» Tue Oct 26, 2010 5:12 am
I've never been a fan of escort quests, and doing the Cheydinhal Oblivion gate quest in Oblivion reminded me of exactly why, because it seems that when games have escort quests, the NPC you need to escort is almost always both incompetent and an idiot. Now, I guess it makes sense that the person you're supposed to protect for the escort quest would not be a skilled fighter, because why would someone who can take care of himself in a fight need an escort? The problem is that it's usually accompanied by stupid AI, you often get the impression that the character you're supposed to escort is TRYING to make you fail, by rushing right into large groups of enemies, and to compound the annoyance, enemies seem to psychically know that it would cause you to fail the quest if they killed the character you're escorting, and thus go out of their way to attack him, even when it would make more sense for them to be focusing on the one who poses the greatest threat, usually meaning you.
In short, Bethesda either needs to make the AI for NPCs involved in escort quests smarter, less suicidal, or give players the option to tell NPCs you're escorting to stay back while you clear out dangerous areas, if Bethesda is worried that players will exploit this to make escort quests not challenging at all, they can always make it so that if you stray too far from the person you're escorting, some random enemy might find that person, after all, if you go too far from the person you're escorting, it sort of defeats the purpose of escorting someone anyway, but it seems to me like common sense that if some defenseless person needed an escort, he or she would stay back and let the escort handle any threats, instead of rush right in to uselessly flail at the enemies with his fists. If Bethesda can't do these things, they should just not include escort quests at all, honestly, I don't see why so many games insist on habving them anyway, since they're usually just annoying rather than fun, and no one plays games to be annoyed, so you'd think that developers should realize that if they can't make something fun, they shouldn't include it at all.