» Mon Jan 31, 2011 11:05 pm
All I can think of is deleting all the enemies that do this, saving, reopening the geck, then placing them all back in. The geck has an odd way of randomly, for no apparant reason, ocasionally screwing up things. Its happened to me 10-15 times in my 5 months of in depth modding. Like I have had scripts running on NPC's not work at all, and I had to delete the NPC, then remake them and attach the script back on them to get it to work, even though I changed nothing else. So try this, and see if it works.