Agree about the weird thing even I dont understand the quote.
Now I am happy they are giving time to the crafting and i am looking forward to crafting, I know it has sounded like I am anti crafting and I am not. one reason I left FFXIV ARR is because they had a whole section of characters basically neutered and made to mean nothing. The gear was earned through token grinding which further alienated the crafting professions.
[censored] I think the only way to make crafting on par and valuable in the endgame and therefore useful and wanted is to just give them endgame gear as craftable.
But seriously that doesn't sit well with me and I'm not 100% sure why, but I am at least being honest with what i am thinking and feeling and willing to share that even if my argument for the best endgame gear being only available through grouped content.
RUZE explain to me why this doesn't sit well I am asking with genuine desire to know?
I dont' see waiting for 6 hours or even 12 hours the same as grouping together to defeat content on the same level of difficulty. Hell you could log out for those 6 hours while you wait.
But if gear isn't on the same level as endgame content then they ultimately wont be as needed. BUT does that make them useless? I say no they are still needed but only in so much as to upgrade the best gear.
How does one make crafting on the same level as grouping without neutering either side?
Genuine questions here and I am in a contemplative mood so I am wanting discussion.
I dont' see crafting even with the time limits difficult, time consuming yes, but not the same as 6 hours of trying to down a raid boss.
Aeno