@ Kyoma: I'll trust you're right, I must have read the Get functions as Set or something. :shrug: In that case, yes, it would be possible.
@ Locksley: See below for a status update. As for what to use with All Natural and this, that's your choice. I've moved the bit that'll require new OBSE functions to another (WIP) mod. And I have no idea.
@ All: First things first, I've got some patches uploaded to the EW Nexus page. There's two new ones for Kvatch Rebuilt and Gates To Aesgaard 2: these fix bugs in those mods, and are not EW-specific. They will also be included in All Natural 0.9.7, for instance, and can and should be used with vanilla too. It's worth mentioning that I've contacted both mods' authors and Gates To Aesgaard will be updated at some point to take into account my patch. When that patch comes out (version > 1.1), you should no longer use the GTA2 patch.
The other patch is a reworking of the Elsweyr patch to work for all mods that desire to control the weather outside of Cyrodiil's borders, including the Elsweyr mod. It still requires OBSE v18.
And now:
Status Update:EW 1.4 is completed, with a few bugs fixed from 1.3.9, and is a full archive. It's release is pending only the final release of OBSE v18, which the updated optional feature scripts rely on.
The 1.4 release will be the final release of Enhanced Weather. EW has reached the point where in my humble opinion it is pretty much perfect. I've gotten everything to the point where it seems rock-solid, and I can't really improve on it, having done the best I can with it. It does what it does, and it does it very well, and so my task is at an end.
Support at this point will be over, though more likely than not it shall not be required, and I'm sure that if you ask nicely enough I'll help you out anyway. I'll put up a new thread for 1.4, but leave it at that.
I think that's all I have to say.