Im not sure if hes a REALLY young COD-basher or if english isnt his first language..
The only real option I see for the enclave is for the player character either finding a few leftovers and helping them rebuild (dlc) or letting the player recreate the enclave... elitism and all (via the new settlement system combined with the option to create a faction).
If the Railroad is savvy enough to separate their operations in such a way that the whole thing doesn't get compromised when one falls, it's totally reasonable that some Enclave remnants could do the same. Drop off the radar and hide somewhere that isn't listed on any database. Something like a boat, submarine, or even something like a vault in the depths of the Glowing Sea.
We have no idea what Bethesda will do, or if they'll ever touch on the Enclave ever again, but they could totally justify doing more stuff with the Enclave in the future if they really wanted to. Just not anything really major.
What Enclave? I'm sure the outpost that is hinted at, in Chicago (I think it is) poses no threat, if they aren't already dead. I don't think we will see more Enclave, other than a NPC here and there. And if they come up with a Enclave story in big scale, they better have a believeable story
Replenishing their ranks with pre-war cryo-frozen soldiers would be a great idea. It would also make the Enclave less OP with only the true survivors having power armor and the more numerous newly defrosted new recruits with combat armor and assault rifles.
Oh God I have got to STOP promoting my own damn story. Sorry my bad lol
The only pre-war cryo-frozen soldier left that we know of... is us. That probably means we have an in with the Enclave in any potential storyline, though; we're just as pure as them if not moreso, and they're probably hurting for operatives that can actually go out and do stuff. Although considering their elitism and their inherent evilness, I doubt they'll give us any degree of clout in their little club. The Enclave was an elitist sect of jerks before humanity became unpure, too.
Honestly? No. If there were another conflict with the enclave, that would make a third game across 17 years to have to do with this same plot motif. That's boring. It's a waste of a perfectly good setting to keep waging the same conflict across the continent, just with different set pieces around it.
Let it die. The real creators saw it off properly in New Vegas with For Auld Lang Syne.
I'd have no problem with one final hurrah from the scraps of remnants on the East Coast, but this is still a valid sentiment. But is there really any mention of the Enclave in Fallout 4 past their defeat by the Brotherhood? I'm just a little curious about the aftermath of that whole ordeal... seems to lack closure.
Besides, if we're going to make any wild guesses about potential DLC storylines, all we have to speculate anything substantial is existing factions. Bethesda can and probably will add some completely new groups for us to deal with in DLC, but we can't begin to guess about those. (on the topic of existing factions, I'm a little bummed that the Faith from Point Lookout aren't in this game :c )
That's where my Project Phoenix came in. Although and I don't know if i pointed this out......with the release of Fallout 4 it WOULD sound like a horrible rehashing of the Sole Survivor's origin story. Vault-Tec designed bunkers for the US military to store volunteers with the weapons and equipment to respond to the Government's call in the case of nuclear war? Yeah....really original on my part.
Tbh it WOULD explain a resurgent Enclave though lol. I'm just damn curious to see what the Southern United States ended up like in this universe.
I would have rather seen this new Fallout either be in the Tennessee Valley, or just straight up on the Mississippi river delta. I do not believe the the Enclave, in part or majority have any claim to America anymore. Really, why was the Enclave a threat in 3 or 2? The issue was that Old World fighting against the new. Is that not adequately dealt with in the Institute vs the Brotherhood?
Not quite a valid argument if your intent in the comparison was to have the Institute stand in for the Old World as the Institute is actually trying to erase all vestiges of the Old World (its why I never joined them). They would rather start out with a blank slate and believe that its humans foolishly clinging to missing, twisted, and no longer valid ideals of the Old World that is holding the Commonwealth back. That doesn't jive with me. I am most assuredly 100% pro-America 2.0.
The 90% of the force is why I suggested in my story that what is left of the Enclave in Northern Alabama be a very small force with most of its strength made up of the newly-thawed recruits. Honestly how many men do you need to reactivate bunkers full of vets? On second thought.....don't answer that.
Now if they were to bring back the Enclave in its classic interpretation (aka Fallout 2/3).....I would not want to play that kind of game. It's been done to death. Let Auld Lang Syne be the end of the story. Now if the Enclave Remnants were made grayer.....I would pay to see a formerly EVIL faction show up mildly reformed (and for once joinable). Contact with the people they are actually ruling over (and if the CO isn't a total nutjob) and intermarrying with them (honestly how much success has Lancer-Captain Kells announcements about fraternization deterred me? Not at all) could lead to the Enclave actually giving a damn about the wastelanders rather than just sitting around all day in some base/oil rig in Cali. And that experimental serum of Virgil just begs for Enclave attention.
Yeah the Master's Army is on the other side of the continent, and has been dead for...a century now? Quite some time. Honestly, Bethesda inherited this franchise, and I would expect them to be able to try and add something new to it, not just try and re-hash what Black Isle made almost two decades ago.
Am I the only one here hoping for some Mk II X-01 Tesla Armor....
You mean a completely new X-02 model, right? Because the mod slots to improve the base stats of X-01 armor are Mk I, Mk II, all the way up to Mk VI - when I went to the special place to get X-01 armor, it was actually already Mk II when I got there.
New Power Armor models would be great, but I'm not sure we need something even stronger than X-01 Power Armor... I just the Tesla Coils mod actually added vacuum tubes and Tesla coils to the exterior of my armor.
Wouldn't it be incorrect to call it X-02 power armor? As far as I recall, and correct me if I'm wrong, the T-60 was the last MASS-PRODUCED US Army power armor series (even if they only had time for a small production run).....the X-01 was still on the drawing boards and the plans would be corrected and improved upon and finally implemented by Enclave scientists. Unless they continued with US Army naming nomenclature I would expect to see an X-02 with a different name.
I would like to see the visual changes on my power armor. Seeing tesla coils would be cool.