Energy wepons

Post » Sun Jul 31, 2011 5:12 am

I am annoyed how every time a dlc comes out the energy wepons are lacking. The only good energy weapon we have is the holo rifle and it svcks in Four shots you need to reload the scope is the most annoying part of the gun. And then comes the LAER this gun is a joke! sure it is amazing with damage but you fire it once and you need to repair it the only way I can even use it if is I have raul with me every where I go and use bulk ammo enough of this bull. People who use guns get the survivalist's rifle the assault carbine the light machine gun and many more high damage weapons that take a very long time just to repair it's a joke please in the next dlc instead of screwing people who love energy weapons give us somthing we can use that wont need to be repaired every time we use it and we can pick if we want to put a scope on our weapon or not :swear: .
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Lucky Boy
 
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Post » Sun Jul 31, 2011 3:44 am

Thank you for the rant and poll with lack of options. But I find the LAER a very good weapon. And lots of people like the holorifle it can be a good medium range weapon. You are forgetting the compliance regular if you use it right can be very useful.
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Alisha Clarke
 
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Post » Sun Jul 31, 2011 1:36 am

Thank you for the rant and poll with lack of options. But I find the LAER a very good weapon. And lots of people like the holorifle it can be a good medium range weapon. You are forgetting the compliance regular if you use it right can be very useful.

Yes the holo rifle is good at far and medium range what I am saying is when your in a building it's annoying to use and the compliance regular is another of the guns that is some what good but shouldnt have such a low Hp Same with the LAER.
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RObert loVes MOmmy
 
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Post » Sun Jul 31, 2011 3:45 am

Yes the holo rifle is good at far and medium range what I am saying is when your in a building it's annoying to use and the compliance regular is another of the guns that is some what good but shouldnt have such a low Hp Same with the LAER.

When you are in buildings you switch to a different weapon like the LAER. Low HP is easily compensated for by weapon repair kits and the parts to make them are redily available and not to mention the vending machine.
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Julie Ann
 
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Post » Sun Jul 31, 2011 7:48 am

That's, like, your opinion. I find the Holorifle easy to use at all ranges. You're being a little picky methinks. Yeah, we're sooooo screwed. What about Explosives? Fire Bomb? Gas Bomb? What do they get? Pretty much nothin'! And ya know, the lower endurance makes sense - you're not dealing with booleets - you're dealing with super-heated lasers and plasma. It's sure to wreak hell on the gun.

EDIT: And yeah, nice biased poll.
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Sudah mati ini Keparat
 
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Post » Sun Jul 31, 2011 5:01 pm

That's, like, your opinion. I find the Holorifle easy to use at all ranges. You're being a little picky methinks. Yeah, we're sooooo screwed. What about Explosives? Fire Bomb? Gas Bomb? What do they get? Pretty much nothin'! And ya know, the lower endurance makes sense - you're not dealing with booleets - you're dealing with super-heated lasers and plasma. It's sure to wreak hell on the gun.

EDIT: And yeah, nice biased poll.

methinks your not a Explosive character like I am, FireBomb can kill a human NPC in one shot from VATS, GasBomb is actually very effectiveand just being sickening fun while in the use of Turbo, but overall, only Firebomb seems to be my concern, since it looks like its only focused on ONE enemy at a time.

on-topic:...what?..all the EW seems to be effective to me..then again, I barely use them becuase I'm an Explosive kind of guy.
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Adriana Lenzo
 
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Post » Sun Jul 31, 2011 12:12 pm

I'm hoping maybe they put the pulse rifle from fallout 2 into lonesome road but i dont think were going to get anymore energy weapons. :( I like the LAER but the amount i have to fix it is insane (but i guess it makes since because the gun was just a prototype and never mass produced). For now the holorifle is my favorite because of its usefulness.
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Emilie Joseph
 
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Post » Sun Jul 31, 2011 3:43 pm

No opinion. I got everything I need, except for the YK42b pulse rifle.
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Ana
 
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Post » Sun Jul 31, 2011 4:08 pm

I prefer unarmed and melee to any other weapon types but I can see why there isn't as many energy weapons. You have to think about how guns have been around longer and were more cost effective to outfit soldiers with so it makes sense to have fewer energy weapon types along with the problems they come with like breaking quicker after all most the new ones never left the prototype phase.
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Stephanie Nieves
 
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Post » Sun Jul 31, 2011 5:19 am

I am annoyed how every time a dlc comes out the energy wepons are lacking. The only good energy weapon we have is the holo rifle and it svcks in Four shots you need to reload the scope is the most annoying part of the gun. And then comes the LAER this gun is a joke! sure it is amazing with damage but you fire it once and you need to repair it the only way I can even use it if is I have raul with me every where I go and use bulk ammo enough of this bull. People who use guns get the survivalist's rifle the assault carbine the light machine gun and many more high damage weapons that take a very long time just to repair it's a joke please in the next dlc instead of screwing people who love energy weapons give us somthing we can use that wont need to be repaired every time we use it and we can pick if we want to put a scope on our weapon or not :swear: .


Dude! I love you for this!
I agree with you 100% :D
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Dean Brown
 
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Post » Sun Jul 31, 2011 2:14 pm

When you are in buildings you switch to a different weapon like the LAER. Low HP is easily compensated for by weapon repair kits and the parts to make them are redily available and not to mention the vending machine.

Dude WRK aren't weightless!
That weight could be used for other things!

Gun users don't need to worry about this!
To use the LAER for an extended period of time how many WRK will you need to carry everywhere with you? What about to Zion, your only allowed 70/100!

