Enemies not scaling?...

Post » Sun Jul 07, 2013 3:13 am

I have this strange bug, never saw it happening, dunno if I did something wrong, but truth is I only find Bandits (no Bandit Outlaws, Thugs, whatever) even though I'm level 14. I only found a Bandit Outlaw once or twice while I was level 6 or 7, but they're almost all low-level bandits. Same for spriggans for example. Enemies are not scaling with me.

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Lizbeth Ruiz
 
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Post » Sun Jul 07, 2013 4:24 am

There are a lot of dungeons early on which have the difficulty level "1-10", and that's where they'll always be, they won't scale beyond that,

and similarly, dungeons of higher difficulty level will not be manageable by you until you level up some more.

The actual level of the monsters inside those dungeons is determined by your first entry into the dungeon.

When you first enter the dungeon, the level of all monsters inside it is "locked" to your level.

For example, if you enter a dungeon of difficulty "10-20" with level 14, all enemies will be set to level 14 and will be locked there,

so that if you find it too hard when you first enter it, you can come back later and try again with level 18, at which point they will still be level 14.

The difficulties in that case are clamped, which means that if you enter a "10-20" dungeon with level 5, all enemies will be set to level 10,

and if you enter it with level 25, all enemies will be set to 20.

Also, the areas in Skyrim work roughly that way...

You will find more difficult monsters the higher you get in the world (near the mountains) !!!!!

For example the frost trolls and sabre tooth cats, which will beat you up badly. (at the first levels anyway)

And last but not least, as opposed to dungeons, monsters won't be locked into a level once you enter the area.

Instead, the game randomly sometimes spawns monsters that are a couple of levels below or above you, or equal to your level.

You can crank up your game difficult level too if you think it's too easy for you.... :D

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Jack
 
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