Epic Endings

Post » Fri Feb 04, 2011 7:23 pm

Personally, I don't need epic endings.


Not to mention that that ending wasn't epic at all.
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Umpyre Records
 
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Post » Sat Feb 05, 2011 12:09 am

They should make it so you become King of Skyrim. Just like Fable 3.
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Dalton Greynolds
 
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Post » Fri Feb 04, 2011 11:52 pm

YOUR KILLING A DRAGON THAT EATS CHUNKS OUT OF THE WORLD!!!!!!!!!

i dont think it could get any more epic than that.
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Arrogant SId
 
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Post » Fri Feb 04, 2011 1:55 pm

They should make it so you become King of Skyrim. Just like Fable 3.

Know it's been asked before, but are you absolutely sure you're not Pete Molyneux?
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Brittany Abner
 
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Post » Fri Feb 04, 2011 2:36 pm

They should give you cake at the end.



Anyway, I don't think it made use of Chekov's gun, with how Martin just arbitrarily gained the ability to become a ****ing dragon out of nowhere. At east i don't remember it being mentioned anywhere, nor were its limits described in any way.
Most of my dissatisfaction with Oblivion's ending is due to the poor storyline. The fact that some kind of daedra/their worshipers were identified as the main villains early on in the game took away much of the mystery which is, or should be, the main driving force of the narrative. The game didn't really succeed in portraying deadra as a morally varied group, with better and nastier kinds, mostly because the vast majority of deadric minions you encountered were out to spill your guts. I think the moral ambiguity of the deadra could have been exploited to make the story less linear. Also, while Martin was fleshed out reasonably well, his character didn't really appeal to me very much. Oh, and the game proved with out a doubt that big battles here aren't really big with the great gate incident, thus: my attitude to the ending was "Let's just get this over with." instead of "Time to be amazed by some intense and meaningful gameplay" followed by "MAAARTIIIN, NOOOOOOOOOO!!!".



Also, "how epic it was" is a really crap way to judge, well, anything. Take for example the ending of Apocalypse Now, was it "epic"? no, was it mind****ingly good? yes.
Actually, I think I can draw parallels between the endings of Morrowind and Apocalypse Now, both containing the abyss motif as a volcano infested with desease ridden ambulant husks and, respectively, a savage jungle. Both endings involved killing morally ambiguous individuals turned insane by their surroundings.
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Caroline flitcroft
 
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Post » Fri Feb 04, 2011 9:15 pm

How about a really poignant personal ending? That would be a refreshing change.

This. And as the good guys will inevitably win in the end, I hope that it takes a massive cost so the ending is actually saddening, even though the good guys won.
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Deon Knight
 
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Post » Fri Feb 04, 2011 8:49 pm

Personally I think that the best way to make an epic, climactic ending is to have it end with character death.

But, uh, that idea didn't go down so well here...


I agree kinda, I liked the original ending of FO3.. it was different to what I'm usually used to in such games. Plus it made sense, you can't walk into something equvilient to a leaking Chenobyl nuclear reactor and not expect to either die instantly or dying an agonizing, slow death over the course of the next 48 hours as you succumb to the effects of fatal radiation poisoning.
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Peter lopez
 
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Post » Sat Feb 05, 2011 1:20 am

Not many games have good endings. I actually can't think of 1.
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jessica sonny
 
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Post » Fri Feb 04, 2011 9:43 pm

Not many games have good endings. I actually can't think of 1.

The Legacy of Kain: Soul Reaver games (taken as a whole, not game by game). :D
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Dale Johnson
 
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Post » Fri Feb 04, 2011 9:59 pm

You could be given the choice of giving up your Dragonborn status and using that part of your soul to remake the Amulet of Kings bringing Alduin back to his Akatosh aspect.Or You could allow Alduin to eat the world and you take over as the aspect of Akatosh in the next age of Tamriel.This would need no Dragon break since whatever scenario they use as the setting for the next game would be true to itself.
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NAtIVe GOddess
 
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Post » Fri Feb 04, 2011 1:06 pm

What I hope is that Skyrim's main quest ending is involving enough. There is no doubt that we fight Alduin in the end...but what makes Alduin so different? Throughout Skyrim, most players will be fighting dragons as it is to learn shouts and delve deeper into the storyline. By the end of the game, we'll already have so much experience with dragons that, if not done correctly, Alduin's return will seem like a letdown.

What Alduin needs to show is surprise: Instead of using his immense power (what we would expect), I would much rather prefer Alduin "taking over" the body of one of your allies....sort of a psychological battle. Is it epic? Not exactly, but what is so good about an "epic" ending anyway? Shouldn't the entire game be epic? Just research a good portion of Greek epics, such as the Odyssey, and you'll see how endings should be handled.

