Enclave DLC

Post » Sat Jan 16, 2016 5:30 pm

Here's to creating a topic that I surely do not believe that anyone has already made.. (hopefully)


So I've been thinking, and there is a huge base of Enclave fans out there (such as myself) and just frustrated that besides mods, they weren't ever considered a join able force. Now I won't list all my ideas for the DLC off the bat, but I will throw some ideas out, and I want you guys to get in on it and tell Bethesda and I what you think.


I believe the Enclave have a solid chance to regain footing in the wasteland, as they already have in the Midwestern Commonwealth. I believe that they should make their way towards the Commonwealth with hopefully another faction (new or not, but basically like the Dawnguard DLC for Skyrim with adding the order of Dawn guard along with the order of Vampires)

After their appearance, they could have similar abilities with Vertibirds, increased tech for settlements, and much much more.


So what do you guys think? I'll definitely keep up and mention more of my ideas, but hopefully this could work, I simply adore the Enclave.
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RUby DIaz
 
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Post » Sat Jan 16, 2016 1:22 pm

I love the idea of an Enclave member returning to say "Yea everything we've done is destroyed, all our outposts including Chicago and I'm the only one left" until he dies further on into the DLC. Would love to see the Enclave finally confirmed to have been killed off once and for all.

Otherwise no, no more enclave. Bringing the Enclave back would be so hamfisted and be so stupid, every single one of their bases were destroyed, their entire forces scattered and besides a couple of outposts in chicago that for all we know could be destroyed they shouldn't be brought back. No more Wasteland Nazis.
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Sunny Under
 
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Post » Sat Jan 16, 2016 4:06 pm

New Vegas had the right idea with the Enclave. There is some of us still around, but we are busy living our lives instead of bringing back old hatreds. Besides the destruction of the Oil Rig and Eden has caused the Enclave to lie low or head to areas away from the Brotherhood of Steel like Canada. Whether there are any remaining Enclave bases is not known. After all, we know that a lot can happen in 10 years so while there could have been a Chicago base in 2280, there might not be one now. Besides all we know is that ED-E was being sent to Chicago for repairs. We don't know if ED-E was repaired by the Enclave or someone else or how effective their communication system is. If ED-E contains plans that the east coast Enclave wanted to send to the west coast Enclave, then obviously it is not that effective. So the Chicago base could have been destroyed before ED-E left the Capital Wasteland.

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~Amy~
 
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Post » Sat Jan 16, 2016 2:10 pm

The Enclave is dead and should stay dead in my opinion.

The most we should ever see of them in the future (if we must) is the outpost in Chicago. If the MWBoS haven't wiped them out or assimilated them already.
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Amie Mccubbing
 
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Post » Sat Jan 16, 2016 4:03 pm



Manny Bespins died trying to get the info out of the ED-E unit...

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Matt Bee
 
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Post » Sat Jan 16, 2016 4:43 pm

Bah, you guys are funny. Technically the BoS got their ass kicked on the west coast, and ************ for this game, so it's your choice here. As far as major enemies go? What else is out there? Maybe you don't like the enclave, that's fine, that's why I said that you may choose who to join. As far as I know, the MWBoS control an area, and the BoS control the Capital Wasteland. That's it. I for one dislike the BoS completely because they're nazis on a different level, and are just plain ***holes. The only other force in the wasteland that is capable of destroying anything and causing mayhem/savior is the Enclave. What? Are we going to have Raiders oppose a giant threat?
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Guinevere Wood
 
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Post » Sat Jan 16, 2016 1:20 pm

The East Coast BoS left the west coast before the NCR-BoS war, same with the mid-western though they aren't canon yet. Enclave got their asses handed to them and completely got destroyed on both the west coast and the east coast. Plus the West coast BoS had more people and chapters so if they fled to the north, east or south of the NCR like the Mojave chapter did they can still rebuild and their nature isn't completely antagonistic and genocidal to anyone who isn't them so they could actually make peace with the NCR

Spoiler
Which is a viable option in New Vegas



The Enclave lost the Oil Rig and Navarro which is where most of their population was before losing Raven Rock and Adams Air Force Base where a majority of their remnants were. The Enclave lost literally most of their forces and became nothing but handfuls scattered and abandoned soldiers who are hated by everyone.

BoS aren't Nazis. BoS don't openly parade around racial superiority like the Enclave did, ECBoS don't try to commit genocide on anyone but Super Mutants (An antagonistic force that is killing people, eating them, and trying to commit complete genocide on humans, east coast super mutants can't be reasoned with save for a rare few, a rare few that doesn't even make a handful), BoS also didn't try to spread an FEV virus into the atmosphere to kill all life one earth besides them.

