And
"I don't use it argument" holds no water, you are not everyone and everyone does not play the way you play.
And
You obviously, and sadly, got it wrong.
I couldn t care less of what people do or doesn t do ingame, its single player damn it, anyone do whatever they want.
What piss me up is when the system abuser goes QQ and DEVs hear pissing, and those get so disoriented they implement IMHO dumb system that cut my freedom down, as if TES was a multi player game... unless this is an indication of the future.
@Nakanja...
you re probably right, fortify strenhgt is exactly the same a feather or levitate objet. It just doesn t give the advantage in combat, that is probably what the dev have tryed to cut down.
Because IF such weren t removed, dragon would be diced in no time, abusers would QQ the game is too easy and ¨&*¨*¨*(. So for the sake of it, instead of pinpointingly remove the problem, they prefered to nuke the whole system and we end up whith this nice mutant, that probably would put to shame "Totall Recall" mutants.