroyed in detail, but they were in no condition to create a new model of Power Armor, and construct new Vertibirds and a Mobile Crawler. Navarro was all they had after the oil rig was destroyed, and that place didn't have any production facilities. Of course it's never made clear when exactly the Enclave arrived in the Capital Wasteland. Some sources point to them arriving a few years after Fallout 2 like the Brotherhood of Steel while others imply that they arrived during Fallout 3. I suppose it's possible that they created the new power armor models, mobile crawler, and their legion of new vertbirds in the Capital Wasteland some years before Fallout 3. I didn't see any factories in Raven Rock, or at the Adams Air Force Base though.


You cannot know any of this, unless you assume that the instillations we saw in FO2/3 are the ONLY Enclave instillations, and, as far as I know, there is no canon source for that either.
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Bambi
 
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Post » Tue Dec 21, 2010 12:42 pm

You cannot know any of this, unless you assume that the instillations we saw in FO2/3 are the ONLY Enclave instillations, and, as far as I know, there is no canon source for that either.


(Richardson's Dialogue file)
{250}{prs45}{Simple. Navarro is an isolated base. Our vertibirds have a limited range. They refuel there.}
{273}{prs54}{You could try, I suppose, but soon the staff of the Enclave and Navarro will be inoculated.}

There you have it; the Enclave only had followers at the Oil Rig and Navarro during the time of Fallout 2.
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JeSsy ArEllano
 
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Post » Tue Dec 21, 2010 7:38 pm

There are references to a support unit, and a recruit depot somewhere in the region as well. Mind you, it should also be noted that Camp Navarro(and any and all cities in Fallout 2 are a lot bigger than how they are portrayed).
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jodie
 
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Post » Wed Dec 22, 2010 12:42 am

(Richardson's Dialogue file)
{250}{prs45}{Simple. Navarro is an isolated base. Our vertibirds have a limited range. They refuel there.}
{273}{prs54}{You could try, I suppose, but soon the staff of the Enclave and Navarro will be inoculated.}

There you have it; the Enclave only had followers at the Oil Rig and Navarro during the time of Fallout 2.


Your conclusion is illogical. The only conclusion you could possibly make is that the rig and Navarro were the only LOCAL bases. Canon is never exclusive. Unless canon explicitly states something, anything not covered by canon is possible. Nothing in your above statements preclude Enclave installations elsewhere.
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flora
 
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Post » Tue Dec 21, 2010 11:13 pm

Also, depending on how you ended Fallout 2, there is a potential for survivors of the Oil Rig to immigrate into the NCR, and eventually take control, turning the New California Republic into a militaristic state.
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Sheila Reyes
 
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Post » Tue Dec 21, 2010 6:51 pm

we should have a new enemy rise in FO 4 (or Bethesda Fallout 2 as i want to call it, since it shouldnt be regarded as a direct sequal to the old games), like the Rainbow Legion, trying to spread pink speedos into the wasteland and maybe the Salvation Army can take the BoS part in this new saga.

WOOOSH
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Solène We
 
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Post » Tue Dec 21, 2010 11:33 pm

we should have a new enemy rise in FO 4 (or Bethesda Fallout 2 as i want to call it, since it shouldnt be regarded as a direct sequal to the old games), like the Rainbow Legion, trying to spread pink speedos into the wasteland and maybe the Salvation Army can take the BoS part in this new saga.

WOOOSH

and i thought i took too much meth...

there should be other fragment factions in the world, but having just another game of enclave vs bos(still dont know why they hate eachother) how about we have more than one faction of raider emerge and see if the PC will save, condemn, or just leave em be.

the enclave would be good, but just not as big as in 3 or 2.
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Krystal Wilson
 
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Post » Wed Dec 22, 2010 12:20 am

Ausir stated on either NMA or the Codex (can't remember which) that he was perma-banned from the Bethesda forums.