The BoS aren't raiders and the Enclave isn't giant nor a threat. Again, the Enclave got it's ass handed to them CONSTANTLY and lost a majority of it's population. They're dead, finished, at most a handful of remnants that would have an easier time just giving up and going into hiding then trying to rebuild due to how scattered they are and how they have no way of contacting each other.
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helen buchan
 
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Post » Sat Jan 16, 2016 5:11 pm

Yes screw the Enclave DLC idea....Let's have a another Mothership Zeta rehash! It's soo much "better". I disagree otherwise. I would love an Encalve DLC but ONLY if you can join them. Otherwise it's pointless.

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elliot mudd
 
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Post » Sun Jan 17, 2016 2:46 am

Not to mention that the Enclave cannot recruit outsiders because the last pure humans are them unless you count the few potential save unopened vaults that my or may not exist. The (former-)members that still live among the wastelanders are now mutants as well and thus unfit to join again.



I too hope that the Enclave is mostly gone and no tries to pull some shenanigans to ressurrect them. They got defeated too many times. I rather have some Immortan Joes try to rise up.

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Tammie Flint
 
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Post » Sat Jan 16, 2016 6:45 pm

I could imagine if any kind of enclave knew about vault 81 they'd use them to rebuild their numbers and possibly as new scientists.
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leigh stewart
 
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Post » Sat Jan 16, 2016 8:15 pm

Wasn't that the same case with the BoS? And Elder Lyons was the first to change that and recruit locals? There are ways to bring back the Enclave. Hell maybe even MM style. You start small and then build up.

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Veronica Martinez
 
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Post » Sat Jan 16, 2016 1:22 pm

There must have been a hundred threads about this same topic already...



Anyways the Enclave are dead and gone and seriously need to remain dead. The Enclave consisted of around 1000 members. Their troops sent into Mariposa were massacred, their main base that held nearly all of their members was nuked, their FOB with their remaining members was wiped out by NCR.



Enclave were needlessly and illogically resurrected in Fallout 3 with inconsistent numbers.. Then they were massacred AGAIN. Enclave has nothing more than a handful of old guys like in New Vegas at this point.







The BoS even as far back as Fallout 1 took in members if they could pass suicidal trials. In Fallout Tactics they recruited the best of the best from places that were under their protection.



The Enclave is entirely different. The Enclave's goals are to commit mass genocide and wipe the wasteland clean of impurities. They believe they're the only "pure" humans. The Enclave would absolutely never take outsiders.

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Lori Joe
 
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Post » Sat Jan 16, 2016 4:25 pm

Leave the Enclave dead and buried where they belong.

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Anthony Rand
 
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Post » Sat Jan 16, 2016 8:16 pm

To echo everyone else, I'm pretty tired of different enclaves of Enclave. There was one on the East Coast, one on the West Coast - to have more squirreled away would make them the series' default bad guy which seems a bit trite. We've also had their remnants in New Vegas, and sure we could have East Coast remnants, but unless they were given an interesting treatment I wouldn't really care to see them again.



I like that FO4 has introduced some new and potentially powerful factions (BoS, whilst not being new, now have shifted their mindset into being able to become a potentially dominating faction). I hope to see a situation where eventually some of the West Coast factions and some of the East Coast factions start to meet (even if it's more just to send to scouts to an area where one faction is dominant). It's weird to think if the Mojave could have got the Wasteland Survival Guide in four short years that there aren't more people who have travelled from the West, apart from one guy I can think of in the main quest. Part of me thinks it's because then there'd have to be hard rulings on the canon of the series (at least after New Vegas) and that might upset people.

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Cameron Garrod
 
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Post » Sat Jan 16, 2016 3:48 pm

I vote no. I have single handedly killed so many enclave throughout the FO universe that there is no way they could come back.


They have done the Federal Government (enclave) and the Military (Brotherhood of Steal)...let them do USPS. A militant group of Goul Postal workers who vehemently strive to deliver every post war letter/package left undelivered. They see everyone as a threat and will shoot everything on site from their mail trucks as they make their way from one side of the continent to the other.
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Kortniie Dumont
 
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Post » Sat Jan 16, 2016 10:08 pm


Technically speaking, the West Coast Brotherhood was the first to recruit locals, it was very rare but it did happen. The Midwest Brotherhood was the first to seek locals as recruits. Hell, they drafted them.



btw, the Midwest Brotherhood is canon, the Texas Brotherhood found in Fallout: BoS is non-canon since the entire game is non-canon. Fallout Tactics has been declared semi-canon, in that the major events did happen. the details may or may not be canon. Fallout 3 is mostly still in a semi-canon state. Fallout 4 is semi-canon.



As for the Enclave. The super computer calling itself President Eden ordered the evacuation of Navarro before it was attacked and destroyed by the combined forces of the NCR and Brotherhood of Steel. Those survivors and their children are who was at Raven Rock. Even with most of the personnel from Navarro, the Enclave would have had to institute a forced breeding program in order to attain the numbers present at Raven Rock and Adams AFB in a single generation.



To be sure, the Enclave was destroyed and not annihilated. There are survivors, and it would be reasonable to assume that at least some of these survivors are trying to reorganized. But it has only been 10 freaking years since they last had the jelly stomped out of them.

