Enchanting is EVIIIILL!

Post » Mon Dec 12, 2011 11:42 am

Has anyone noticed that trapping living beings souls and then using them to enhance armor and weapons seems rather immoral? *Do do do, just walking along, AH I'm dead shot buy a soul capture bow. Ach, my soul is in a gem... *10 minutes later* hey now I'm a sword! Nice! Wait, everytime the sword hits something I feel I'm losing something, ZOMG MY SOUL IS LOSING CHARGE! *30 minutes later* the soul is gone and destroyed... killed.....*

Yeah, that's why I don't use enchanting. It's sick and diabolical. What do you think :D
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Emmi Coolahan
 
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Post » Mon Dec 12, 2011 4:14 am

It depends who you're soul trapping
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gary lee
 
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Post » Mon Dec 12, 2011 12:29 pm

I think that you are stupid. The soul wouldn't be thinking that, it doesn't even think.
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..xX Vin Xx..
 
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Post » Sun Dec 11, 2011 10:57 pm

Ya'll need to read up on your lore.
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Wayland Neace
 
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Post » Mon Dec 12, 2011 12:03 am

I think that you are stupid. The soul wouldn't be thinking that, it doesn't even think.


I think that you have had a sense of humour bypass.
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Natalie Taylor
 
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Post » Mon Dec 12, 2011 3:15 am

It depends on whose soul is trapped. If it's a dangerous beast or a murderous bandit then why not?
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Danel
 
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Post » Mon Dec 12, 2011 7:48 am

I think that you have had a sense of humour bypass.


There should be no humour in the Skyrim forums.
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Carolyne Bolt
 
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Post » Mon Dec 12, 2011 6:06 am

What if you enchant them into armor/clothing? They don't have charges at all. ;)
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~Sylvia~
 
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Post » Mon Dec 12, 2011 10:33 am

In Dagggerfall when enchanted item break it release vengeful soul of trapped creature thats attack owner of enchanted item.
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Alyce Argabright
 
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Post » Mon Dec 12, 2011 1:36 am

There should be no humour in the Skyrim forums.


:icecream:
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Steve Fallon
 
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Post » Mon Dec 12, 2011 10:11 am

In Dagggerfall when enchanted item break it release vengeful soul of trapped creature thats attack owner of enchanted item.

That's awesome.
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Shiarra Curtis
 
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Post » Mon Dec 12, 2011 5:32 am

If you have the right perk your weapons won't lose their charge. Happy soul!

Everything is scarier in Daggerfall. :D
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Alessandra Botham
 
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Post » Mon Dec 12, 2011 6:06 am

I have the Soul of the Emperor sitting on my shelf...still considering what to do with it :D
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Ricky Meehan
 
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Post » Mon Dec 12, 2011 2:38 am

Yes its evil and no one care about it though, its good to be evil -woohoo

Ever seen the enchanting altar? Look so lovely :)
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Luis Longoria
 
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Post » Mon Dec 12, 2011 6:41 am

I have a serial killer character who collects his victims souls in the gems, much cleaner than cutting off a finger as a trophy or something.
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Ladymorphine
 
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Post » Sun Dec 11, 2011 10:37 pm

Has anyone noticed that trapping living beings souls and then using them to enhance armor and weapons seems rather immoral? *Do do do, just walking along, AH I'm dead shot buy a soul capture bow. Ach, my soul is in a gem... *10 minutes later* hey now I'm a sword! Nice! Wait, everytime the sword hits something I feel I'm losing something, ZOMG MY SOUL IS LOSING CHARGE! *30 minutes later* the soul is gone and destroyed... killed.....*

Yeah, that's why I don't use enchanting. It's sick and diabolical. What do you think :D


Funny because I thought of that back in Morrowind and Oblivion. I thought that while it was ok to kill monsters indiscriminately, I hesitated to use their souls because surely they deserved a better fate.

But you can set your conscience at ease. Souls from animals and monsters are fair game, because it's pretty much like killing animals for food and killing monsters to protect the world.

Although humans like bandits do deserve to die for attacking you, trapping their souls can be akin to illegal war crimes. Sure soldiers have no problem killing people in wars, but there are still war crimes like using biological weapons and illegal torture that you cannot do. In the same way, killing bandits is ok, but trapping their souls is considered an act of evil.

Lorewise, humans that trap other human souls are often evil people who have no moral values, like necromancers. I'm sure when going through their hideouts, you find a lot of evidence of murder and torture going on.

In Oblivion, the Mages Guild has outlawed necromancy. In one of the quests in Cheydinhal, you found black soul gems belonging to Falcarm which is considered necromancy.
Black soul gems = can trap human and daedra souls.
Black soul gems = necromancy.
Necromancy = evil.

Therefore, trapping human souls is evil.

http://www.uesp.net/wiki/Oblivion:Cheydinhal_Recommendation

So in conclusion, soul trapping animals and monsters like trolls are ok, but soul trapping humans is the one that is actually immoral.
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Veronica Flores
 
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Post » Mon Dec 12, 2011 12:27 am

I wish black soul gems had more character. You should be able to see a poe-like face inside. Then you could shake it up and down really fast and make it ghost vomit. Now THAT'S cruel.
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Sunny Under
 
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Post » Mon Dec 12, 2011 7:28 am

my character is evil so it fits well!
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Robert Jr
 
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Post » Mon Dec 12, 2011 7:09 am


Although humans like bandits do deserve to die for attacking you, trapping their souls can be akin to illegal war crimes. Sure soldiers have no problem killing people in wars, but there are still war crimes like using biological weapons and illegal torture that you cannot do. In the same way, killing bandits is ok, but trapping their souls is considered an act of evil.





I don't think skyrim has a version of the geneva conventions.
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ShOrty
 
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Post » Mon Dec 12, 2011 4:00 am

I have a serial killer character who collects his victims souls in the gems, much cleaner than cutting off a finger as a trophy or something.


Same here. Also, if its a named character I dont like, I will select an appropriate enchantment and name the item after them.

Like that loud Talos priest in Whiterun, he is currently a pair of boots with a muffle enchantment :P
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Rob Davidson
 
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Post » Mon Dec 12, 2011 11:09 am

What if you enchant them into armor/clothing? They don't have charges at all. ;)


What if you get enchanted into a hot person's clothings?
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Alkira rose Nankivell
 
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