Enchant effects on 1st Person Weapons

Post » Mon Nov 16, 2015 9:30 am

Hi All,

I'm creating a mod which incorporates bound versions of the weapon types that weren't present in vanilla Skyrim. I'm trying to make the weapons transparent using enchant effects or scripts applying effect shaders and visual effects to the weapons, but haven't had any success. I know other mods have accomplished this using custom meshes modeled after the vanilla bound weapons, but I'd like to avoid using non vanilla assets if possible. the script I've tried is simple, it just uses
Effectshader.play(self, duration)
On the weapon it extends to when it's initialized or changes containers, which seems to catch the conjugation event even when onequipped() misses it. However, the shaders don't actually show up on the weapon, and I've tried confirmed that the events are firing with debug notifications and different shaders but they seem to have no effect, so I'm at a loss.
Does anyone know if it's possible to change the alpha-value (transparency) or apply a colored shader or visual effect to a weapon model once it's equipped?
Any help would be appreciated, thanks!
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JLG
 
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