Need another reason not to blow 200+$$$ on your first year of ESO? I got you covered.
I recently dove into a game called NeverWinter, which i well knew was going to have a strong pay2win model from the get go. In fact, when i say "Strong", i mean that they refined the system so much, since the only way they make money is through their trade-able in-game currency known as zen, that its actually a relatively stable and semi-intangible economy. A quick look at the history of Neverwinter will reveal it had its dark age, where exploits got people zen-rich.. But those exploits have been fixed, and their system is a perhaps the strongest i have ever seen, or even imagined for that matter. More details on that in a bit.
So im sure some of you have been going through your own value anolysis, partially thanks to a powerful marketing and PR team, as well as what you would consider "MMO morals". Perhaps you think since the game charges you 60-100 in cheese up front, you get a fair, non pay2win play environment, perhaps you are hypnotized by the fact the game has story elements that im sure B&Z have paid hundreds of thousands to ensure you they exist in ESO, and that voice acting is some sort of new stride for MMO's.
Take a breather, that drill going into your brain is simply me trying to tell you that as an avid gamer, i can assure you that ESO will be even more pay2win than you can even begin to imagine. ESO uses one form of currency, gold, which is used to buy whatever your heart desires and is fueled by an extravagant number of venues within the game. Believe it or not, there are thousands (yes thousands) of people that make a living farming gold, creating bot programs, and multiboxing> (which is highly do-able since there is ZERO collision). Gold selling sights are really advanced too, with their own call centers, live chat sessions, and competitive and real time pricing. Say that sword you want cost 100 gold on the auction house. That would take you roughly 10 dungeon runs, or 12 hours of gameplay to amass that much gold -or- you can pay a gold seller 5 bucks and get it instantly.
So how does Neverwinter mitigate this problem? It's simple, yet complex.... Gold in Neverwinter is only used to buy consumables and low level mounts, but has a Perceived value in the community, so if you amass 100 gold, you can find someone who might trade the gold for a decent item they have. The gold cant be used on the auction house, nor can it be used to buy mats. At best gold can be used to buy mediocre equipment from in-game vendors, potions, and low level mounts. The next level of currency is called AD (astral diamonds) which can only be obtained from daily's, events, praying, or using the crafting system which you can use to mine AD automatically over a period of time while you play, or while you're offline. AD cannot be used in P2P trading, but its used on the AH, can be used to buy essential mats, rare mounts, and other various things of relevance. AD can also be traded for the ultimate currency, ZEN. Which is the currency that can be purchased from the in-game shop with cash. On a side note, the best gear in neverwinter cannot be obtained through either gold, AD, nor ZEN, and can only be gained by winning account bound currency gained from doing high level dungeons and pvp
So essentially both games are pay2win, while one is F2P and the other is B2P with a subscription and limited cash shop. Claiming that ESO is not a pay2win game would be a highly shallow, and uneducated statement, thus another reason to save your money and skip this money hungry game.