What ?? :mellow:
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clelia vega
 
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Post » Tue Dec 21, 2010 4:29 pm

What ?? :mellow:

Not surprised, considering he was the last of the Old Guard, and although he was probably the most rational of them all, he, as we all did, had his moments. If I posted as much as he did, I'd probably be banned as well.
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Big Homie
 
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Post » Tue Dec 21, 2010 8:18 pm

Your conclusion is illogical. The only conclusion you could possibly make is that the rig and Navarro were the only LOCAL bases. Canon is never exclusive. Unless canon explicitly states something, anything not covered by canon is possible. Nothing in your above statements preclude Enclave installations elsewhere.


Only the fact that the FEV in Fallout 2 would have had a global effect, and not a local one like in Fallout 3. If there were other production facilities outside of the Oil Rig Richardson certainly would have considered the staff a priority for inoculation. There's nothing illogical about coming to a conclusion based on the facts presented in a final product.

You can speculate on what happened after Fallout 2, but during Fallout 2 there is absolutely no indication that they have any factories outside of the oil rig.
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Jeremy Kenney
 
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Post » Tue Dec 21, 2010 2:28 pm

y'know i figured that eventually the FEV from fallout 3 would spread across the world and kill everyone, which would have a much nicer outcome, considering all the muties die, along with the mole rats, radscorpions, ghouls, and just about everything with even 1 rad.

i would like to see the enclave come back, mainly because i would do things differently.
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Michelle Smith
 
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Post » Tue Dec 21, 2010 7:17 pm

Not surprised, considering he was the last of the Old Guard, and although he was probably the most rational of them all, he, as we all did, had his moments. If I posted as much as he did, I'd probably be banned as well.


well, im still here, so you cant really say the Old Guard is gone. not yet.

but i could say we are in strong retreat all over the front.
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Kelly John
 
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Post » Tue Dec 21, 2010 1:22 pm

What ?? :mellow:

http://fallout.wikia.com/wiki/User_blog:Ausir/Banned_from_Bethesda_forum
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Strawberry
 
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Post » Tue Dec 21, 2010 5:05 pm

why didnt you PM smert this info?

now to get this gravy train on topic...got my work cut out for me..

does anyone have any real objections to seeing the option to join or have enclave forces in fallout 4?
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Melly Angelic
 
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Post » Wed Dec 22, 2010 1:43 am

You can speculate on what happened after Fallout 2, but during Fallout 2 there is absolutely no indication that they have any factories outside of the oil rig.


That's the point...what happens AFTER FO2. FO2 takes place in a slice of the world. Much of what happened outside of that slice is not addressed by canon, and it's logically impossible to deny the unknown.
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Alan Cutler
 
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Post » Wed Dec 22, 2010 2:13 am

well i guess you cant really specualte if you dont have anything to specualte with...maybe its just me...
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Add Meeh
 
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Post » Tue Dec 21, 2010 1:58 pm

Hi,

I've had Enclave in FO2 and even more of the same Enclave in FO3. I think I could do without Enclave for FO4 and I would appreciate a fresh and new wasteland-story. Maybe the bad guys could be a gang of mohawk wearing, psychotic drug users led by a megalomaniac who loves nothing more than his personal "buddy" and plundering villages. These guys could've just gotten or be after a powerful piece of pre war equipment (a Power Armour / Pulse Rifle maybe, just no dr.evil-world-destruction-device) and you have to stop them.
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Cash n Class
 
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Post » Wed Dec 22, 2010 1:55 am

That's the point...what happens AFTER FO2. FO2 takes place in a slice of the world. Much of what happened outside of that slice is not addressed by canon, and it's logically impossible to deny the unknown.


The "unknown" as you put it doesn't exist in the setting until it's written. That's the flaw in your argument.
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Grace Francis
 
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Post » Wed Dec 22, 2010 12:00 am

Hopefully we'll either see Presper, Caesars Legion or the Circle of Steel as the "bad guy" in Fallout 4.
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ruCkii
 
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