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Charity Hughes
 
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Post » Sun Jan 17, 2016 2:14 am

Maby if they had a stealth suit or better power armor I would like it.
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Ian White
 
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Post » Sat Jan 16, 2016 7:56 pm


No, they were pretty much annihilated. Survivors would basically be like the remnants from New Vegas. Handful of tired, beaten soldiers that would throw their enclave gear away and blend into wastelander societies. By heritage? There may be some left. Ideology-wise? They're pretty much annihilated.
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-__^
 
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Post » Sat Jan 16, 2016 11:04 pm

Only way the Enclave should re-appear is A like in New Vegas, and have nothing left but to not be the Enclave, I wouldn't mind getting to loot a bunker or two but only face automated defences. B have the DLC set in Chicago, the last base they have and then it should be small.



Admittedly the PC is pure due to being in cryo and it has been shown robots can identify us as former military.

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Manuela Ribeiro Pereira
 
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Post » Sun Jan 17, 2016 4:15 am


Annihilation is no survivors. They have been pretty chewed up this time around, even more than in Fallout 2, but there are survivors.



The two questions are how many can evade the mop up operations the BoS is sure to mount and where do they go to regroup?



Site R has been destroyed. Greenbrier and Area B are a little bit too close to the Citadel for their activities to not be noticed. Chicago would be a bad choice. The closest viable location I can think of is the Diefenbunker. Considering the local populace's history with the US Military, this may be an even worse choice than Chicago if the locals found out exactly who took up residence there.

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Nick Swan
 
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Post » Sun Jan 17, 2016 4:55 am

Or they did what the Remnants did and retreat to the fringes of BoS territory and just blend in with the local settlements or live as hermits. Again, they're so defeated that they would have the mentality of "why even bother" and doing anything to show that they are Enclave would alert the BoS so they would be hunted down if anyone saw them.

They would abandon gear and blend in, not try to rebuild because what's the point? They'd just draw attention to themselves and get their asses handed to them, again.
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Isaac Saetern
 
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Post » Sun Jan 17, 2016 5:34 am


Another option is to go feral and become raiders.



But the point I was trying to make is that even if they are of a mind to rebuild and give it another try, 10 years is way too short of a time to do it in.

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Sudah mati ini Keparat
 
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Post » Sat Jan 16, 2016 11:15 pm

The current Brotherhood have a done a good job of replacing said Wasteland Nazis, which is why I love them.

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Deon Knight
 
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Post » Sat Jan 16, 2016 6:30 pm

TL;DR



It actually seems VERY likely that the Enclave is still "out there", waiting for an opportunity to make a comeback. After, in FO2 its HQ was on the West Coast. That one went kablooey. In FO3 it appears on the East Coast, bigger and better than ever. In FNV, we encounter remnants of the West Coast Enclave in NV. There were also several indications of other Enclave installation in mid-America. The setbacks that the Enclave has suffered thus far have all been local events. The Enclave is a large organization with a clear hierarchy that is distributed across the entirety of North America. And given how well coordinated all of their operations and that fact that between FO2 and the end of FO3 there haven't been any visibly power struggles as several candidates step forward declaring, "I'm in charge of the Enclave now!", the hierarchy is being strictly adhered to. Which means that there is still an Enclave President... somewhere. There's no way that any Restoration & Reconstruction agent -- which all our FO characters are when you stop to think of it --won't knock heads with the Enclave again... eventually.

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Horse gal smithe
 
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Post » Sun Jan 17, 2016 1:47 am


Not really. The Oil Rig was their only location, that is clear from Fallout 2, with Navarro only being a recent occupation specifically because their Vertibirds couldn't reach very far in-land from the Oil Rig due to range. There size and scope in Fallout 3 is not as good as Fallout 2, it being expressly said that those in Fallout 3 are the remnants from Fallout 2 and the number given in Fallout 2 is around 1000 people on the Oil Rig. The destruction of the Oil Rig, killing of the President and the ending of their master plan to kill everyone else on Earth from that location cannot, in any way, be described as a "local" incident. Nor can the death of the next President be described in that way either. If killing the President isn't a "national" incident then I don't know what is.



They are barely even given passing reference by the Brotherhood of Steel in Fallout 4, Danse casually refering to them as "rebels". There supposed "outpost" mentioned in Fallout NV gives no indication of it's size, nor from the logs on ED-E is their any indication that it ever even stopped there. Not to mention that Whitley didn't even know that Navarro had been taken out of action some decades previously which can only cast doubt upon how much knowledge he was privy to.



Also Fallout 3 Broken Steel references orders coming from "Enclave High Command" as the new executive, not a President. US Presidential succession is very clear and not given to factionalism (likely the existence of Enclave High Command), given that absence of a President being mentioned it actually likely means that there isn't one. Also there is no "Enclave President", it "President of the United States of America".

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Breautiful
 
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