... it's not about killing, its about SURVIVAL and making an actual impact in the Wasteland itself. However, seeing how NCR complain about Fiends and saying "how deadly" they are across the wastes, or about the dangers of radscorpions, when in reality, Fiends only cruise barely around Camp McCarren, and Vault 3, and Radscorpions? please, they blatantly appear by 3 areas, done. You don't get ambushed, suddenly turned around and talking to a suspicious character, or a group shooting at your side as your the Mohave Wasteland. In reality, you wouldn't live for awhile out therewith coyote's, scorpions, and snakes hidden within the dirt, or being scoped out by some people, so imagine being out there in the Wastes. Instead of getting that trifling fear or that stern shot of courage in you as you say "alright...lets do this" when you travel out there without any safety from a town, you begin to realize this:.......wow....this is boring. Scavenging is nice and all, but after you do this, what's the point? to pick up more crap to sell? scavenging alone is just pathetic once you play Dead Money, you basically rake in the free crap you can sell off to vendors while making a lovely cap on them. Don't even get me started on OWB, showing that you can basically rake in hundreds of thousands of caps in just that DLC alone because of the Lobotomites weaponry becoming Brush Guns and Protonic Axes as soon as you enter. Hopefully Fallout 4 (or whatever) will provide a more 'dangerous' approach when walking out there. Just because radiation died out and people are growing in cities or towns, doesn't mean outside from their safe zone is a 'special' place too. Wild animals stalk and circle outside the skirts of towns, waiting for anyone foolish enough to walk too far from protection, or Raiders getting their scope out to snipe anyone unlucky enough to get close.
That is true and i would love to see an fallout like that,the game is only harder in start,but after you play a bit more,is not the same,radiation looks like nothing in fonv,in my opinion,radiation should be more dangerous,good weapons and armor should be harder to obtain,bullets should be more expensive,strong weapons and defence gears also,all enemies in fallout should see farther range,because you can easy take them down with any weapon in a mid or long range distance,they looks like crazy ants without an destiny to go ( all enemies),every enemy should spott enemies from far like deathclaw,not all,but a bunch of enemies.
Another wierd fact is,an NPC/Enemie tooks your health a lot quicker with pistol than an sniper rifle....They should have better accurary,like boone,i also hope to see dogmeat in fallout 4 and maybe jericho ( all with changes of course) .... If you play the game only for killing of course this would not be fun,cause it is not the real purpose on the game,if you wanna kill,go play Battlefield 3,CODMW3,Assassins Creed Revelations etc....