To end or not to end, that is the question.

Post » Thu Mar 12, 2009 6:58 am

First and foremost: This is merely my attempt at an unbiased poll on what appears to be a hot-button issue. Since I'm just an unbiased pollster, flaming me would just make you look like a [censored].

Do NOT flame, platform bash (in regards to post-ending mods), or generally be an asshat, I don't want this locked. I'll allow friendly discussion about the merits of each side.

This was made in response to another thread where it was claimed that a huge majority of NV players want no ending, I want the truth. I know this is only a fraction of players, but from what I've seen both sides are well represented,

I've added the question about whether there will be DLC that allows this in the future, even though the developers have said there will not be.

I would like this to stay civil, please.
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:)Colleenn
 
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Post » Thu Mar 12, 2009 10:50 am

100% on both say no, this is good :)
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Kate Murrell
 
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Post » Thu Mar 12, 2009 5:38 pm

This is a tough call as I like how it was done when you had the point of no return but I would also like for a game to be non ending. It probably won't happen with New Vegas I mean its going to be boring when Legion takes over and theirs nothing to do.
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Michelle Smith
 
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Post » Thu Mar 12, 2009 4:28 pm

yes and no i would like to have the option to time travel not literaly you know go back before you when to the dam when you get dlc
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kelly thomson
 
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Post » Thu Mar 12, 2009 9:25 pm

No and no. (the last one is wishful thinking :shifty: )

*(though AFAIK, its never supposed to happen)
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Mizz.Jayy
 
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Post » Thu Mar 12, 2009 9:29 pm

Yea they say they are not going to make a dlc to continue playing after the main quest...so let me see here we are being denied a product? I thought the customer was always right? Oh wait it's not like that in America anymore if the consumer wants something they don't give it to you they just sit back smoking thier expensive cigars and laugh at us while we [censored] about what we aren't gonna get. If they don't give us a DLC I see Obsidian losing alot of fans IMO.
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Facebook me
 
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Post » Thu Mar 12, 2009 2:06 pm

Yea they say they are not going to make a dlc to continue playing after the main quest...so let me see here we are being denied a product? I thought the customer was always right? Oh wait it's not like that in America anymore if the consumer wants something they don't give it to you they just sit back smoking thier expensive cigars and laugh at us while we [censored] about what we aren't gonna get. If they don't give us a DLC I see Obsidian losing alot of fans IMO.

Not really.

Obsidian wanted replayability not use the same character forever gameplay.

Not really fans if they leave after something mundane.
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Yama Pi
 
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Post » Thu Mar 12, 2009 9:40 pm

Obsidian would only lose about 10% of their fanbase, most fans don't post on forums.
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Tyrel
 
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Post » Thu Mar 12, 2009 8:15 am

I was ambivalent about Broken Steel. I would have been just as happy if they never made it.

I think that Beth learned their lesson from that and are much less likely to oil the one squeaky wheel again this time.

I would much rather see DLC like The Pitt and Point Lookout.
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Cat Haines
 
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Post » Thu Mar 12, 2009 12:52 pm

I know plenty of people who are mad about it. Just because you don't post in the forums doesn't mean you don't know anything!
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sam
 
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Post » Thu Mar 12, 2009 4:18 pm

1. No, I've always said this.

2. Would not bother me tbh, as long as it was done well.
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Kortniie Dumont
 
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Post » Thu Mar 12, 2009 7:35 am

I know plenty of people who are mad about it. Just because you don't post in the forums doesn't mean you don't know anything!

I wasn't impling that. What I was impling is that is someone suddenly stops being a "fan" because you can't play afterwards then they aren't really fans.
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Benito Martinez
 
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Post » Thu Mar 12, 2009 5:27 pm

I know plenty of people who are mad about it. Just because you don't post in the forums doesn't mean you don't know anything!

People are getting spolied with having to play a game forever and ever. A huge majority of all games end when they end, and mostly you can finish them within 24 hours. But you can't finish Fallout New Vegas within 24 hours (I mean every mission now), you put down hundreds of hours on maybe ten different characters to do everything a little bit different, to side with a different faction, focus more on talking your way out of situations than resort to violence, focus more on melee than on guns, finish a quest the evil way rather than the good way you did the last play through... and then in the end, after you've played the game seven times longer than it took for you to finish CoD, you've still probably haven't made it to the end yet (unless you're one of those that gives all side missions the finger, does the main quest right away and just EXPECTS there to be continuity after the end of the game, just because Bethesda do that in TES).

I don't think that I could be arsed do continue playing after the ending, because then I've been going on for just too long with one character. I can say I haven't reached the ending yet, and I'm going on with three characters already.

