Enclave history?

Post » Wed Dec 30, 2009 5:47 am

I haven't played the other Fallout games and the Wikia doesn't have that much specific in-depth history on them so I was wondering if anybody could give me some sort of simple or complex (if you want lol) history on the Enclave because I don't see how such a powerful group ends up, in what seems to be the gutter. Oh and why there is such a small reference to them in NV.
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ShOrty
 
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Post » Wed Dec 30, 2009 3:40 pm

Did you see this page? (first time I saw it was today)
http://fallout.wikia.com/wiki/Enclave

In FO2 if they go unopposed (IE. if the if the PC dies), then in one of the end quotes...
Spoiler
The narrator tells the future/past of how you died, and the Enclave triumphs ~and eventually the world dies.


They were bad people.
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Cody Banks
 
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Post » Wed Dec 30, 2009 2:42 pm

They get nuked in Fallout 2. Then Bethesda desides to have them in Fallout 3, they lose again. (twice) They are nothing but dead at this point. I like how they did them in NV.
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Emily Jeffs
 
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Post » Wed Dec 30, 2009 9:07 pm

They get nuked in Fallout 2. Then Bethesda desides to have them in Fallout 3, they lose again. (twice) They are nothing but dead at this point. I like how they did them in NV.

I try to ignore them past FO2; (though I have not found them in FO:NV yet ~Haven't got that far).

As far as FO2 is concerned...
Spoiler
they all get vaporized on the rig. Leaders, scientists, resources, soldiers ~wiped out. Usually their only other base gets destroyed before that happens. It would seem to mean that only a few were left (out on patrol, or returning from a search & destroy mission).

But that doesn't stop them reappearing in FO3 as a major threat. :shrug:

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Jennifer Rose
 
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Post » Wed Dec 30, 2009 11:29 am

I try to ignore them past FO2; (though I have not found them in FO:NV yet ~Haven't got that far).

As far as FO2 is concerned...
Spoiler
they all get vaporized on the rig. Leaders, scientists, resources, soldiers ~wiped out. Usually their only other base gets destroyed before that happens. It would seem to mean that only a few were left (out on patrol, or returning from a search & destroy mission).



I agree. They should have been left alone after FO2. I swear I'm gonna punch a kitten if they ever come back.
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Sabrina Schwarz
 
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Post » Wed Dec 30, 2009 8:44 pm

I agree. They should have been left alone after FO2. I swear I'm gonna punch a kitten if they ever come back.


I wouldn't be at all surprised if there was some DLC or the next game being with them again.
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michael flanigan
 
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Post » Wed Dec 30, 2009 8:42 am

I wouldn't be at all surprised if there was some DLC or the next game being with them again.
Neither would I. :sadvaultboy:
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Laura Samson
 
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Post » Wed Dec 30, 2009 10:18 am

I dunno if there's anything I can add to what's said on the Vault's page. I don't think there's a precise timeline that documents what happened between the Great War and the reappearance of the Enclave in California.
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RObert loVes MOmmy
 
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Post » Wed Dec 30, 2009 6:47 pm

Well if you don't to read the article...

The Enclave was a secret organisation within the US Government and military contractors (such as Poseidon Energy). It's goal became the continuation of the US Government after the nuclear war. Poseidon Energy constructed an Oil Rig of the California Coast which became the US Governments base of operations after the war. They survived on there with minimal contact and exposure to the mainland till about 2236 when they excavated the Mariposa Military Base, where the FEV Virus research toke place, they obtained samples of the virus and inadvertantly created the 2nd Gen super mutants mentioned by Niel near Black Mountain (the 2nd Gens are mainly mutated slave labour but possibly Enclave personnel too).

They used the FEV to create a "Bio-Chemical" weapon called Curling-13 FEV after it's creator, the C13 would be released into the atmosphere and would eventually kill all those not immunised so that the Enclave could REBUILD THE HUMAN RACE without fear of attack. The Player Character from Fallout 2, the Chosen One, boarded the Rig with a Poseidon Energy tanker to rescue his tribe and then also Vault Dwellers from Vault 13 who were being used to test the virus and the vaccine. The Chosen One caused a meltdown in the Rig's reactor and escaped with his people on the tanker.

