Epic raspberry

Post » Sun Jan 04, 2009 9:55 pm

Well, Fallout 3 have invisible walls too, so, yeah,
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A Lo RIkIton'ton
 
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Post » Sun Jan 04, 2009 6:59 pm

I actually feel the exact oppposite. I found FO3 too be rather dull. The whole map was mostly the same, bleak, greenish wasteland. Sure there was the city, but again, just one monotonous ruin. In NV, the mojave is much more varied, and the strip looks pretty damn cool! There also seems to be more stuff to do, larger variety of weapons, much more humor, interesting NPCs, the list goes on. The various factions in the NV were not so cut and dry, most of them are various shades of grey with few exceptions. FO3 was basically BoS good, Enclave bad.

In the end, i have many more hours in NV than FO3.
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Roberto Gaeta
 
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Post » Sun Jan 04, 2009 12:38 pm

New Vegas's greatest strength is the lack of confinement, you're free to side with any of the major factions (OR NONE OF THEM!).

Bemoaning the game when you're missing the point and haven't played the main part yet is kinda lame.

And I whole-heartedly disagree with you regarding the beginning. I felt FAR more compelled to hunt down the man who shot me than the father figure that Bethesda tried SO hard to make me like in all of the 20 minutes he's there in the intro.
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Darlene Delk
 
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Post » Sun Jan 04, 2009 11:13 pm

I actually feel the exact oppposite. I found FO3 too be rather dull. The whole map was mostly the same, bleak, greenish wasteland. Sure there was the city, but again, just one monotonous ruin. .


I kinda liked that.....seriously what do people have against the green? I can't even really see a problem honestly, Fallout 3 terrain looks great to me. :shrug:

I like it better than New Vegas, I actually think I can role-play better in Fallout 3 but thats just my opinion (don't argue that the storyline won't let me either because I just ignore the storyline), for instance in Fallout 3 I made a reclusive mad scientist with an affinity for Nuka Cola but in New Vegas, (I think maybe because of the emphasis on the storyline and quests) I just don't feel like I can do that and have it be the same.

(Just to make it clear I like and have played through New Vegas several times, its just not as good as 3 in my opinion)

the father figure that Bethesda tried SO hard to make me like in all of the 20 minutes he's there in the intro.


I might have had a problem save for the fact that he was played by Liam Neeson. I cared about Dad up until the point I discovered the Enclave....
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Silencio
 
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Post » Sun Jan 04, 2009 12:38 pm

And I whole-heartedly disagree with you regarding the beginning. I felt FAR more compelled to hunt down the man who shot me than the father figure that Bethesda tried SO hard to make me like in all of the 20 minutes he's there in the intro.


And then selfishly abandons you getting some of your friends, and nearly you, killed. And when you reunite with dear old dad (after saving his a$$ in the simulation) you don't even have a CONVERSATION with him about it (let alone the option to tell him to f***k off and go join the Enclave out of anger and resentment). I mean really? Really???? You con't even get to bring it up???

I know I've ranted about that several times on this board already but I just can't get over it. Once of the biggest epic all time story fails ever.

I kinda liked that.....seriously what do people have against the green? I can't even really see a problem honestly, Fallout 3 terrain looks great to me. :shrug:


I agree. It's a non issue, just like the terrain in NV is a non issue.



I might have had a problem save for the fact that he was played by Liam Neeson. I cared about Dad up until the point I discovered the Enclave....


That makes it even worse for me. They had Liam effing Neeson and it went to waste (see my rant above).
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Emilie Joseph
 
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Post » Sun Jan 04, 2009 5:56 pm

And then selfishly abandons you getting some of your friends, and nearly you, killed. And when you reunite with dear old dad (after saving his a$$ in the simulation) you don't even have a CONVERSATION with him about it (let alone the option to tell him to f***k off and go join the Enclave out of anger and resentment). I mean really? Really???? You con't even get to bring it up???

I know I've ranted about that several times on this board already but I just can't get over it. Once of the biggest epic all time story fails ever.


Well I mean you can kinda tell him to F**k off by not even going to find him in the first place (and in some ways when you DO find him) but....ehh

My main problem with the storyline in Fallout 3 was the lack of an opition to join the Enclave (something that I find pretty hard to forgive) and thats really it though.

I sorta felt that the beginning in Fallout 3 was more emotionally involved than New Vegas (the bible verse, the dead mom, the "growing up" e.t.c) and in New Vegas its just "HEY you're shot in the head, but perfectly fine!, so find that dude!." I just wasn't as motivated as much in New Vegas to start the quest (indeed I was more tempted by the glory of seeing Vegas than anything). But other than that I would agree that New Vegas's story runs circles around Fallout 3's.
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victoria gillis
 
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Post » Sun Jan 04, 2009 5:42 pm

Well I mean you can kinda tell him to F**k off by not even going to find him in the first place (and in some ways when you DO find him) but....ehh



You can finish the main quest without going to find your father? Really? How? I want to try that. It might motivate me to finish my most recent playthrough that I bailed on.
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lauraa
 
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Post » Sun Jan 04, 2009 3:37 pm

You can finish the main quest without going to find your father? Really? How? I want to try that. It might motivate me to finish my most recent playthrough that I bailed on.


