Encouraging High-Fives and Punchs to the Gut!

Post » Sat Apr 16, 2011 10:39 pm

With an unimpressive storyline at par with the "Gears of War" series, texture rendering worse than "COD Black Ops", and server problems worse than Live Arcade's $15 "Section 8: Prejudice"; Bethesda softworks, Splash Damage, and Id Tech punch you in the gut as a thank you for buying their full priced/seemingly half-assed game Brink.
After playing the game Brink since its U.S. release date I have found the game to be refreshingly fun and addicting while online, that is...when I finally find a game session without INSESCENT lag even if there's just myself and one other player in a game. Also I find the maps to be very cool and fun to be in although the textures are only half rendered (this occurring after the online update).
Let me note that I have been anticipating Brink's release since it was anounced several years ago, and did a front flip off my couch when I read that THE one and only Besthesda was behind it promising a great stroyline and immersive gameplay, which isn't a very long stretch for Bethesda to claim considering such phenomenal titles they've produced in the past.
However, after playing through the Security campaign and most of the Resistance's I found myself Extremely letdown and searching Brink's cover to see if it wasn't some Bethesda Softworks spin-off company that was actually part of the development for Brink; seeing that the storyline is just as forgettable as Gears of War.
Now, concerning the online experience, this game is SO MUCH FUN when both sides are mostly filled with online players, theres no lag, and my character (that I have spent so much time customizing) actually appears on other players consoles, but the said experience doesn't happen very often unless I host a co-op game for my friends where we only verse bots. So, I really hope there's a hail storm of updates heading Brink's way because I really want to enjoy this game at an expected capacity for a $59.99 (US) 2011 Xbox 360, PS3, PC game, that is designed around an online experience.

RELIABLE "DEDICATED" SERVERS AND A TEXTURE PATCH; MAKING THE GAME LOOK LIKE IT DOES IN YOUR "DEV' DOC'S" WOULD BE AWESOME AND MUCH APPRECIATED

NOTE: For those who might inquire, my internet is fine; I have an Open NAT, High Upstream Banwidth, and a Great packet loss rate :)
User avatar
Trista Jim
 
Posts: 3308
Joined: Sat Aug 25, 2007 10:39 pm

Post » Sat Apr 16, 2011 3:55 pm

I know what you mean. I got in a game today on Container City with no lag 8v8 and it was the greatest time I had in a long time.
User avatar
TOYA toys
 
Posts: 3455
Joined: Sat Jan 13, 2007 4:22 am


Return to Othor Games