An overview off the engineer, and the information we already have: *Tnx Wraith and HORSE*
Engineers can:
- Deploy turrets:
Turrets can miss fast-moving players, but smart Engineers will place them where evading is hard for opponents to manage.
They have limited scanning both horizontally and vertically, and a limited range.
When used tactically they are extremely powerful, and their raw lethality can be adjusted by how an Engineer chooses to spend their ability points.
- Deploy/ disarm mines
- Repair turrets and objectives
- Buff teammates weapons, which will give your weapon a golden glow (Bold part recently confirmed)
- Defuse the soldiers charge
- Can destroy the (operatives) hack box that is on the objective.
- Upgrade Command Post abilities or change them
We ended with these discussions:
Recent interviews state that buffing a players gun turns it gold. Watch out for the men with the Golden Guns.
and *Sorry for the massive quote, wanted to give a short overview*
Maybe the AI squad commander will announce something like: "Enemy in disguise"
I still don't think turrets should be able to spot them. Having to deal with turrets in a small allyway would be next to imposiible if you can't get around.
You can find the complete previous topic over here: http://www.gamesas.com/index.php?/topic/1095353-engineer-discussion/