Thats not really what I meant Demonhoopa.... :thumbsup:

I never said you could finish the main quest by not finding your father, Im just saying that you have the option to not do the main quest (which is why I included a "ehhh" on the end of my post), for roleplaying reasons, you can choose not to find your Dad and just be a slaver, for instance. (its what I did, I've only played through the MQ like 3 or 4 times in all the time I've put into F3).

Maybe what the problem between our two roleplaying styles is that I don't roleplay to the tune of the main quest or any quests, I do my own thing and ignore the quests if they don't serve my roleplay (which is really hard to do in New Vegas).

No need to attack me or sarcasm me to death for being a FNV/orginal Fallout hater because I really like Fallout New Vegas, just not as much as F3. :biggrin:
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Neliel Kudoh
 
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Post » Sun Jan 04, 2009 11:39 pm

Ok i fail to see how fonv is any more of an rpg than a fo3 ohh what the story is pretty much on rails in fo3.If u have ever played a final fantasy game


RPG =/= Final Fantasty

you'll realize that rpgs don't always have story's you can twist and change to your liking actually .Probably more linear then to multi ended rpgs out right now. And you're saying you don't give a rip about exploration that is exactly what fallout is about exploration finding out cool things or storys related to certain locations and discovering the world you're surrounded in.Ohh i found fonv to be no where near as fun to explore at best you'll find a pretty meaning less sq


Fallout is nothing about exploration, it's about a story and saving people.
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Rob
 
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Post » Sun Jan 04, 2009 12:08 pm

Thats not really what I meant Demonhoopa.... :thumbsup:

I never said you could finish the main quest by not finding your father, Im just saying that you have the option to not do the main quest (which is why I included a "ehhh" on the end of my post), for roleplaying reasons, you can choose not to find your Dad and just be a slaver, for instance. (its what I did, I've only played through the MQ like 3 or 4 times in all the time I've put into F3).

Maybe what the problem between our two roleplaying styles is that I don't roleplay to the tune of the main quest or any quests, I do my own thing and ignore the quests if they don't serve my roleplay (which is really hard to do in New Vegas).

No need to attack me or sarcasm me to death for being a FNV/orginal Fallout hater because I really like Fallout New Vegas, just not as much as F3. :biggrin:


Please show me the sarcasm. I asked you a sincere question. You got my hopes up darn you. :P
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Trey Johnson
 
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Post » Sun Jan 04, 2009 9:42 am

Please show me the sarcasm. I asked you a sincere question. You got my hopes up darn you. :P


Cannot compute.....don't know what is or isn't sarcasm anymore......ERROR! :bonk:
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Adrian Powers
 
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Post » Sun Jan 04, 2009 7:59 pm

Sarcasm: Someone that says states the obvious in a question form, or is witty with already obtained information.

That's my dictionary's definition anyways..
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Chloe Mayo
 
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Post » Sun Jan 04, 2009 9:39 pm

How far are you in the story because you've clearly misinterpreted it so far.
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Allison C
 
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Post » Sun Jan 04, 2009 6:20 pm

I wounder why people can ignore the MQ in FO3 but have a hard time avoiding it in NV......
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rheanna bruining
 
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Post » Sun Jan 04, 2009 10:00 pm

I wounder why people can ignore the MQ in FO3 but have a hard time avoiding it in NV......


Its because NV is very much centered around is amazing questline and the exploration/sandbox element is lessened a bit. Righhht?
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Sami Blackburn
 
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Post » Sun Jan 04, 2009 7:40 pm

FO3 pissed me off, I wanted to kill James and join the Talon Company, but that "essential" bullcrap was a sign, FO3's story was FIXED from the start, it wasnt that you couldn't make a change, the game literally wouldn't let you.
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Matthew Aaron Evans
 
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Post » Sun Jan 04, 2009 11:17 pm

FO3 pissed me off, I wanted to kill James and join the Talon Company, but that "essential" bullcrap was a sign, FO3's story was FIXED from the start, it wasnt that you couldn't make a change, the game literally wouldn't let you.


and thats the main problem I had with Fallout 3 too. I also wanted to know what it felt like to join Talon Company (but especially the Enclave). I guess it just didn't bother me as much as some people cause on the 360 I just found other things to do (and on the PC I could finally realize my dream with mods hehe).
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Emilie M
 
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Post » Sun Jan 04, 2009 7:53 pm

But comparing Fallout with other RPG games isn t fair,
Indeed; Its quite unfair.

______________________________________________________

Game mechanics aside, I loved Fallout 3 (for the landscape and art design).
I usually steered clear of the populated areas; they would ruin the very Fallout like atmosphere with very un-Fallout like characters and NPC conversation.
Fallout 3 presented a superb rendition of the DC area in 2077-78, as far as the architecture and destruction goes. I really [REALLY] enjoyed just wandering around in it.