Some members of the Enclave survived in a military base called Navarro, a pre-war Poseidon Energy oil refinery now Air Base, on the pacific coast, the surviving members split, possibly to prevent another catastrophe wipping them out again. Some stayed at Navarro which was captured by the NCR sometime after 2246 (Arcade Gannon has some childhood memories of escaping so I would say 2249?), some went to Chicago which may have conducted repairs on ED-E (hinting at it's continued existance :D) and some went to D.C. to be horrifically killed off by poor writing and a [censored], implausable story.
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Cartoon
 
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Post » Wed Dec 30, 2009 7:02 pm

I wouldn't be at all surprised if there was some DLC or the next game being with them again.

I trust Obsidian not to be that stupid. But we shall see what happens with Fallout 4.
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Kristina Campbell
 
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Post » Wed Dec 30, 2009 8:55 pm

I agree. They should have been left alone after FO2. I swear I'm gonna punch a kitten if they ever come back.


It couldn't be that it's the Navarro personal who evacuated after the oil rig? There's about 10 different ways to get the tanker fob without killing anyone, and then in New Vegas it says that the NCR comes in and strips Navarro for tech. So maybe the Chosen One secretly getting the fob is the canon choice.
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Kahli St Dennis
 
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Post » Wed Dec 30, 2009 9:22 am

Well yes but the question isn't really can you come up with a reason for why the Enclave is back, that's not too hard but should you bring them back at all? We kicked the Enclave's ass in Fallout 2. They were a one shot villain like the Master. Fallout 2's primary antagonist could've easily been remnants of the Master's Army who have rebuilt Mariposa and are trying to implement the Master's plan. That would've made plenty of sense in the Fallout universe but it would've been boring, repetitive, and a creative failure on the part of the developers. Same deal with the Enclave in 3.
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Motionsharp
 
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Post » Wed Dec 30, 2009 10:56 am

I agree Oil Rig gone Navarro taken by NCR. Chicago was just an Outpost and possible automated or maybe ED-E could not contact them and kept moving. MWBoS would have taken an outpost easy. DC they went Boom and what was left followed Colonel Augustus Autumn to try to rebuild without killing everyone first. If NCR turns its head up again in any kind of force it should be remnants that are trying to help or just in such bad shape they have become nothing more then Mercs or Warlords. There was way to many in FO3. Most Enclave went boom on the rig. An automated system in DC told them to go East. Not all did went, some stayed at Navarro. So only remnants from FO2 should have moved East, so how did they end up with hundreds of men?

Still I have a sinking feeling they will show up in FO4 and in numbers :banghead:
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Blackdrak
 
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Post » Wed Dec 30, 2009 10:32 am

The Enclave were the shadow government of the Pre-Atomic United States. They controlled Robco, Vault-Tech, West-Tek, General Atomics, and every other military industrial contractor. They had a network of secret Vaults that became their bases of operations throughout the post-nuclear United States, i.e. Navarro, and Raven Rock. When intelligence determined the Chinese were about to lose Beijing and were readying their nuclear arsenal for scorched-Earth, the Enclave moved their main operations, their scientists, and the political class to the Poseidon Energy Oil Rig off the coast of Northern California to weather the nuclear apocalypse. After the bombs, they bade their time waiting for radiation levels to fall. They conducted scouting missions in the Core Region in the mid-22nd Century for lost technology and test subjects from control Vaults, to which they'd always possessed the access codes for. They were working on making super mutant soldiers such as Frank Horrigan, along with trying to sterlize the contintental U.S. with modified FEV. The Chosen One, the descendent of the Vault Dweller, along with his followers put an end to President dike Richardson and the Enclaves' plans for sterlization and conquest in 2241. The Poseidon Energy Oil RIg was destroyed by a scuttling nuke charge. Navarro and other Enclave nerve centers were eventually overrun by the growing power of the NCR, many Enclave personnel fled into the Wastes or infiltrated the NCR.

