Ethical conundrums about playing an evil character

Post » Sat Mar 12, 2016 5:57 pm

So unlike previous games where you could become a slaver or crucify people or whatever the evil choices in F4 are largely about being greedy. So you have to get inventive with the few choices you get.


For instance I didn't sell the ghoul kid to slavers, because it's much more satisfying to have him living amongst his murdered parents crying about the unfairness of the world.
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ezra
 
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Post » Sat Mar 12, 2016 9:07 am

his parents aren't dead.



i sold him though.

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pinar
 
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Post » Sat Mar 12, 2016 6:55 am

oh they are quite dead

https://onedrive.live.com/redir?resid=9A31EE5B75C0B198!220&authkey=!AJBdU6cLWUi888U&ithint=video%2Cmp4


lol billy so sad


https://onedrive.live.com/redir?resid=9A31EE5B75C0B198!220&authkey=!AJBdU6cLWUi888U&ithint=video%2Cmp4
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David John Hunter
 
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Post » Sat Mar 12, 2016 7:50 pm

I suppose blowing up the Institute and the Brotherhood airship can be considered sorta evil.



I would really like the option to just blow everybody back to the stone-age.



and Preston be like:


https://www.youtube.com/watch?v=sPbjPOgRtyA

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(G-yen)
 
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Post » Sat Mar 12, 2016 7:55 pm

Though I don't personally relate to the draw of playing evil, I think I understand it. Still, with something like NV, for instance, I only sided with Caesar when that was literally among the last things I hadn't yet done.



In this game, you are more limited than the previous two titles in terms of built-in and overtly "evil" narrative options, but you can still do things like murder any existing occupants of settlement locations in order to access the workshop (basically the same effect as clearing out creatures but with different intent). In fact, one of the things I like the most about this game is precisely that it doesn't script everything in this way, allowing you to "just be" what you want. Yes, granted, other kinds of choices are limited differently, and dialogue design in particular is disappointing (I was especially bummed to see that at one point while speaking with Theodore Collins at Longneck Lukowski's, he doesn't even have the full set of four options -- on my Xbox One, there simply is no Y-button choice, which frankly should be embarrassing).



But I digress. Not being able to be overtly evil is not a missing feature in this game for me. But expectations are what they are, so yeah, I get what y'all are saying.

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Lovingly
 
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Post » Sat Mar 12, 2016 5:28 pm

Seeing virtue in idiocy is the prerogative of the young.

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Cedric Pearson
 
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Post » Sat Mar 12, 2016 9:49 pm



Old man never learned fun how sad. :(
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Nany Smith
 
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Post » Sat Mar 12, 2016 2:51 pm

At what point the game stops being just that and becomes a reflecion of what's inside of us.



“If only I had the power. I need more power.”Anyone who’s ever wept because they have felt weak, and powerless has had those kinds of thoughts, yes. But the moment you acquire all that power you’ve dreamt of you become the one who causes others to weep tears of lose. Just try not to forget that. We’re going to be heading into battle again soon. If you forget that while you are out there and throw your power at others out of a sense of your own righteousness, or because it conveniently suits your purposes then you will be nothing but a destroyer.



Athrun Zala from Gundam Seed Destiny

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Jason King
 
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Post » Sat Mar 12, 2016 7:35 am

Oh god an anime nerd. Never heard of RP?
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Janeth Valenzuela Castelo
 
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Post » Sat Mar 12, 2016 6:17 pm


If Azor Ahai was a Devil worshiping barbarian cannibal chef, he would be your character. :lol:






2edgy4me

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louise hamilton
 
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Post » Sat Mar 12, 2016 6:28 pm

There really should not be a conundrum between a game and real life. It is true that brains are similar but it is not true that they are the same. Environment and experience can affect the connections within. For example when you dream it is fairly easy for the vast majority of us to know what we dreamed and what was real but every now and then it is possible to awake and say did that really happen, no that was just a dream. So they can approach each other. That is where parents come in to set some of the connections a certain way such as when I bought my kids the baddest games and told them if they ever even think that anything they do in a game can be even thought about doing for real I was going to take them out of this world because I brought them into this world and that was my right. Fortunately they believed me and play game and live real lives without issue. Brainwashing is possible, I can attest to it.