IMO they woefully misinterpreted both the 'vibe' and the setting of the series; (be it a marketing tac, or just general unfamiliarity I dunno. :shrug:)

Fallout New Vegas had the 'vibe' spot on IMO; (granted I've not played all of it yet).
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Lance Vannortwick
 
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Post » Sun Jan 04, 2009 9:21 pm

Am I the only one who isn't bothered by a few spots with invisible walls? Most of the time I encounter them it's felt at least somewhat reasonable - that is, it's a tall cliff or steep area that I had to struggle to walk up in the first place...not all clifftops should be passable by puny humans climbing on foot, imo, and in real life you can't always reach a place by going in a straight line. But maybe I just haven't run into any obvious "flat terrain has a wall" spots.

And yes, if you have companions, them trying to follow you up those difficult to climb or twisty/convoluted areas creates all kinds of weirdness. lol

Doesn't bother me either, I have no idea what invisible walls are so I'm not even sure if I've ran across them. A lot of things also don't bother me, I just go with the flow.

@op, I too feel underwhelmed by fnv, I hate saying it and in some ways it is so much better than fo3 but it's lacking in some major ways. I just really wish they had done the walking out of the house the first time different or how Mitchell has like nothing to do with the story after you meet him (except for that one thing). I don't mind not starting off as a baby but walking out of the vault for the first time was amazing. Mitchell should have had a huge role to play since he did save your ass but he doesn't.

Just keep playing it, it'll grow on you but I still don't have that urge to play it like I did with fo3.
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WTW
 
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Post » Sun Jan 04, 2009 2:43 pm

ok to the person that said if u wanna explore and find cool stuff go play borderlands ur a tardis fallout is all about exploration finding cool thing's so you wouldn't classify a gun that can fire 8 mini nukes as cool or the alien blaster a gun that's literally out of this world as cool.And by cool things i don't meean guns i mean experiences like the flashback at dunwich or seeing a robot on a toilet seat with a piece of scrap metal in the bowl.And how is final fantasy not an rpg ff7 is classified as the best rpg of all tim.And theres so much more to fallout than the mq HENCE exploration.Ohh yeah what did NCR and ceaser's legion offer as incentive to risk you're life for them multiple times because i seem to forget.
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victoria gillis
 
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Post » Sun Jan 04, 2009 11:58 am

ok to the person that said if u wanna explore and find cool stuff go play borderlands ur a tardis fallout is all about exploration finding cool thing's so you wouldn't classify a gun that can fire 8 mini nukes as cool or the alien blaster a gun that's literally out of this world as cool.And by cool things i don't meean guns i mean experiences like the flashback at dunwich or seeing a robot on a toilet seat with a piece of scrap metal in the bowl.And how is final fantasy not an rpg ff7 is classified as the best rpg of all tim.And theres so much more to fallout than the mq HENCE exploration.Ohh yeah what did NCR and ceaser's legion offer as incentive to risk you're life for them multiple times because i seem to forget.


I never said to go play Borderlands, I said fallout isn't about exploration.

A gun that fires 8 mini-nukes is stupid and would kill someone, the alien blaster is an easter egg but was silly, the Dunwich building svcked in my opinion, Final fantasty is more of a movie series that you can play now, NCR offered money to do a job, Caesars Legion offered to let you live and help found a culture, Fallout 3? That piece of crap forced you to do [censored] I hated.
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Emma Parkinson
 
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Post » Sun Jan 04, 2009 4:43 pm

@jamieb
You've said in another thread that you've never played Fallout or Fallout 2, so don't say what "Fallout is all about", because Fallout 3 hardly fit what Fallout is all about, which is about story, specialisation, dark post-nuclear humor, choices, and consequences.
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Flutterby
 
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Post » Mon Jan 05, 2009 12:18 am

Final Fantasy =/= Fallout



Sorry guy, but its not funny for me

And Fallout wasnt supposed to be finding cool things and discovery, it was about live in the Post Apocalyptic era, if you want cool things, go play Borderlans

I

Define better,

Final Fantasy =/= Fallout what does this mean.And im sorry to say this but how much fallout have you actually played it doesn't sound like much if can't grasp what you're meant to do in it .And if you have ever watched a Todd Howard (fo3 creator)interview he always talks about exploration in fo3.
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Kit Marsden
 
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Post » Sun Jan 04, 2009 9:42 pm

... fallout is all about exploration finding cool thing's
I agree with you (I think), but if you mean it, say what you mean... Are you talking about Fallout, the Fallout series, or just Fallout 3 (or NV)?

The name "Fallout" does not mean "Fallout 3"; they are far too different. Which of the series games have you played?
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Kat Lehmann
 
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Post » Sun Jan 04, 2009 8:54 pm

FALLOUT 3 WASN'T THE ORIGINAL FALLOUT! Fallout 3 is the bastard child of the series.
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Marta Wolko
 
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