The East Coast Enclave at Raven Rock was run by Colonel Augustus Autumn, the son of Dr. Autumn, whom led the West Coast Enclave's FEV weapons program. Apparently Dr. Autumn escaped with his infant son via Vertibird after the defeat of 2241 and was later accepted into the Raven Rock Enclave COG bunker run by President Eden, a COG ZAX computer the Enclave held as a contingency plan. The D.C. Enclave built their techonology up and conducted many years of clandestine reconaissance of the D.C. Wasteland via limited patrols, agents, and eyebots. Colonel Autumn took control of the D.C. Enclave after the death of his father and appointment by President John Henry Eden. Colonel Autumn, under orders by Eden, was directed to obtain the water purifier developed by Dr.s James ------------- and Madison Lee. It would become the primary dispersal agent of the modified FEV developed by Dr. Autumn to purge the Wasteland of all lifeforms tainted by FEV and radioactive mutation. This plan was ultimately ended by the Lone Wanderer of Vault 101 and the East Coast Brotherhood of Steel under Elder Lyons. Some Enclave shocktroopers and commanders hidden at Adams AFB were stunned by Colonel Autumn's defeat and the self-destruction of President Eden which destroyed the Raven Rock bunker. They sent Hellfire troopers on retaliatory raids against the BOS and sought to reacquire surviving Enclave assets and troops thorughout the Wasteland. This became the Broken Steel campaign in the D.C. Wasteland. The BOS had discovered a satellite relay station filled with Enclave databases in the Southwest D.C. Wasteland. They had sacrificed Liberty Prime, the nuclear battle robot that aided their first victory getting this data. The BOS was shocked to see their trump card turned to radioactive slag by the Enclave's top-secret orbital micro-nuclear weapon platform. The data gathered at the relay station revealed the location of a mobile satellite uplink control station that controlled the orbital weapon station at Adams AFB. Rather than sit around waiting to have the Citadel nuked from orbit, Elder Lyons tapped Lyons' Pride and the Lone Wanderer to attack Adams AFB in a coordinated strike. The Lone Wanderer secured a Tesla Cannon to destroy the Vertibird squadron and defenses of Adams AFB, and made his/her way there via the intact Presidential Metro found under the smoldering crater that was the White House. The Lone Wanderer made short work of the Enclave defenses around Adams, allowing Lyons' Pride in a captured Vertibird to capture and later scuttle the mobile satellite crawler, rendering the Enclave and their nuclear blue chip effectively destroyed in the D.C. Wasteland.

The remnants of the West Coast Enclave slowly died off or blended into society in the Mojave Wasteland by 2281. The Courier discoverd the son of an Enclave officer by the name of Arcade Gannon. Through subtle charisma and coercion, The Courier gets Gannon to reveal the fate of the Enclave Remnants in the Mojave Wasteland. He/She finds four elder survivors; Two shock troopers, an officer, and a Vertibird pilot still lived. There was also revealed a hidden Enclave Bunker southeast of Mt. Charleston, Nevada. The Courier enlisted the help of the Enclave remnants in defeating Caesar's legion at the Battle of Hoover Dam. The NCR and BOS remembered why they feared and respected the Enclave after seeing 4 elderly soldiers and their adopted doctor lay waste to Legate Lanius' first line of shocktroopers that day and the sight of fully-armed Vertibird. The surviving Remnants accepted their retirement once more in the Wasteland after defeating Caesar's Legion. Dr. Gannon wasn't pleased by the NCR victory, but he accepted the fact that they were the lesser evil in the region and went back to his life with the Followers of the Apocalypse. He works satisfied knowing that there were still wild cards such as The Courier that helped him remember where he came from and shook up the major factions that vied for the Mojave.
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Tom Flanagan
 
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Post » Wed Dec 30, 2009 6:02 pm

I wouldn't be at all surprised if there was some DLC or the next game being with them again.

The Enclave will return. ONLY if the Legion is wiped out, because to me the Legion is basically the Enclave. I think they should make a return, stronger but the good guys for once. Teamed with the remaining BoS.
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Jade Muggeridge
 
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Post » Wed Dec 30, 2009 6:19 pm

because to me the Legion is basically the Enclave.


what? They are the polar opposites of one another

Teamed with the remaining BoS.


No...god no

Personally, I didn't mind that the Enclave returned after Fallout 2 (and it seems that im the only one who thinks that) the only fault I see being that there was no option to side with them.... I also wouldn't mind if they returned in a future game HOWEVER if and only if they are not simply the OMG BAD GUYZZ! that they were in Fallout 2 and 3. For me the Enclave represents the most fascinating and interesting faction in the entire series and (sadly) on of the most unexplored. Lets see a game in which we are able to see more of the Enclave than just their plasma fire.....lets see dynamic writing with them.


