Error? Can anyone help?

Post » Tue Feb 02, 2016 7:49 pm


[02/01/2016 - 08:58:06PM] Papyrus log opened (PC-64)
[02/01/2016 - 08:58:06PM] error: Native function SetOverrideVoiceType in empty state could find no matching function on linked type Actor. Function will not be bound.
[02/01/2016 - 08:58:06PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[02/01/2016 - 08:58:06PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[02/01/2016 - 08:58:06PM] Maximum stack depth: 100
[02/01/2016 - 08:58:06PM] This is a script log only and does not contain information on any other part of the game, including crashes.
[02/01/2016 - 08:58:06PM] Cannot open store for class "InstanceNamingRules", missing file?
[02/01/2016 - 08:58:25PM] VM is freezing...
[02/01/2016 - 08:58:25PM] VM is frozen
[02/01/2016 - 08:58:25PM] Reverting game...
[02/01/2016 - 08:58:33PM] Loading game...
[02/01/2016 - 08:58:35PM] VM is thawing...
[02/01/2016 - 08:58:54PM] error: (FF0016D6): Actor is dead, cannot start combat.
stack:
[ (FF0016D6)].Actor.StartCombat() - "" Line ?
[DN092 (0001D806)].Fragments:Quests:QF_DN092_0001D806.Fragment_Stage_0076_Item_00() - "" Line ?
[02/01/2016 - 08:58:55PM] error: (FF00108C): cannot play a None impact effect.
stack:
[ (FF00108C)].ObjectReference.PlayImpactEffect() - "" Line ?
[Active effect 1 on (00000014)].PowerArmorFXScript.OnAnimationEvent() - "" Line ?
[02/01/2016 - 08:59:13PM] error: Cannot call AddKeyword() on a None object, aborting function call
stack:
.aoscript.FlagObjectFinished() - "" Line ?
[AO_Dogmeat_FindContainer (00043EED)].AODogmeatQuestScript.OnStageSet() - "" Line ?
[02/01/2016 - 08:59:13PM] error: (00056331): the animation graph (SpecialCaseDoors) cannot currently process event "Open".
stack:
[ (00056331)].Default2StateActivator.PlayAnimationAndWait() - "" Line ?
[ (00056331)].Default2StateActivator.SetDefaultState() - "" Line ?
[ (00056331)].Default2StateActivator.OnLoad() - "" Line ?
[02/01/2016 - 08:59:18PM] error: Cannot call AddKeyword() on a None object, aborting function call
stack:
.aoscript.FlagObjectFinished() - "" Line ?
[AO_Dogmeat_FindItem (0004EFF2)].AODogmeatQuestScript.OnStageSet() - "" Line ?

I am getting this error with random CTD. Does anyone know why?



I'm just going to quit and comeback when DLC starts coming out and they release real mod tools.

User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am

Post » Tue Feb 02, 2016 7:49 pm

Using any mods, and if so which mods?



Any mods that were made with FOsnip/TESnip tool.

User avatar
Flesh Tunnel
 
Posts: 3409
Joined: Mon Sep 18, 2006 7:43 pm


Return to Fallout 4