Ethics in Games

Post » Wed Jan 19, 2011 7:42 pm

A lot of gamers have a code of honor, the issue is nobody ever wants to agree on what's "cheap, dirty, unfair" so while there are a plentiful amount of gamers that clearly are out for #1 there are others that could be deemed on one side or the other.

I don't taunt, I don't cheat, I play for the team. You'll find me on one side of all the black and white decisions that can be made, but that gray area is subjective.

What's cheap, dirty, cheating, unfair, etc?


Man, I say that all the time.
And the rest I couldn't have said any better so, this. ^

@Devil
Being a demi god is a form of cheating.


No wonder I got VAC banned on my CS account.

- :flame:
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Kayla Oatney
 
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Post » Wed Jan 19, 2011 5:26 am

I guess there really isn't much of a code of honor. All's fair pretty much. In objective matches, camping is perfectly acceptable. There is no such thing as a "new player" weapon, since there are good weapons and there are bad weapons. Just because you get killed by something, doesn't make it unfair. I've found that oftentimes, you never really stop and think about all the times that someone has failed miserably with something. You get pissed off when someone 1 shots you from a mile away, but do you ever think about all the times that that 1 shot doesn't kill and the target gets away scot free after taking a .50 BMG to the back? You get pissed off when someone smacks you with a Gravity Hammer, but how many times has that person tried to chase someone down only to have them backpedal at unrealistic superspeed and gun them down? I guess you just have to learn how to deal with something instead of complaining about it. Rather than whine about the ACR, pick up an M4 and show them how it's done. Ahhhhh!!!! It keeps changing n-0-0-b to "new player"!!!!


I don't know if u read everything,at least i answered,my point is about what i can't,as a player,counterattack and that is spawncamping and i explain everything.

I'll agree that everything the Devs permitt is acceptable by all means,i agree 100,but i'm saying that spawncamping is something else the Devs don't consider that much and we make each game inbalanced with exploiting these holes.
I can even admit that dolphin and bunny hoping are skills even if i don't use them never and again by all means do them,they have counterattacks also,and again,i can't deal/find anything to counterattack spawncamping so i'm calling/praying for spawncampers to understand that.
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Richard Thompson
 
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Post » Wed Jan 19, 2011 6:13 pm

But people will call your tactics cheap.

Not because they are, but because you're better at doing it than they are.

I've said it before, and I'll say it many times in the future...

"You're right. Skilled players are overpowered. They should totally remove them from the game. :biggrin:"


There is nothing cheap about tactics. You play your way and I play mine and if mine is better you lose. I don't fight fair I fight to win.

lol
Well i'm old enough to know the difference between cheaters and skillfull and i know there are skillful players and i really don't mind at all.

Espacially ancient Greek Generals knew best that a defeat is a lesson to make u better,not to go away and forget it.As a lesson is that "maybe u can win a battle with numbers but war are won with tactics". ;)


Indeed, you will learn a lot more from a defeat than a victory.
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christelle047
 
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Post » Wed Jan 19, 2011 3:48 pm

I don't know if u read everything,at least i answered,my point is about what i can't,as a player,counterattack and that is spawncamping and i explain everything.

I'll agree that everything the Devs permitt is acceptable by all means,i agree 100,but i'm saying that spawncamping is something else the Devs don't consider that much and we make each game inbalanced with exploiting these holes.
I can even admit that dolphin and bunny hoping are skills even if i don't use them never and again by all means do them,they have counterattacks also,and again,i can't deal/find anything to counterattack spawncamping so i'm calling/praying for spawncampers to understand that.


Alright, I admit that spawn camping needs to go. I like the way it worked in Blacklight: Tango Down. There were powerful turrets inside of the little spawn point enclosure so any enemy that tried to catch people with their pants down got perforated profusely. Maybe they'll find a way to deal with it. Spawn camping doesn't look like it wil be an issue in Brink.
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Robert Jackson
 
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Post » Wed Jan 19, 2011 2:21 pm

Alright, I admit that spawn camping needs to go. I like the way it worked in Blacklight: Tango Down. There were powerful turrets inside of the little spawn point enclosure so any enemy that tried to catch people with their pants down got perforated profusely. Maybe they'll find a way to deal with it. Spawn camping doesn't look like it wil be an issue in Brink.


Funny since there are powerful invincible turrets guarding the spawns in Brink 2.
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Tyrel
 
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Post » Wed Jan 19, 2011 5:03 am

Alright, I admit that spawn camping needs to go. I like the way it worked in Blacklight: Tango Down. There were powerful turrets inside of the little spawn point enclosure so any enemy that tried to catch people with their pants down got perforated profusely. Maybe they'll find a way to deal with it. Spawn camping doesn't look like it wil be an issue in Brink.

no BLTD was terrible at spawn camping or atleast the last time i played it. the other team had killed off most of my team then camped right in front of the spawn exits. we couldnt even leave the dang spawn areas cause the whole enemie teams sites were aimed at them.

i personally lik the sound of section 8 prejudice way of spawning. u drop from the sky to the battlefield.
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Alexis Estrada
 
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Post » Wed Jan 19, 2011 8:44 pm

no BLTD was terrible at spawn camping or atleast the last time i played it. the other team had killed off most of my team then camped right in front of the spawn exits. we couldnt even leave the dang spawn areas cause the whole enemie teams sites were aimed at them.

i personally lik the sound of section 8 prejudice way of spawning. u drop from the sky to the battlefield.