But I have faith in Bethesda as, after so many games, they'll know how to handle a World-Eater.
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Timara White
 
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Post » Fri Feb 04, 2011 11:43 pm

I want to ride on a dragon, in the night with a black sky and no moon. It will be raining and the ground below is covered by fighting armies and fire. And then, I want to grasp my sword and take a leap from the dragon and dive towards Alduin whom is watching the battle from above the ground, yet below you.

Bricks would be [censored].
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Lauren Graves
 
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Post » Sat Feb 05, 2011 12:07 am

The story line in Bethesda games hasn't always been steelar.They get the job done and thats it for the most part.
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Kitana Lucas
 
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Post » Sat Feb 05, 2011 2:20 am

What fools you are. He's a god! How can you kill a god!
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Sammygirl500
 
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Post » Fri Feb 04, 2011 5:18 pm

What fools you are. He's a god! How can you kill a god!

:wub:

If only I could get Dagoth Ur and Mankar Camoran together to form a super cult...
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Bethany Short
 
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Post » Sat Feb 05, 2011 1:42 am

...the "sit and watch" ending to all your hard work in Oblivion. :facepalm:

Mine turned out to be "sit and watch and wait to CTD" :spotted owl:
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Liv Brown
 
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Post » Fri Feb 04, 2011 9:48 pm

What will the PC have to become to fight a god?
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W E I R D
 
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Post » Fri Feb 04, 2011 5:38 pm

What fools you are. He's a god! How can you kill a god!


+1
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keri seymour
 
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Post » Fri Feb 04, 2011 4:48 pm

I quote Pinhead (Hellraiser: Bloodline): "Do I look like someone who cares about what God thinks?"
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Chica Cheve
 
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Post » Fri Feb 04, 2011 2:39 pm

In Skyrim, you play the bastard child of Uriel Septim and a dragon (you can be any race because of the magical nature of dragons). Not just any dragon, but that really fearsome one (you know the one I mean). This fact is not revealed to you until the climix, when you learn that your dragon-mother has kidnapped your notsodragon-father, and it's up to you and your dragon shouts to find him (I'm looking for my father, middle-aged guy, maybe you've seen him?). During the ending, you have to defeat your mother in not-so-mortal combat. You succeed, but she amalgamates her essence with that of Uriel Septim and transforms into an even greater, sixless dragon of nearly limitless power. She kills you, but not really. Instead, your soul ends up in limbo and you must choose between your draconian gifts, or the divine power offered to you by the gods before you can clamber back into reality and slay your own mother/father. Naturally, this brings peace to the land, and you'll see Nords breaking bread with Dunmer and whatnot.

tl;dr: I was bored so I made up a fake plotline, borrowing tropes heavily from other games, movies, and books.

the 70's weren't kind to you were they?
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Multi Multi
 
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Post » Fri Feb 04, 2011 2:48 pm

I do! Followed closely by the disappointment as I realized I was going to sit on the sidelines as a spectator to...



...the "sit and watch" ending to all your hard work in Oblivion. :facepalm:



I hope we get to do something besides watch someone else save the world at the end of the game. :shrug:


I give your beard a 8/10, well done.
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Josh Dagreat
 
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Post » Fri Feb 04, 2011 12:35 pm

At the pinnacle of the final battle in the civil war. Alduin should show up and bust in the middle of the battlefield. and while everyone else is caught up in their war U fight Alduin. Thats epic.
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Latisha Fry
 
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Post » Sat Feb 05, 2011 4:18 am

Alduin is a world eater...he gobbles up chunks of the world whole

How will Bethesda implement that?

How can a human being defeat a world eater?
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kirsty williams
 
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Post » Fri Feb 04, 2011 11:55 pm

Get Mehrunes Dagon to help.I believe he has stopped him before.But Azura might not like it(being the mistress of dusk and dawn and not the pleasant yawn stretch grab a cup of coffee kind more the death of one age and the start of another)So she might show up.But Jygg might still hold a grudge for being trapped as Sheo and want to kick both there arses.Sheo will show up because somebody said there would be cheese.and of course Talos and his gang will show up because they like to be seen at the big events(Media [censored]s)

That might be epic
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Killer McCracken
 
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Post » Fri Feb 04, 2011 7:47 pm

I assume that Skyrim will top Oblivion in terms of story but I do think that Skyrim will not have as much replayability.
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Spooky Angel
 
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