Energy weapons or Guns

Post » Sat Nov 28, 2015 8:03 am

I'll have to check it out, but that nice. Hopefully though it isn't used as a crutch for a lack of base weapons.

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Sylvia Luciani
 
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Post » Sat Nov 28, 2015 8:44 am


Well we already know the base number, so its up to you if 50 is enough or not.
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BaNK.RoLL
 
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Post » Sat Nov 28, 2015 12:11 am

It seemed to me that the weapon mod system in FONV was kludged on to the existing WEAP form setup. With BGS fundamentally rewriting the weapmod system for FO4, odds are good that we'll see weapmods on enemy-held weapons, and will be able to salvage them.

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Nicole Kraus
 
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Post » Fri Nov 27, 2015 5:30 pm

I'll put it like this:

Guy sees his friend gunned down, and he gets PO'ed and grabs his gun(s) for retaliation.

Guy sees his friend turned into a pile of ash/goo, and he curses himself for not wearing his brown pants that day.

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asako
 
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Post » Sat Nov 28, 2015 2:22 am

This is one of the major reasons I don't use energy weapons. Also, I like to see limbs get blown off rather than disintegration.

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megan gleeson
 
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Post » Fri Nov 27, 2015 6:57 pm

Energy, definitely.

Been playing FO:NV since I saw the E3 on youtube, and I'm now hoping that I can build an energy weapon that kinda looks like a toaster.

"A toaster is just a death-ray with a smaller power supply"

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Angela
 
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