Back when I still played, the only time you ever got spawn camped was when you team svcked so badly that they couldn't push their way out of their veritable fortress. Section 8 does have a pretty cool spawn though. I'm definitely going to download that game.
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Tiffany Carter
 
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Post » Wed Jan 19, 2011 7:11 pm

Well i know for certainty that WE,the players,exploit more than anything the spawncamping.I remember in so many Fantasy MMO's as we w8ed in other side of portals...easy kills means no skills though right?

So why we do it?It makes us badass?I doubt.

So as i said elsewere,it's up to the Devs to make the thinking part for us and in this game it seems they did and thank you guys in SD.
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Naughty not Nice
 
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Post » Wed Jan 19, 2011 4:34 pm

Back when I still played, the only time you ever got spawn camped was when you team svcked so badly that they couldn't push their way out of their veritable fortress. Section 8 does have a pretty cool spawn though. I'm definitely going to download that game.

tru. yeah i jus jumped in a game and that was the situation i go stuck in. from what ive read brink atleast give the losing team a chance to catch back up. i personally cant stand when a team destroys another team, it gets boring (specially in bfbc2 rush).

and yeah ill dl section 8 but itll prob be after brinks out since im savin for brink.
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Holli Dillon
 
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Post » Wed Jan 19, 2011 8:42 pm

I say win by whatever legitimate means necessary. I don't care about noob tubes or camping much since that seems more like individual play style. I just don't want enemies to exploit glitches all the time like "wall bouncing" in the awful multiplayer of Gears of War 2, or ganging up on one player repeatedly or shooting your team mates to death when FF is on to prevent them from reaching or acquiring something that you're after (something I see in BFBC2 when someone is running to a tank and another player wants it instead, etc.). Tea bagging is also low and I can't stand a person who yells into the microphone each and every time they get killed screaming "BS!!!".
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Laura Samson
 
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Post » Wed Jan 19, 2011 2:22 pm

There is honor among gamers...

The gamers who..

Cheat, hack, exploit, glitch, talk "trash", rage, camp, use cheap tactics, and are totally clueless when it comes to assisting other players, are not gamers.

They are young, immature children who's only joy in life comes from attempting to annoy and ruin gaming experiences for others. If you find yourself in a game with one of these children, may H0RSE have mercy on you, Mi amice.

A true Gamer is not defined by his or hers "KDR" or "OHK Sniper Montages", no, no, they are defined by how they interact with there allies, there comrades, and how they try to play the game to the best of there skills without resorting to cheap, useless, and pathetic exploits.

There is honor among gamers.. :spotted owl:
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Alba Casas
 
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Post » Wed Jan 19, 2011 5:23 am

You guys take gaming way too serious! :tongue:
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Suzy Santana
 
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Post » Wed Jan 19, 2011 9:56 am

Indeed, you will learn a lot more from a defeat than a victory.

So, you don't learn much, do you.


I am already the master.
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Robert Jr
 
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Post » Wed Jan 19, 2011 7:09 pm

i've my own code of honor thats simple and i think at least most people should follow when possible

#1 :never cheat other players

#2 mix it up a bit , Halo Reach, in the infection mode, people camped in the same spot 3/3 rounds every time they played that map, that's so boring.

#3 don't play online with less then 2 bars of network connection speed.

simple things i follow. (i don't like camping in most zombie modes with OHK zombies, like Combat Arms or Halo Reach cause it seems so old and pathetic, i know it's "pro" to camp out but it's so boring.
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Lizbeth Ruiz
 
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Post » Wed Jan 19, 2011 3:48 pm

RANT TIME!!!! News flash ya'lls PEOPLE-ARE-DIFFERENT (typed as slow as possible on that one), We
are all....well most....are shelling out a sizable chunk of our hard earned dollars/euros/pounds/rupples/pesos/yin
and other currencies to buy Brink, A GAME, which is designed to ENTERTAIN us. I understand to a degree the
point people try to make about a code of honor. Now I don't glitch, I don't mod, I dont lag switch or turbo because
those are what I consider cheap tactics, taking advantage of, or exploiting, the hardware and software limitations
of a product to the detrament of others is cheap and uncalled for. But useing something THAT IS IN THE GAME
isn't being cheap or cowardly,it's being DIFFERENT!!!. The Weapons are there for a reason, to fill a role on a team
and to give people with different playstyles a way to find a place in the game. The weapons in Brink have been
balanced and tested ad nausium for months by people considerably more qualified than us. Maybe a player isn't
too good a shooting but wants to be a Medic, he(or she)'ll need to stick close to the action, which will make them
a target, give them a grenade launcher (aka noob tube) and they won't die automaticly, they wont be racking up
massive kill streaks (thanx to clever balancing by SD) but they'll be able to defend themselves while healing,
buffing and rezing, and over all aiding the team. Now say someone is a crack shot but they're situational awareness
ain't to good (they keep getting killed from the sides or behind), give them a Long Rifle and let them get an over view
of the battlefield and they can near-death any badys before they even get to you, also aiding the team. Finally,
on the subject of camping, people run straight down the middle of a firefight and complain when they get ventilated,
if you tryed to run and gun in real life you'd get 30 rounds heavier in seconds, IT'S BAD TACTICS YA'LL. Say it's
our job to gaurd an objective on the map should we all just run in circles while looking for enemys, NO!, we set
up shop in a deffensable position with our eyes on corridors and we wait for the attackers, in other words WE CAMP.
In conclusion why dont we just enjoy the game we paid for, if someone has a tactic that works a little too well for
them than just avoid them, don't make a big steam over it just move on to the next lobby (after the match, don't bail on your team).