You may say, "oh then just carry 5 or something!"
Then you run out, then you must travel back to the Bunker (or homes) for more!
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Hot
 
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Post » Sun Jul 31, 2011 6:17 am

Dude WRK aren't weightless!
That weight could be used for other things!

Gun users don't need to worry about this!
To use the LAER for an extended period of time how many WRK will you need to carry everywhere with you? What about to Zion, your only allowed 70/100!

You may say, "oh then just carry 5 or something!"
Then you run out, then you must travel back to the Bunker (or homes) for more!

Angry much? Guns also fire bullets. Energy weapons fire plasma/laser/fire/electricity - all stuff that is much more damaging to a weapon than, say, bullets. And you're talking about a single gun, to which I mention the Holorifle as a single gun that can be INDESTRUCTIBLE. Really, people are demanding "ZOMG give me exactly what I want"...heck, be thankful we have what we have. They could have given us no energy weapons instead.
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Josephine Gowing
 
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Post » Sun Jul 31, 2011 5:47 am

Angry much? Guns also fire bullets. Energy weapons fire plasma/laser/fire/electricity - all stuff that is much more damaging to a weapon than, say, bullets. And you're talking about a single gun, to which I mention the Holorifle as a single gun that can be INDESTRUCTIBLE. Really, people are demanding "ZOMG give me exactly what I want"...heck, be thankful we have what we have. They could have given us no energy weapons instead.

No, I'm not angry. I apologize if my exclamation marks were overused. :blush2:
Energy weapons were built to fire lasers/plasma/fire/electricity. You can't really say that that's more damaging to the weapon than bullets, I mean if a normal Gun was modded to fired lasers and that made it degrade faster, fair enough. The gun wasn't built to fire lasers. But these weapons were created with the purpose to fire the stuff.

The Holorifle is fine, it's a good weapon, but it's the only reliable DLC EW. I mean Guns have the Automatron Rifle (this is what I call the Automatic Rifle), The Survivalists Rifle & K9000 Cyberdog Gun, to name a few. Each of these weapons are like great, I don't think there's a major fault about them! You could carry them with you for a long time. You can use them knowing they won't get decimated when fighting Brush-Gun wielding lobotomites (I'm looking at you LAER :stare: !)

Why would they scrap EW? That'd just be silly. EW have been in all the Fallout games, so it's kinda like a basic thing. Would they scrap guns? No, it's something you'd expect to see in a Fallout Game.
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Phillip Hamilton
 
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Post » Sun Jul 31, 2011 5:18 am

Yes the holo rifle is good at far and medium range what I am saying is when your in a building it's annoying to use and the compliance regular is another of the guns that is some what good but shouldnt have such a low Hp Same with the LAER.


The LAER actually has a good HP compared to other Energy Weapons. Elijah's Advanced LAER has 75 and the Tri-Beam Laser Rifle has 50. Also, with Dead Money, the availability of Weapon Repair Kits are nearly infinite; so repairing is trivial if you exploit it enough.
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Marina Leigh
 
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Post » Sun Jul 31, 2011 2:36 pm

The LAER actually has a good HP compared to other Energy Weapons. Elijah's Advanced LAER has 75 and the Tri-Beam Laser Rifle has 50. Also, with Dead Money, the availability of Weapon Repair Kits are nearly infinite; so repairing is trivial if you exploit it enough.

Weapon Repair Kits cost weight, which is annoying for hardcoe players or people that like to carry other things. Elijah's LAER has 50, it's the normal ones that have 75.
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gandalf
 
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Post » Sun Jul 31, 2011 5:42 am

Weapon Repair Kits cost weight, which is annoying for hardcoe players or people that like to carry other things. Elijah's LAER has 50, it's the normal ones that have 75.


Oh, my mistake. I also have never played on hardcoe.
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Céline Rémy
 
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Post » Sun Jul 31, 2011 4:18 am

No, EW are just fine. OWB gave EW users a pistol which can do around 145 damage and is also a hold out weapon. Holorifle and LAER are also good.
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Eddie Howe
 
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Post » Sun Jul 31, 2011 1:53 pm

it hasn't really bothered me, and im a energy weapon user......... my holorifle (full mods) is all i need :D
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gemma
 
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Post » Sun Jul 31, 2011 6:01 pm

when i see EW i say eeewwwwwww
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neil slattery
 
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Post » Sun Jul 31, 2011 10:52 am

No, I'm not angry. I apologize if my exclamation marks were overused. :blush2:
Energy weapons were built to fire lasers/plasma/fire/electricity. You can't really say that that's more damaging to the weapon than bullets, I mean if a normal Gun was modded to fired lasers and that made it degrade faster, fair enough. The gun wasn't built to fire lasers. But these weapons were created with the purpose to fire the stuff.

It's also been over two hundred years since these weapons have been manufactured. The technology for an energy weapon is probably infinitely more complex than that of a firearm. As well, who knows if you can still make the energy cells as reliable? Yeah, these weapons were created for that purpose, but they've got to be harder to upkeep 200 years after they're no longer being made :P
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Allison C
 
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Post » Sun Jul 31, 2011 3:45 pm

It's also been over two hundred years since these weapons have been manufactured. The technology for an energy weapon is probably infinitely more complex than that of a firearm. As well, who knows if you can still make the energy cells as reliable? Yeah, these weapons were created for that purpose, but they've got to be harder to upkeep 200 years after they're no longer being made :P


The Van Graffs manage it somehow, I mean where would they get their EW from? They've gotta be making it somewhere.
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Jeff Tingler
 
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