[Relz] Erewhon Coblised

Post » Sun Nov 21, 2010 11:07 am

Feels a bit cheeky posting a thread about my little mod amongst all these great ones. Fortunately it will soon be buried :laugh: You can find it at http://www.tesnexus.com/downloads/file.php?id=34667

The Coblised Readme:


Spoiler
Name: Erewhon Coblised
Version: 1.0
Date: 16/09/2010
Category: Homes
Requirements:
- Oblivion 1.2.0.416
- Cobl
- Cobl-aware Hunger/thirst mods of your choice
Author(s): wetblanket

Description
===========

A modest yet spacious player home situated on the northern shore of Lake Rumare. No quest or purchase required, merely a marker added to your map. While unique it is very much an Oblivion home.

Cobl Features
=============

- Well at rear of house
- The Luggage
- Cobl Sorter cunningly disguised as a pair of scales
- Static Alchemy Equipment. Rather than a table, a crystal ball is used to return apparatus to your inventory. This makes it easier to select the equipment I feel. NOTE: You have to have apparatus in your inventory on first use. A starter novice set is in the 'Apparatus' cupboard.
- Dinner Plate. I don't use hunger mods myself so may have approached this oddly. Add your dinner ingredients to the cooking pot in the kitchen fireplace (it's a container). Wait for however long your role-playing instincts tell you for it to 'cook' :) Activate the dinnerplate.

Other Features
==============

- All one cell apart from a not-so-secret secret area (hint: look for something out of place)
- Lots of safe, named storage
- Sitting, Dining, Alchemy, Kitchen, Armoury with Loth racks and a dummy, Study, Bedroom and Storage Loft with companion bed
- Companion-friendly-ish (only tested with Companion Vilja - she needs escorted to bed)
- Flower garden with seat and fenced vegetable garden
- Stabling (storage NOT safe, included to provide Cats & Rats spawns and some colour)


Install
=======
1. Extract wb_Erewhon_Cobl.esp and bsa to Oblivion\Data\
2. If, and only if, using Region Revive-Lake Rumare 1.3, extract wb_Erewhon_RR-LR_Patch.esp to Oblivion\Data\
3. Load Order:
Region Revive - Lake Rumare.esp (if used)
wb_Erewhon_Cobl.esp
wb_Erewhon_RR-LR_Patch.esp (if used)
I strongly recommend the use of BOSS to ensure correct load order.
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the esp and bsa files

Incompatibility
===============

Although I am unaware of any incompatibilities, I would be very surprised if there were none.

Known Issues or Bugs
====================

- If using Region Revive-Lake Rumare 1.3 there is minor land tearing etc.
Use the included patch to resolve this.
-AWLS only works on 2 of the 3 chimneys, I'm not likely to fix this.

History
=======

V 1.0 - Initial release.

Contact
=======

PM wetblanket at TESAlliance or TESNexus

Credits
=======

TESAlliance - Tutorials and forum - that means you DarkRider.

Vince Bly - HMTK was used extensively and also served as a good introduction to the vagaries of NifSkope.
Thanks to Vince for help and advice also.

Meo - Modular fireplaces, room-dividers and pewter bowl prop

Loth - Weapon racks which I amateurishly retexured to match vanilla furnishings.

Texian - Water statics

Cobl - Thanks to all involved and also those responsible for the UESP Cobl pages

Arthmoor - Tutorial on patch creation

- anybody not mentioned above.

Licensing/Legal
===============

I'd be flattered - and amazed - if anyone ripped this off so go for it :) with the obvious priviso that you credit those I have.

User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Sun Nov 21, 2010 8:58 am

Slight incompatibility with Region Revive - Lake Rumare. I have created a patch to fix this. Any feedback on the success or otherwise of this would be greatly appreciated.
User avatar
Tiffany Holmes
 
Posts: 3351
Joined: Sun Sep 10, 2006 2:28 am

Post » Sun Nov 21, 2010 5:54 pm

This is a REALLY nice, well done little home. :) One of the best little homes I have seen in a very long time.

The decor is lovely, the lighting is very warm, realistic and cosy. I love the storage and the loft. The house is really well landscaped and I loved the flower beds bordering the back area by the well and the bridge across to the IC. The house sits very naturally and looks like it belongs there. I will definitely be keeping it in my game as my IC home, thank you!

Edit, Just to let you know, I didn't use the COBL version.
User avatar
Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Sun Nov 21, 2010 6:06 am

Thanks for the kind words. As for Cobl, some use it some don't hence the two versions. I only use the sorters and static apparatus myself.
User avatar
Penny Flame
 
Posts: 3336
Joined: Sat Aug 12, 2006 1:53 am


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