[BORG].ESM @ TESNexus <--- Placeholder
Your mods might be assimilated (with permission, of course).
Note: Much of the plan here assumes Skyrim will work similarly to Oblivion and the Fallouts, as well as that there will be a script extender
and user made utilities. Every bit of this is subject to change save the assimilation of others' work without permission. That I will never do.
Tentative list of features/options I'm confident I'll be able to add myself:
Tentative list of features and options by others which would work well merged in: Join the Collective?
Note: If for whatever reason, one later decides they would like their contribution removed, I'm not going to split hairs over it. The scope of this is pretty much limitless. With enough options and features, it could be a monster. If it ends up just my stuff in it, on the other hand, I'll just change the name as it wouldn't fit the bill.
Your mods might be assimilated (with permission, of course).
Note: Much of the plan here assumes Skyrim will work similarly to Oblivion and the Fallouts, as well as that there will be a script extender
and user made utilities. Every bit of this is subject to change save the assimilation of others' work without permission. That I will never do.
- Author: The Collective
- Menu, merging of constituent mods, and maintenance by: JustinOther
- Description: Many mods merged together, made to work with each other while keeping constituent components optional. There will be an enormous options menu accessible at any time in game, allowing users to toggle and configure features, vanilla and mod added, to their liking.
- Installation: Unpack .7z and place its contents in your Skyrim\Data directory. Enable [BORG].ESM with either the launcher or your preferred load order utility.
- Use: Most, if not all features will be entirely optional and configurable from an in game menu, available by pressing and holding the 'O' key for script extender users or by equipping the [BORG Menu Hotkey] item found in your inventory if you do not use the script extender. Provided there will be a script extender, it will be recommended but not mandatory, however some functionality and options will not available in its absence.
- Bugs: N/A (yet)
- Future: Remains to be seen, based on reception and willingness of others to contribute. It won't live up to its name with my work alone...
Tentative list of features/options I'm confident I'll be able to add myself:
- FOV Options: On-the fly zooming in/out using configurable hotkeys (Up and down arrows by default)
- 3'rd person perspective options: On-the fly moving of 3'rd person camera using configurable hotkeys that one can center or even place the camera on their left (Left and right arrows by default)
- Enable/Disable 3'rd person finishers
- Enable disable finishers entirely
- Enable/disable forced 3'rd person perspective while riding a horse
- Enable/disable achievements (will possibly add fake achievements not tied to outside world/Steam)
- If needed, enable/disable the shouting when player kills a dragon
- If needed, enable/disable shouts while sneaking. (whispered shout variants If Player.IsSneaking)
- Enable/disable/configure auto health regeneration
- Leveling options galore
- Protected companion options. Whether or not Beth makes companions protected, some will want it the other way around.
Tentative list of features and options by others which would work well merged in: Join the Collective?
Note: If for whatever reason, one later decides they would like their contribution removed, I'm not going to split hairs over it. The scope of this is pretty much limitless. With enough options and features, it could be a monster. If it ends up just my stuff in it, on the other hand, I'll just change the name as it wouldn't fit the bill.
Oh! Feel free to request features and option. No guarantees they'll be feasible, but most everything is possible.