*phew* think I gave maself a hernia :pinch:

Time for me to get hated upon, MWAHAHAHA :swear:
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Emily Martell
 
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Post » Wed Jan 19, 2011 7:46 am


Time for me to get hated upon, MWAHAHAHA :swear:


Nice wall of text, would be a easier to read rant if there was some space.
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John N
 
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Post » Wed Jan 19, 2011 11:08 am


In conclusion why dont we just enjoy the game we paid for, if someone has a tactic that works a little too well for
them than just avoid them, don't make a big steam over it just move on to the next lobby (after the match, don't bail on your team).



but you can just drop out and give your team a bot who'll be able to help your team more than you can, seeing how your dying all over from just one guy. :P
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Melissa De Thomasis
 
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Post » Wed Jan 19, 2011 5:04 pm


Time for me to get hated upon, MWAHAHAHA :swear:


You actually make some really good points in that rant, although I agree with wraith - that wall of text is painful on the eyes
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Lisha Boo
 
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Post » Wed Jan 19, 2011 8:28 am

Can't call it a true "rant" if it makes a lick'a sense, then it'd just be a counter-argument :grad:
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Betsy Humpledink
 
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Post » Wed Jan 19, 2011 9:42 am

Oh yes, I have a very rigid moral code, and it definitely meshes with video games. My friends ridicule me for not doing certain things in Smash Bros. and Marvel vs. Capcom because I consider them "jerk maneuvers" whereas my friends see no problem.

If I do something in a game which makes me feel like a jerk afterward, I won't do it or anything like it again.
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Devin Sluis
 
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Post » Wed Jan 19, 2011 8:15 pm

To me, it depends on what kind of game youre in.

If youre in a pub, or a for fun game, there is no reason to camp for the whole time killing anyone who wanders in.There is no reason to take the fun out of the game by using boring tactics. If you manage to do well with an annoying tactic, chances are you can win without it while allowing everyone to have fun. Or, if you are using annoying tactics because you cant win otherwise, then you should take the time to learn more useful skills.

On the other hand, in a competitive game, i see nothing wrong with playing to win. Competitive games are about tactics more than anything. When you have a pair of teams that have honed their aim nearly to the point of human limits, what really makes the difference is tactics. As long as its legit, take any advantage you can find.
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FoReVeR_Me_N
 
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Post » Wed Jan 19, 2011 2:44 pm

Oh yes, I have a very rigid moral code, and it definitely meshes with video games. My friends ridicule me for not doing certain things in Smash Bros. and Marvel vs. Capcom because I consider them "jerk maneuvers" whereas my friends see no problem.

If I do something in a game which makes me feel like a jerk afterward, I won't do it or anything like it again.


um, shooting me is pretty jerkish dude. :P
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Sam Parker
 
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Post » Wed Jan 19, 2011 9:13 am

Wasn't a rant and if u read all i wrote and i answered i agree with that,thus i won't spam/repeat but i'll say (as an overview) again that MY concern/problem is mainly with things ingame that (in my humble opinion) were not carefully design,like spawning system,wich for me if someone's camp your spawning place u just can't,by any means,counterattack that.All else is fair since it's in the game.
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Chenae Butler
 
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Post » Wed Jan 19, 2011 11:22 am

A point on gaming ethics, I always found that when playing splitscreen off-line (aside from the occasional screen staring) there was generally a very strong ethical code. If you saw a guy spawn in front of you you bolted and they let you, if you didn't spawn with a weapon (or a strong weapon in certain games) we waited for you to get one before engaging you in combat, maps were smaller so camping was accepted (including weapon/armor camping).

On-line has changed a lot of that, in part because people are faceless and many don't care what they do to faceless people, but also because everything has sort of changed over the years. A lot of players would rather have the game changed to fit them than have to learn how to change to fit the game and that seems to happen a lot.
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vicki kitterman
 
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Post » Wed Jan 19, 2011 8:52 pm

I like not to piss people off. I also don't like people pissing me off. So I geuss I have an ethics code: kill whoever pisses me off most :turtle:



Who is that?
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brian adkins
 
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