I was affraid of this. I suspected gear would be influential on the HP gain, but I couldnt be bothered to test it (Im somewhat burned out on shelter). Its not like my casual-game dwellers NEED the extra +3-5 endurance points from gear, but it pisses me off that I missed out on roughly 100+ dwellers NOT being levelled while wearing the best endurance gear (I sent them out exploring to level, usually with whatever gives them 11 or more endurance).
Whoever designed this dropped the ball.