Eternal Fire

Post » Tue Dec 01, 2015 1:57 pm

Kvatch, Greyditch, Nipton, Helgen.

I am curious if they go with tradition and destroy a town or settlement With the new Homesteading features maybe we can break the cycle of having a permanently destroyed or burning town in the world.

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stephanie eastwood
 
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Post » Tue Dec 01, 2015 11:08 am

It would make sense to rebuild on top of destroyed "towns", assuming there are any and weren't destroyed by something atomic or otherwise hazardous to our health.
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Dylan Markese
 
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Post » Tue Dec 01, 2015 1:44 pm

I think the settlement sites are all at specific locations (like in Skyrim's Hearthfire dlc) but that doesn't rule out the possibility that if a town gets destroyed it becomes a settlement site.

Also, the settlement site shown in the pre-release footage is the player character's old neighborhood, so its basically doing what you mentioned to start a settlement there

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Skivs
 
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Post » Tue Dec 01, 2015 12:01 pm

Wasn't there some quest to rebuild Helgen, or was that just a mod?

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kiss my weasel
 
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Post » Tue Dec 01, 2015 4:33 pm

I think that was a mod. They also did one in Oblivion for Kvatch.
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Vera Maslar
 
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Post » Tue Dec 01, 2015 11:23 pm

I think the settlements you can build are able to be destroyed by attackers.

:cool:

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helen buchan
 
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Post » Tue Dec 01, 2015 8:11 pm



only if you leave them undefended ;D im going to have tons of guns armed everywhere with my high science skill.. even the brotherhood of steel would be jealous of my settlement.
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Lavender Brown
 
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Post » Tue Dec 01, 2015 11:32 pm

im fine with them remaining rubble like helgen, as long as the fires go out

kvatch drove me crazy

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Jonathan Braz
 
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Post » Tue Dec 01, 2015 9:16 am

I doubt it. (Destruction of a town). However I do think the sites you can build your location at will be on the ruins/foundations of a long destroyed one.

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Josephine Gowing
 
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Post » Tue Dec 01, 2015 8:24 pm

A mod called Helgen Reborn.
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Kathryn Medows
 
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Post » Tue Dec 01, 2015 7:57 am

Seems like the neighborhood we live in is the candidate for destruction. The rebuilding aspect of Fo4 shakes it up though.

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Amy Melissa
 
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Post » Tue Dec 01, 2015 11:27 pm

Ironically, the eternal fire in the case of Fallout 4 would seem to be the one etched into our protagonist's memory after witnessing first-hand nuclear devastation.

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Danger Mouse
 
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Post » Tue Dec 01, 2015 10:20 pm

I would rather have a town that we could rebuild instead of having a town layer to waste.

I wished for this in every Bethesda game that left a town in ruins.
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Nicole Coucopoulos
 
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Post » Tue Dec 01, 2015 2:06 pm

How about both?

You can place a door and remove it, only makes sense that if a grenade goes off next to it then it will implode.

:bonk:

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Alycia Leann grace
 
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Post » Tue Dec 01, 2015 6:35 pm

Well it always makes sense to build atop the ruins of an older town

A) Foundations are incredibly hard to build and get right. Generally a town burned down does not destroy the foundations just the top part

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Gemma Archer
 
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Post » Tue Dec 01, 2015 10:40 pm

I just wish we could rebuild it. It's annoying at least for me because I see it as a destination that I could interact with.
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Jaylene Brower
 
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Post » Tue Dec 01, 2015 8:24 am

Anyone else think this was going to be some Witcher related topic when they first saw it? Can't stand the Church of the Eternal Fire, i kill those sanctimonious [censored] every chance i get.

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Cheryl Rice
 
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Post » Tue Dec 01, 2015 9:54 pm

When I read the title the song "Blackheart" by Darkwell started playing in my head lol
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john page
 
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Post » Tue Dec 01, 2015 11:20 pm

Bethesda still never counts on gamers playing a character for 200+ hours so yeah, I expect the tradition to live on ;)

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alyssa ALYSSA
 
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Post » Tue Dec 01, 2015 12:36 pm

Certainly looks that way. Concord is a shell of its former self, and Lexington appears to have been completely taken over by ghouls, so I'd say the trend will continue with even more force.

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Chris Johnston
 
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