Then there's also jeopardizing the quality of the ending, either you have that [censored] ending that was in Fallout 3 (Fallout 1&2 style ending, my ASS...) which didn't change anything, and when you continued after that everything felt weird coz pretty much nothing had changed. Or you have the ending in Fallout New Vegas, which I yet have to come to, where you see the consequences of your actions, which characters you met and what you did to them, the faction you sided with etc etc, like in Fallout 1 and 2.
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James Hate
 
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Post » Thu Mar 12, 2009 6:19 pm

It seems like they aren't giving is the DLC because they don't want it!
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Jason Wolf
 
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Post » Thu Mar 12, 2009 7:34 am

It seems like they aren't giving is the DLC because they don't want it!

Yeah they don't want to ruin the ending obviously. :teehee:
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Nuno Castro
 
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Post » Fri Mar 13, 2009 12:19 am

It seems like they aren't giving is the DLC because they don't want it!

It'd be easier to fit all the changes that happen after the ending in a sequel. Or at least a big expansion pack. And they are not giving us a "Broken game Steel" DLC because they said they wouldn't.
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Scott Clemmons
 
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Post » Thu Mar 12, 2009 3:49 pm

The only way I could vote yes on the first question would be for everything you change with the ending really took place in game so you could see what happened......now that would be awesome :fallout:


And on the second as Gizmo said wishful thinking....not for me though......well not unless.... see above ^


bigcrazewolf
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michael flanigan
 
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Post » Thu Mar 12, 2009 9:14 pm

Not really. The story closes itself in the ending sliders, only way to continue would be to either move east or west to a new area and do the whole shebang all over again, but since House and Independence stay in Vegas it'd be very two-sided, literally.

So erm, no.
But I do wish that the DLC's would stop being offsite like little arcade games and actually take place in the main game "without" continuing past the final quest.
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Katharine Newton
 
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Post » Thu Mar 12, 2009 9:17 pm

1. No, I've always said this.

2. Would not bother me tbh, as long as it was done well.

I agree in fallout 3 the game ended not well, But in fallout new vegas it ends well...
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Russell Davies
 
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Post » Thu Mar 12, 2009 9:41 pm

They don't want it because they are being like everyother big comany in America! They don't give a flying [censored] what we want! They only care about want they want!
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Leticia Hernandez
 
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Post » Thu Mar 12, 2009 7:51 pm

No and No.

I can sorta understand why people want to be able to do this, but I've never been interested in it myself. If I want to re-do/re-try killing something w/a different tactic or try a missed quest or just make merry without having to make a new chr, I reload a save game. Of course, being on a pc I tend to make 100+ saves per playthrough with this game so that's easy for me to do...don't know what savegame-space is like on consoles.

Plus the tougher enemies in FNV & the vaults etc. don't respawn much/at all, leaving the game feeling rather empty...and I like a story that has an actual ending. Leave the possible 'what happened after?' for a sequel or DLC or whatnot.
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suniti
 
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Post » Thu Mar 12, 2009 9:29 pm

I remember seeing a post by a user, stating that Bethesda (or Obsidian) devs clearly stated that they will not create a DLC that will make the game unending. So, for the DLC that comes out option, I chose no.

Although, I did say Yes to the "Should there be no end?" question. I can not really say why I chose yes, as I still need to get a good way of how to explain it.
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Sheila Reyes
 
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Post » Fri Mar 13, 2009 12:00 am

It would be nice to have a DLC in which you can see what happened after the second battle of Hoover Damn, but it's obviously impossible to have it because of the too many endings of New Vegas (I don't want to be misunderstood, many endings are better than a single ending).
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cassy
 
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Post » Thu Mar 12, 2009 4:29 pm

No and no. Devs had already stated that they will not release a DLC/Expansion that will allow the game to continue after the end. Nor should it, you had some serious impact on the Mojave Wasteland, how would the game represent that? This isn't something as simple as project purity. You had as much impact on the Mojave as you did in Fallout 2. Fallout 2 allowed you to play after the end, and it didn't work very well at all. The game was unable to represent what happened after the end, because it was about as extensive as the game itself. Also too, Fallout: New Vegas was designed to be played through with all kinds of different characters with all different types of skillsets, it isn't designed to be played with one character extensively (hence why you can't get 100% in all skills either), so why would you want to continue with just one character?
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jessica breen
 
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Post » Thu Mar 12, 2009 12:56 pm

So they won't made another Fallout involving the NCR or the Cesar's Legion just because you can't know what happend during the Battle of Hoover Dam, what was the "real" ending? That's not possible: even in Fallout 1 there were several endings, but the canon one is the one in which the Oil Rig is destroyed and Navarro is obliterated by the NCR...We'll know what happens anyway, with or without a DLC.
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Juanita Hernandez
 
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