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Lizzie
 
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Post » Sat Mar 12, 2016 11:47 am

billy pisses me off so damned bad. my character wasn't even an ass hole until i met billy, who defies any and all laws of everything ever. He is perfectly the same except for his skin despite,



-He should be feral because of no metal stimulation



-If not feral he should be bat[censored] insane



-His muscles still work perfectly despite being locked in a [censored] refrigerator for two hundred [censored] years



-You can't convince him his parents are dead what the [censored]



http://imgur.com/a/9PHj5

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Zoe Ratcliffe
 
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Post » Sat Mar 12, 2016 10:15 pm

Are we talking ethical conundrums as per the title, or examples as per the post? It's only a game with a save/reload button, so I don't believe there are any ethical conundrums to speak of. Hell, I shoot up my settlement to check if there are any synth components before reloading anyway.

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Veronica Martinez
 
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Post » Sat Mar 12, 2016 8:07 pm

I'm attempting to find the evilest course of action.
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John N
 
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Post » Sat Mar 12, 2016 7:37 am

The things which come to mind are:-



Freeing Lorenzo


Killing off those two scientists in the Institute (or talking them down and ordering their execution)


Shooting Kent in front of Sinjin's henchmen/woman


(in my opinion) taking a bribe from the Covenant Mayor and letting the Compound murder Amelia


Killing Shelley during the Silver Shroud quest


Threatening settlers to obtain food for Teagan


Taunting Virgil to suicide


Sabotaging the USS Constitution



Probably a few more, but I don't think there are any which significantly alter the Commonwealth in any way - at least not within the scope of the game.

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Isabel Ruiz
 
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Post » Sat Mar 12, 2016 9:50 pm

Why is freeing lorenzo evil?

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Darren
 
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Post » Sat Mar 12, 2016 2:13 pm

aww man I could have taunted virgil into killing himself?
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Spaceman
 
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Post » Sat Mar 12, 2016 9:59 am


Well he's possessed by an eldritch abomination from beyond the stars. Safe to say he probably doesn't have the world's best interest at heart.



Granted, that's only if your character believes Jack Cabot and doesn't think the whole family is completely mad.

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Megan Stabler
 
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Post » Sat Mar 12, 2016 10:46 am



He's polite and freely offers his blood to me. Everyone else screams and makes a fuss.
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Soph
 
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Post » Sat Mar 12, 2016 10:47 am

Yeah that's one of the grayer areas. On one hand Jack says he's possessed and has lost himself. On the other can you really believe Jack? I mean he's had 400 years to cure him. Plus they were all using his blood to stay immortal and I don't think it was willing.
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Valerie Marie
 
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Post » Sat Mar 12, 2016 4:41 pm

I find it laughable the term "evil" is used to judge ones actions, you know, those applied forcibly because a few jerks caused the world to go up in flames.



While I certainly wouldn't whip out my weapons and take out everything that moves, I also don't judge my actions as evil when compared to our "current" societal rules.



If I help a settlement and they don't offer me food or drink, I'm going to take it. What the hell is a bunch of caps going to do me if I'm hungry now? I'm not going to walk miles to find and pay for food. Thanks for the caps, I guess, but food is more important.



I also take a "only if they attack me first" approach to enjoying the scenery. If some jerk is going to draw and fire their weapon on me despite not doing a thing to them, I'm wiping out the entire compound for their stupidity of allowing someone to get away with killing and the compound doing nothing to stop it. They all deserve to die. It takes a village, you know.



I once found a little girl traveling with a sentry bot. Selling a few odds and ends, I decided her duties to sell in a hostile environment were over. I bought everything she had. Everything. Then, I dropped all the goods right in front of her. She turned and walked away. Never saw her again.



In the Commonwealth, I am the law. I decide who lives and dies. This isn't evil. It's a necessity, because war never changes, but neither do people.



Someone needs to keep order.



Now, stop reading this reply before I take your head off. Don't you have better things to do?

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REVLUTIN
 
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Post » Sat Mar 12, 2016 8:26 am

He could be an eldritch abomination, but we haven't seen him do anything evil. he killed his family for literally not only betraying him, but svcking his life blood out of him for immortality.



I don't buy for a second that signing up with his [censored]-svcking family is the good choice.

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sophie
 
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Post » Sat Mar 12, 2016 9:07 am


Oh god an assshole who thinks only his opinion matters.

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Heather M
 
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Post » Sat Mar 12, 2016 6:02 am


If you believe Jack Cabot, Lorenzo went on a massive killing spree before he was imprisoned at Parsons.



And Jack says he shudders to think what sort of atrocities Lorenzo might commit now given the current state of the world.

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Batricia Alele
 
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Post » Sat Mar 12, 2016 11:33 am

oh. i missed that.

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Phillip Brunyee
 
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