And to anyone who thinks the Enclave is dead.......you're sadly mistaken
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Jonathan Montero
 
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Post » Wed Dec 30, 2009 9:20 pm

Personally, I didn't mind that the Enclave returned after Fallout 2 (and it seems that im the only one who thinks that)


Probably old boy, maybe if that hadn't been butchered both figuritively and literally I might not have minded the implausability of what must have been hundreds of Enclave Citizens walking across America. But you're right of course, we are not dead! Forgetten by most but not dead!
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SWagg KId
 
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Post » Wed Dec 30, 2009 11:57 am

Probably old boy, maybe if that hadn't been butchered both figuritively and literally I might not have minded the implausability of what must have been hundreds of Enclave Citizens walking across America.


I got the impression that vertibirds were used, because as far as I know, Raven Rock didn't have any located there beforehand. But I could be mistaken. :shrug:

In any case I'm willing to look past any implausiblity, im just happy they made their appearence in Fallout 3.

Except of course the implausibility of their defeat........that was ridiculous
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Samantha hulme
 
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Post » Wed Dec 30, 2009 4:42 pm

I got the impression that vertibirds were used, because as far as I know, Raven Rock didn't have any located there beforehand. But I could be mistaken. :shrug:

In any case I'm willing to look past any implausiblity, im just happy they made their appearence in the East.


Vertibirds only have a range of 175 miles, based off Google Maps it wouldn't even get them to Redding :( The fact that they hads millions to waste in Fallout 3 :shrug:
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Rachel Cafferty
 
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Post » Wed Dec 30, 2009 8:31 pm

Vertibirds only have a range of 175 miles, based off Google Maps it wouldn't even get them to Redding :( The fact that they hads millions to waste in Fallout 3 :shrug:


Prehaps this means that the Enclave has bases across the U.S. with vertibird refueling stations like the one in New Vegas every 150 miles or so?

If not then I agree that its implausible...and added to it is the question of where those vertibirds in Raven Rock came from? They were a post-war development on the Oil Rig...
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Danielle Brown
 
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Post » Wed Dec 30, 2009 4:38 pm

Prehaps this means that the Enclave has bases across the U.S. with vertibird refueling stations like the one in New Vegas every 150 miles or so?

If not then I agree that its implausible...and added to it is the question of where those vertibirds in Raven Rock came from? They were a post-war development on the Oil Rig...

Well, so long as they made it to Raven Rock somehow, they would have had the knowledge to build more, probably. You'd think they'd have to have some plans or a mechanic/scientist or something.
I agree, I'd like to see more of them, if it wasn't terribly implausible or badly done.
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maddison
 
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Post » Wed Dec 30, 2009 6:36 am

The Enclave will return. ONLY if the Legion is wiped out, because to me the Legion is basically the Enclave. I think they should make a return, stronger but the good guys for once. Teamed with the remaining BoS.


Why? Their ultimate goal is to wipe out every mutant on the planet (i.e everybody else but them). Why would they ally with BoS?
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butterfly
 
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Post » Wed Dec 30, 2009 4:58 pm

ED-E mentions something about there being a base in Chicago. That has "got to" mean there is still a large enclave presence out there.
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Laura-Jayne Lee
 
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Post » Wed Dec 30, 2009 3:57 pm

ED-E mentions something about there being a base in Chicago. That has "got to" mean there is still a large enclave presence out there.


I could be wrong but its just an Enclave outpost in Chicago, which might not even be there anymore. Or it could be automated.
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biiibi
 
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Post » Wed Dec 30, 2009 1:29 pm

I could be wrong but its just an Enclave outpost in Chicago, which might not even be there anymore. Or it could be automated.


I think the sole evidence that for the continued existance of the outpost is the Illinois Licence Plate used to repair it, google maps tells me that Chicago is in the state of Illinois so it is assumed that it was the Enclave there that conducted the shabby job, reluctance to share their own resources or because their in poor shape?
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Brentleah Jeffs
 
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