I have two problems with my mod, let me explain.
Missing worldspaces, items
I built my -quite large- mod, for a few months, but I encountered some problems in CS.
As the data growing, CS became more and more unstable, there were frequent crashes, and strange phantom-edits (a few trees appeared, objects gone/moved, etc). i installed the latest CS Extender, which is a brilliant stuff, but there are still random CTDs, especially when I working on places containing a lot of objects, like trees, rocks, and so on.
As I learned (probably well), solution can be to convert the plugin to esm, then continue the work to an additional esp, which containing the additional changes, of course. It worked like a charm, no crashes, fast, and so on...
Well, I tried to save the current state as an esm (OR previously converted with Gecko - does not matter, both ways have the same effect).
I loaded up the esm in the game. Everything which is affected by the mod, was gone entirely or partially. Player falls down, like items, enemies. Many objects are gone. Only a few (static only) objects remained in place.
When I change back to the esp, everything is okay.
What I did wrong, or misunderstand? I don't want to release my work such unstable.